View Full Version : Raids
Squaric
03-25-2004, 04:00 PM
As a necromancer at lvl 55 and till 65 for that matter, i was wondering wha is it necros do on a raid besides mana feeding the clerics? ne tips ?
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Salizarr
03-25-2004, 04:55 PM
The only problem is that, i am yet to attend a raid where we are not placed as mana batteries......
Even tho we can do a lot more than just that, this is what we get reduced to. Of course, it all depends on the raid you're doing, but mostly, you are there to give mana to cleric rotation and wizards nuke to make the mob go down fast....
Very dissapointing, but it's either that or a warning from GL or RL! Very, very frustrating, specially for us that are used to soloing and killing great things, alone, and are aware of our power.
Their excuses are always the same. Your dots take a long time to be effective, your nukes are stupid and we need to take down everything fast....
Sigh...
Sal
Sefrenia
03-25-2004, 05:58 PM
i have spoken with quite a few necro's in raiding guilds. there seems to be about a 50-50 chance you will get stuck doing mana battery work. my guild doesnt raid oftne, but they all know i WILL NOT be a mana battery unless there is CR or some other emergency type situation. there are only 3 or 4 necros in my guild that are 55 or higher. so my guild is restricted on what they can rely on us for. i dont much like raiding personally, i get all of my gear in the bazaar. i farm a little and then i sell it, buy underpriced items that someone is selling, and mark em up. that kind of thing, so i dont really need to raid a lot.
just my 1/2 cp worth.
Squaric
03-25-2004, 06:34 PM
:( mana bat :(
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Demetrii Spiritdrinker
03-25-2004, 08:29 PM
Prior to level 65 or so, your role doesn't matter. The creatures will be trivial, and I can't think of a post-60 encounter that would even need mana batteries. Non-Luclin/Planar creatures simply die too rapidly to need cleric-feeds, and mobs Post-Luclin/Planar have such enormous amounts of health, that I'd advocate publically murdering your raid/guild-leader, should they stick you on mana battery duties.
103,712 damage to a Vex Thal boss, while the highest damage from an attending wizard was 78,000. The wizard was summoned, and I was not. 'Nuff said. If your raid-leader wants you to feed the 10-Cleric CH chain for Emperor Crush, humor him. He's a moron. The last raid-leader that commanded me to do nothing but feed a cleric mana on an encounter was some idiot on a Doomshade raid.
I guild-removed myself, and Lifeburned him. I think he got the message. :)
Kompressor
03-25-2004, 11:50 PM
I think it just depends on the preparation/amt of clerics and their mana pool/ and execution of heals.
.. for instance, u have 4 clerics o take on Vindi, and they re not in sync with each other on ch's, lots of wasted mana for stacking ch's goin on.. then when one calls out oom with 20% of life to the raid mob, yer called in to twitch, thats understandable although rarely tolerated in an efficient raid guild..
secondly, raid mobs would be a GOOD dps time for necros to kill the mob fast.. If he told u that you're not doing any help with dps and to twitch a cleric (who might not need it in the first place) then hes an uber noob or doesnt know jack shit about necros.... OR yer raiding moss snakes and hes right, dots wont have time to take affect. Raid mobs usually take a lil while to kill, and ;last time I checked DOT stands for Damage Over Time, u should remind him of that. So yes in fact you are contributing to the mob dying faster.. ALOT faster than if u were sittin there twitching a cleric.
If u look at it in a different way think of this.. A Necro with the right spells can produce quite a bit of dps (not to mention pet dps) on lets say, a 20 min mob.. The amount of dps a necro produces indirectly effects the amt of heals needed to heal the MT.. basically, the mob dies faster so less heals are needed in the first place..
If your guild has its shit together, they'll have the right mgb(kei/VoQ/SL/nines) buffers.. right amt of clerics who can do a ch rotation in a timely and well executed manner.. then twitching would absolutely be unnecessary.
lastly, I dont know how you feel, but If someone told me that I m not doin shit, twitch the cleric, I dont know if I'd wanna go to another raid coz id be bored out of my damn mind.. (Minus the exceptions of where its critical that u do twitch, or it gets to the nitty gritty of course)
Just my opinion on the matter heh, dont mean im right.
~Myz
GrrymmReepper
03-26-2004, 12:18 AM
"I guild-removed myself, and Lifeburned him. I think he got the message."
ROFLMAO!!!
Grrymm , 59 necro on Quellious
Demetrii Spiritdrinker
03-26-2004, 12:30 AM
Twitching on a Vindicator raid? If you need to twitch to kill Derakor, the raid needs to take three steps back, and work on their cleric's manapool. A few necromancers on twitch detail won't save that disaster of a raid.
Encounters like Xegony, and Emperor Ssraeshza, and crap like that -- Sure, have some necromancers on twitch detail. You'll need it, because those encounters are so ridiculously LONG that no matter how much FT and mana a cleric has, the CH chain will start to have some weak links near the end.
'Course, I don't think that's a valid point, as if this chap's level is any indication, I don't think he's in a Vindicator-capable guild. That leaves Kunark dragons, Umbral Plains super-micro named, and ... uhh ...
Just solo up to Level 65, and remove yourself. Then, go and solo some of the raid content they wanted you to twitch on, and mail them screenshots of the loot rotting.
Rakarsis Sskeletor
03-26-2004, 01:44 AM
There are only two times when I will be a twitch-bitch in a raid:
1. Long encounters where clerics/chanters cant regen the mana no matter what gear they had, or when we are short on those classes.
2. When I cant land nukes/dots/lifetaps/chain pet cast or when any of this is resisted too much or not doing enough damage. In these cases I pump my mana pool into someone elses since I cant do anything else. Some mobs just dont like necros doing damage on em :P
Come to think of it I havent had to twitch in awhile on a raid...TT, Grum, Aerin'Dar, MB....Alot of raid mobs go down before clerics get close to running out of mana anyway. If your guild cant take down most mobs quickly I suggest leveling/bazaar-gearing-up until you are able to take out low-end luclin mobs without much twitching.
If you cant land anything AND your casters dont need mana, FD and grab something to eat :) Damn I love being a necro! ;)
Jebasiz
03-26-2004, 07:50 AM
Twitching...hmm, Rathe Council, Xegony....umm umm umm ohh wait that's about it, maybe fennin when it's new, on a CR. Suclin, maybe emp would be tolerable.
Roles on raids depend on what your doing, and who else is there. On a typical time raid, I'm CC(rooting), dps, group healer(aoe dmg), slower (for undead)...umm I'll twitch a freshly rezzed cleric or chanter...I'll be damned if I'm gonna twitch a wizard so he can nuke instead of me. Any significant encounter if your not in the top 5 of the dmg parsers, you need to re-think what your doing, and change....ALOT.
Raidleaders who tell necros to solely twitch are stupid (quote me if you like, I don't care) They're friggen morons. Good leadership uses the assets they have available wisely...us twitching is not a display of good useage of guild assets.
Rakarsis Sskeletor
03-26-2004, 01:49 PM
Yeah what Jeb said. If your guild cant handle a mob without twitching (with a few exceptions) you shouldnt be doing it in the first place.
Go DPS or take care of your group. Its what necros are best at. We are so versitile that limiting us to twitching is like chopping of a warriors arms.
Speaking of warriors arms....
/em brakes out the ranger jokes
What do you call a warrior with no arms and legs?
-I dont know but it must be better than a ranger.
I have yet to twicth on a raid. We deal out way too much dps on large mobs to be wasted as batteries..... I guess I am lucky that everyone I raid with knows this....
Dranul
04-04-2004, 06:47 PM
I'll be the first necro to stand up and protest twitches. I don't like em, I try not to use them unless necessary, and they aren't that efficient anyway. But, the fact remains, what helps the group/raid helps you too. Yes, try to set up some dots first, but pull back to mana battery mode afterwards. I can't count the number of easy LDoNs of I've done where I was reduced to a mini-wizzy that could twitch, because the mobs die too fast for dots to be very effective. Sometimes, being a twitch bitch is what makes people stand up and cheer necros. Yes, necros are an incredibly powerful and versitile class, and twitching is just a part of our power and versitility.
Braeinae
04-04-2004, 10:06 PM
Currently my main is a 65 cleric, however, I have caught the necro bug. Our guild has a very well practiced and geared team of clerics and all of us agree, necromancers are an absolutely necessary class to take to any raid. There are a few of us who are developing necro's because of it. And yes you say, just a mana battery. Not true! We count on our necro's to do crowd control right along side our enchanters. (I'd buy my own dots just to virtue their pets, if I had to.) They are outstanding DPS. Being a mana battery is not their primary responsiblity. We are very fortunate to have such a diverse team of necro's who enjoy the different faucets of the class. Some enjoy the crowd control/DPS, some the support (mana battery) portion of the game. Life without a necro in your raid/group just isn't right!
Recluse
04-07-2004, 07:19 PM
I wonder if we oursleves are to blame for the perception many have of us in group and raiding situations.
I recently got into a fairly respectable raiding guild. We're not elementally flagged yet but thay majority of the guild is 2-4 flags from it. If serval of the bigger raiding guilds hadn't been farming RZ and MM lately, we would be even closer than that.
Any who, from some of the advice I've gotten from this board I decided to focus on my damage oriented aa's. In a raiding guild and as a necro's primary job is to do damage. it makes sense, no? Appparently not to the other necros in my guild. We recently got in an aa discussion on an off night when the log in troubles were at their peak.
"What aa's have you been working on since you got in this guild?"
"Oh, the damage ones mainly. I just started doing my crit dd's. Broke into Fury of Magic tonight. I plan on maxing that and ToL out in PoP then move on to GoD and get the 3rd rank of crit affliction and the rest of the DD crits."
"Those are... strange aa's for a necro to have in a raiding guild."
"Strange... what aa's are you guys working on then?"
The most common responses were MC, MotP and the specialazation aa (can't remember name off the top of my head) -basically anything to make twitching more effecient. Several of them were quite suprised that I'd even bought into critical affliction at all. One went as far as to call it a 'vanity aa'.
I was shocked by this and in general by how few necros I know like the GoD aa's. Honestly, i never thought our aa's prior to GoD were that great -not bad by any means, but nothing I was overtly excited about getting. But GoD -SoD, crit affliction, crit dd upgrade, regen 5, run 5, the pet aa's... the list goes on and on. GoD is a gold mine for necros imo.
Sorry, a little off topic, but it's all been forming a pattern of late. Do many of us just not see the full potential of our class as a whole, be it for raiding, soloing or grouping?
Fizzleplink
04-07-2004, 07:28 PM
many of us just not see the full potential of our class as a whole, be it for raiding, soloing or grouping?
Yup. There are so many people who are so scared of thinking outside the box that they refuse to acknowledge there IS a box.
Goshozal Sans Merci
04-07-2004, 08:50 PM
If you want some of my mana, we'd better be fighting Rathe Council, Xegony, or some other long-ass fight. And I better be able to find you on /who guild cleric or /who guild enc.
Edit: now, there is one other time I've done it. On the Coirnav encounter if a bunch of wizards die I'll pitch in to get them on their feet. But that's a special-case where our strategy is wizard-dependent (bad idea imo but I'm not the leader).
Jebasiz
04-08-2004, 04:30 AM
recluse...Your friends suck.
Demetrii Spiritdrinker
04-08-2004, 02:28 PM
I hate PoW. Plane of LAG ... and the drift ... combined with several interrupted FDs, and the tank's inability to hold aggro ...
I'll twitch in Water, no problem. It's fun to watch the wizards get summoned.
As for your pals, Recluse? Tell them they're idiots.
/agrees with Demetrii and Jeb
As I have progressed in level, I find that I am constantly amazed at the damage I am parsing on raids...never mind the fact that I will need my mana to summon some sorry a** when the raid goes bad....
example: Everyone buffed? Med up to full then we will pull the AoW....Where did the monk go?
INC the AOW....
WTF???
LOADING please wait...Husband cussing cause he is a cleric so he was toast....
Anyone live?
Niri did...
Damn necros....
hehehe
Braeinae
04-08-2004, 10:56 PM
lmao...
Last night I got into my second ever ldon run as a necro (lvl 26), this one was a high diff for lvls 25-30. This group was made of a clr, zerker, war, bard and 2 necro's. My hat is off to my elder (lvl 29) as he had insight to offer I had not thought through yet. Thanks Dark!
So as we divy up the chores our group leader, the clr, asks the standard questions, ML? MT? Snarer? Puller? CC? WE, the necro's, offered 4 of the 5 services.. naturally. It would have been rude to offer MT, don't you think? :lol:
He had no idea what we can do... and apparently neither did anyone else. He repeatedly said.. necros, uh, just do what ever it is you do...
After we stopped two potential wipes on break in (Ruj), my necro brother became puller and CC and I filled in heals, pimped mana, assisted with snares all the while we provided some pretty sweet DPS. (for our lvl) Oh, did I mention the bard ate it 3 times pulling?
My point is this... it's up to us to carry the message. We are all in one. We tire easily of menial work. We can in smaller numbers do, what they in larger numbers only hope to accomplish. This gift we receive at birth. To ignore us is their defeat, to embrace us at our fulliest potential hastens victory.
Jebasiz
04-09-2004, 11:18 AM
350 dps depends on what your fighting I think, Vaelhan. Sometimes due to "other tasks" I get asked to perform I'm hard pressed to break 280 dps. True most of my time during those fights is spent rooting or doing something else insanely boring, so I can only dot/nuke while root or mez is refreshing.... Pure dps with 5-6 dots on a mob, with SOD3, WTD and lifeburn, yeah 350-400 dps isn't unheard of at all though.
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