View Full Version : Patch Notes - 26 Oct 2010
Drazzminius
10-26-2010, 12:38 PM
Game Update Notes - October 26, 2010
Here are the Update Notes for Tuesday.
*Miscellaneous*
- Fixed a few server stability issues.
The EverQuest Team
Drazzminius
10-26-2010, 12:39 PM
And Magelo just went Live with the new site.
Figures...
scrat
10-26-2010, 01:12 PM
I'm hoping this patch helps with the constant latency issues I've been dealing with since launch. I mash a button, nothing happens. So i mash it again, nothing happens. I mash it again and the ability fires along with 2 red text warning saying I cant use taht ability again for xxx seconds. Its like the server is buffering my actions and processing them all at once.
This happens nonstop, every couple minutes for 2-3 seconds. It does make root rotting extra fun though.
Magelo needs lots of work still - no extra inventory slots or new bag sizes patched yet.
Drazzminius
10-26-2010, 01:19 PM
I've been having the same problem and I'm still hunting in Old Bloodfields -- latency. Sux when I cast, turn to run to the hill and I don't move...
Yeah, Magelo is still working on the extra stuff, but at least the AAs and new gear have been added in.
DeadLikeMe
10-26-2010, 06:52 PM
Thank you. I've been complaining about this and my guild thinks I'm crazy. For me it's the incessant interrupts that get me. I have to wait a few seconds after the spell was supposed to go off before I can move. Although I experience the same as you, the hitting the button several times and finally getting a response with several "you cannot use this" messages, sometimes I don't get anything at all. I hit the button and run. nothing. I hit it again and then send pet to attack. nothing. I hit it again and start swearing. Now it goes off. No other messages.
Has anyone else also experience this? I send pet to attack and the mob flashes on pet's target. I send pet again and again. He says he's attacking (I think he really is) but still nothing on his target.
Since I'm on a roll.... Last night was grouped with a warrior friend in Feerrott. We each had healing mercs out. I set him to MT and me to Puller. We moved and his followed him but mine stayed where it was. Didn't even notice til later when we were fighting and mine was still halfway across zone. After the fight, his started leaving. Have no idea where it was going. Took myself off of puller and eventually after moving around a little bit more, both mercs came back.
Soulcrates
10-26-2010, 07:42 PM
I hate pulling in Feerott with this lag / latency, i think the mob is close, and it warps back aways, or is right on top of me LOL.
Some nights is alot worse than others too.
Sc.
xikariz
10-27-2010, 03:47 AM
This stuff is really starting to piss me off. I still lag when I cast, and mobs constantly warp on me even when they have LOS still. Got me killed twice during a lesson burn today in Grounds.
solithan
10-27-2010, 03:49 PM
Yeah not sure whats up with all that. It happens to me as well.
scrat
10-27-2010, 04:32 PM
Well no change for me at all; still constant intermittant server lag. Everybody I have asked in-game said they experience it too.
Vinjin
10-27-2010, 05:39 PM
Add me to the list of folks experiencing the latency problem. It's exactly as others have described. I hit my hotkey for something like Encroaching Darkness or Death Peace and it takes anywhere from 1-3 seconds before it actually fires.
Last night I died 4 times to lag. I would hit encroaching darkness, then a min later I would magically appear in the guild hall. Funny thing is, I would be doing fine for an hour and decide to pop an exp potion, then lag seems to spike.
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