View Full Version : Pets and Experience Loss/Absorption
uwill99
01-03-2011, 08:10 PM
Hi,
I'm a newly made, old-school necromancer. I'm on the Project 1999 Server, which I might add is absolutely amazing, and I was wondering if Pets absorb exp, or if anyone has a running list of all the changes that have been made through time regarding pets and exp loss. Thanks for your time and consideration beforehand.
takhizis
01-03-2011, 10:07 PM
Not sure if it is that way on your emulated server, but the xp penalty for using a pet was removed some time ago.
Knutplate
01-03-2011, 10:10 PM
Not sure if it is that way on your emulated server, but the xp penalty for using a pet was removed some time ago.
I think you have to do 1 pt of damage, or healing, or something - or else the pet takes 50%.
I have memory problems though, I might have that wrong.
solithan
01-04-2011, 12:41 AM
Pets use to take XP but that was changed. You're server if its actually 1999 should have pets eating XP. Enjoy :)
Knutplate
01-04-2011, 12:46 AM
I thought they changed it from you have to do more than 50% dps to get full xp, to you have to do at least one point of dmg.
They changed it again?
takhizis
01-04-2011, 09:12 AM
Originally, pet ate half xp if it did half of the damage. Then they changed it to 1 point of damage done by owner for full xp from the mob. I will go test to make certain, but I am almost certain that they attributed pet damage to owners now. Otherwise mobs would poof when pet gets kill if you are fd, and I have had my pet tanking and myself fd for many kills.
solithan
01-04-2011, 01:16 PM
Nothing has changed on real servers, this thread is all about an emulation server with the old code set.
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