GnekroeGnomicon
04-19-2004, 07:43 PM
I have been experiencing a few interesting things with spell resists and so I pose a question to you all:
Is there a resist modifier for proximity to a target?
The reason I post this is that over the last few weeks in LDoN I have noticed a considerable difference in the number of resists that I have depending on where I am position in relation to my target. This is my first caster character over 40 so I am still learning the ropes a bit but here goes:
For screeming terror, with a charisma of 139 (not great but definitely not terrible), I cannot land it if I am not in melee range. It just doesn't stick. Once in melee range for trash mobs it will stick 7/8 times.
For dooming darkness, on LDoN - Tak mobs it is resisted about 2/3 times if I am outside of melee range - if I am inside melee range it will only be resisted 1/5 times or so.
And to further my paranoia about casting distances, I find that I almost never get resisted if I am standing inside the mob (ie. as close as you can get) for either dooming darkness or screeming terror - to the point that if I start casting at an arm's length of a distance from the mob, I can almost taste the resist incoming in my mouth.
Now normal trash mobs outside of Tak (where I have noticed the biggest problem with resists so far) like OT and Echo I don't really notice a difference as they don't tend to resist much of anything. So I figure Tak's mobs have a slightly higher resistance but why is the proximity to the target such a determining factor in my resist rate?
Thanks!
Is there a resist modifier for proximity to a target?
The reason I post this is that over the last few weeks in LDoN I have noticed a considerable difference in the number of resists that I have depending on where I am position in relation to my target. This is my first caster character over 40 so I am still learning the ropes a bit but here goes:
For screeming terror, with a charisma of 139 (not great but definitely not terrible), I cannot land it if I am not in melee range. It just doesn't stick. Once in melee range for trash mobs it will stick 7/8 times.
For dooming darkness, on LDoN - Tak mobs it is resisted about 2/3 times if I am outside of melee range - if I am inside melee range it will only be resisted 1/5 times or so.
And to further my paranoia about casting distances, I find that I almost never get resisted if I am standing inside the mob (ie. as close as you can get) for either dooming darkness or screeming terror - to the point that if I start casting at an arm's length of a distance from the mob, I can almost taste the resist incoming in my mouth.
Now normal trash mobs outside of Tak (where I have noticed the biggest problem with resists so far) like OT and Echo I don't really notice a difference as they don't tend to resist much of anything. So I figure Tak's mobs have a slightly higher resistance but why is the proximity to the target such a determining factor in my resist rate?
Thanks!