Neante
05-12-2004, 02:56 PM
FD splitting is a really nice way to break that multi mob camp. I will talk about the easy ways to do it as there were a couple posts that asked about this. To practice this fine art I reccomend you become aquainted with FD and how it effects agro. Go to a newbie zone and do some experiments. root a mob... then FD. Notice that when you get back up the mob is still rooted... but lost agro twords you.
easist way to tell if it worked. when you root a mob you will notice that even though they cannot physically move twords you, they will turn and imidiatly face you. When you do a succesful agro wipe by FD or Screaming terror the mob will turn back to its original position.
I find that on two spawn camps there are several ways to split a camp. My favorite is to root one of them. This will cause the other mob not rooted to come after your arse! pull this mob far away and FD then get right back up. if it worked right you will notice the rooted mob is no longer agrod on you by facing its original position [ another technique to tell if agro is lost is by making an assit %T key and assist the mob. If agro is cleared you will have no target...] walla! single pull
or there is the dot.. pull X mobs method. I use this if there are more than two. I load up my longest DOT and Dot the one I wish to fight. Notice how all his friends including the one I doted will hunt you like a dog :) pull this angry army far away from thier spawn points and FD. Note that the one you dotted will stand and not go back to orignal place [ until your dot wears off ]. Stay FD for a while.. this value of time is tricky to measure... You don't want your pet to die... but you want to clear agro on other mobs. You just have to practice.
You can use a combination of the two strategies above for 3 or more by rooting one you do not wish to fight. Pull far away and FD... Soon as you FD BOTH mobs will start to wander back. [ also hopefully rooted mob is agro wiped ] cast root on one of the two that followed you and back up again far away and FD again.
Agro is a HUGE part of this game and the earlier you learn to controll it... The better player you will be. Note that rules on agro change in some zones or better put in some expansions. for instance "old world" zones are easiest to master this art.
easist way to tell if it worked. when you root a mob you will notice that even though they cannot physically move twords you, they will turn and imidiatly face you. When you do a succesful agro wipe by FD or Screaming terror the mob will turn back to its original position.
I find that on two spawn camps there are several ways to split a camp. My favorite is to root one of them. This will cause the other mob not rooted to come after your arse! pull this mob far away and FD then get right back up. if it worked right you will notice the rooted mob is no longer agrod on you by facing its original position [ another technique to tell if agro is lost is by making an assit %T key and assist the mob. If agro is cleared you will have no target...] walla! single pull
or there is the dot.. pull X mobs method. I use this if there are more than two. I load up my longest DOT and Dot the one I wish to fight. Notice how all his friends including the one I doted will hunt you like a dog :) pull this angry army far away from thier spawn points and FD. Note that the one you dotted will stand and not go back to orignal place [ until your dot wears off ]. Stay FD for a while.. this value of time is tricky to measure... You don't want your pet to die... but you want to clear agro on other mobs. You just have to practice.
You can use a combination of the two strategies above for 3 or more by rooting one you do not wish to fight. Pull far away and FD... Soon as you FD BOTH mobs will start to wander back. [ also hopefully rooted mob is agro wiped ] cast root on one of the two that followed you and back up again far away and FD again.
Agro is a HUGE part of this game and the earlier you learn to controll it... The better player you will be. Note that rules on agro change in some zones or better put in some expansions. for instance "old world" zones are easiest to master this art.