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Syneri
12-15-2003, 07:33 AM
i have to tell ya burning affliction SUCKS! i miss extended, ar there any extend dot focus effects out there?

cornflkeboy
12-15-2003, 01:21 PM
I'm gonna have to /disagree with that. I love the change they made. I can do more damage in the same amount of time as opposed to the original more damage in more time. Makes the effect more usefull in situations where the mob needs to or is going to die faster like in groups.

Vhampyre01
12-15-2003, 01:38 PM
I have to agree with flake-boy on this one. If you think it's better to do the same amount of dmg over a longer period of time, then u r teh st00pid.

Schaeffer
12-15-2003, 02:54 PM
Well it depends what you are using it for, if you are kiting or root doting, then more time to gain back more mana to cast another spell if needed. If your in a group or straight up pet tanking then you want it to kill quicker to save mana on heals, or to get it's full efficiency.

Syneri
12-15-2003, 07:00 PM
well most of the time im not grouping and i want to get the fullest out of my dot so if a dot does 12- 20 extra dmg a tick i would rather get 1 - 2 extra ticks out of it and it does more dmg that way. on the other hand if i could have BOTH that would be awsome!

Emperson
12-15-2003, 07:36 PM
ide have to say dmg wise, ide rather have the burning because you can kill the mob faster and waste less dot dmg in groups... however, snaring with darkness, ide much rather had extended to get the extra snare time...

and yes, i agree, they should have both effects, or at least some effect to have snare last longer... unless they do an im just not remembering it?

Doomfir
12-15-2003, 09:21 PM
Originally posted by Schaeffer@Dec 15 2003, 03:54 PM
Well it depends what you are using it for, if you are kiting or root doting, then more time to gain back more mana to cast another spell if needed.* If your in a group or straight up pet tanking then you want it to kill quicker to save mana on heals, or to get it's full efficiency.

All that means is you have more time to have root break on you and to get stomped. It is ALWAYS better to put in more dmg in shorter periods of time. The ONLY exception would be for agro control or for dmg snares. The faster you kill the sooner you can sit and med (IF you have too) with no mobs ready to pound your head for laying your dots on their head. If snares is an issue, use the longer lasting ones rather than the shorter / higher dmg ones.

Burning affliction is much better now than the extended time that it used to work. I can now recast another funeral pyre on them in the same time you would be waiting for your first one to finish and have done more dmg than yours. In the same time period I would have done 20% more dmg than you.

Doomfir
12-15-2003, 09:32 PM
Originally posted by Syneri@Dec 15 2003, 08:00 PM
well most of the time im not grouping and i want to get the fullest out of my dot so if a dot does 12- 20 extra dmg a tick i would rather get 1 - 2 extra ticks out of it and it does more dmg that way. on the other hand if i could have BOTH that would be awsome!
This is also incorrect. It is 1-20% extra PER tick and not on one tick, so lets say you have a 6 tick DoT that hits for 245. Max 20% each time would = 49 Dmg per tick X 6 = 250 dmg more.

20% X 6 tick = 1 Tick rounded down (It didn't round up) = 245 dmg more. = 7 ticks.

Same dmg, only it took you 7 ticks to do it.

So IF it was a 7 tick DoT, I would have the potential of 295 dmg while I still would have only had a max of 7 ticks on the extended time version.

Etc...

Schaeffer
12-16-2003, 12:07 AM
Originally posted by Doomfir@Dec 15 2003, 06:32 PM
So IF it was a 7 tick DoT, I would have the potential of 295 dmg while I still would have only had a max of 7 ticks on the extended time version.

Maybe that's why we don't have any 7 tick DoT's?

I also don't know about everybody else, but i med during fights. If your fear kiting, sit and med, wait for it to come back, re-fear. If you're aggro kiting run ahead, sit, wait to catch up, run ahead sit. I'f you're pet tanking, sit med, get up heal, sit med. If you're root dotting, roots don't cost that much mana, especially when you're regenning so fast (because of lich and sit) and I always time the root recast a little before it should break and keep some distance as well as snare incase it does break early...

Somethings you gotta think of ahead of time, life isn't always as simple as snare, fear and /pet attack! I like to get creative.

Doomfir
12-16-2003, 05:13 PM
There is not difference between you medding while the DoT is doing 245 dmg or medding while it is doing 295+ dmg. It does more dmg in less time. Sit and med if you like. If you don't want to cast again, med even while the DoT has finished working (lol), or recast again and watch the hps drop that much faster.

I for one am very glad BA got changed.

Syneri
12-17-2003, 08:45 PM
THERE IS HOPE the only (that i know of ) extended affliction item left
http://everquest.allakhazam.com/db/item.html?item=24884

/cheer

sintalon
12-18-2003, 04:16 AM
My opinion on this matter is Burn4 is hands down much better then Ext aff. This rolls over into a post i made before about knowing your spells but up until you get your highest snare the times run around 1 min 36 seconds. It isnt all that hard to recast a snare. to be honest i used Dooming for a really long time til i got Aff Haste 4 just for the faster cast time and to save even more mana thereby allowing me to DoT more. Again there are always gonna be people on both sides of a fence and maybe even a few on it but ill grab a rallicans steel bracer from the bazaar periodically and watch the damage fly. One point maybe your not considering and this may be because some of the posters arent fighting mobs that you need to multi DoT. An example tho for you:

Take an HoH Valorian Sentry. Normally i would use the following lineup on it:

Embracing Darkness - 70 per tick
Funeral Pyre - 261 per tick
Cessation of Cor - 100 per tick (great Aggro dot to compensate for rog pet)
Dark Plague - 132 per tick
Saryrn's Kiss - 200 per tick
Pyrocour - 111 per tick

Totaled up by itself its 874 a tick. With a Burn4 and getting max percent every tick you could be doing 1048 a tick. Total mana cost on 1 cast of this lineup costs 2275 mana. I sometimes cast a second ED just to be sure, they hit for 550+ so i dont like it when they arent snared. So say i do 2 ED's, 2 FP's 1 CoC, 1 DP, 1 SK, 1 Pyro. Total mana with all casts is 2925. I usually drop the mob in just about 2 minutes maybe 2.5 max. Point of all this is Extending the dot wouldnt really help imo. At the end of the fight i may be down to 80% mana from full. Not a real big deal. Extending a Dot 2 ticks wouldnt be that significant for me imo. An item with both yes would be awesome but i think they made a great change over to BA. Ext aff is one of the reasons i never got a coldain bracer. Now that its changed its still rather useless to me since its only Burn3 but there are other burn 4 items out there so yes there remains hope. Anyway my 2 copper. Hope some part was useful.

Doomfir
12-18-2003, 06:02 PM
one thing you can think about though in rejecting BA3 is that you can use Vexing Mordina with a BA3 item and it does close to what the base is for Saryn's Kiss but at a lower mana cost. I never use saryns kiss when I have my Book of the Lost City in. Also, since FPoK is a level 60 spell it is subject to the Book as well. Only Dark Plague and embracing darkness are not subject to the BA3 focus. Since you really dont use the snare for real dmg anyhow (just a bonus), then that really isnt that big a deal. Cessation of Cor isnt worth it in my opinion either since it is resisted so much (as are all multipurpose DoT's).

I also hunt the entrance to HoH and use EB, FPoK, DP, VM, and CD or DD. Since I use book of the lost city (BA3), I do almost the same dmg as the higher level spells, but with less mana cost.

sintalon
12-19-2003, 03:05 AM
Valid point Doom i hadnt considered that. At this time i usually just grab a steel rallican bracer and go on with life until i can get a steady burn 4 item that i have been looking at and debating over. Mana cost really isnt an issue but i do see what you are saying. Regarding cessation of cor tho i dont really ever get resisted with that spell and it is amazing how much aggro it builds on impact. That spell in particular i use more for aggro management then for actual damage. typical one cast after the snare and the mob is mine the whole fight. I stopped using EB a bit ago and i go with the longer duration Dots in HoH. 6 of one half a dozen of the other. Personal preference really. End result mob dies XP is collected. Good thoughts tho i will pass those on to my sister who is an up and coming necro.

Mortimus
12-19-2003, 10:12 AM
to be honest i used Dooming for a really long time til i got Aff Haste 4 just for the faster cast time and to save even more mana thereby allowing me to DoT more

Interesting. I use Dooming as my main snare too because it is considerably less mana hungry. I also have Engulfing Darkness loaded because I am terrible at timing my snare! Engulfing is not as good a snare, but it usually gives me enough space to get a better one on!

This was a lifesaver in PoM, where the mobs are pretty quick when the snare breaks or is resisted.

Emperson
12-20-2003, 03:40 AM
yah in my spell book i have all the darknesses where my used spells are (as opposed to the back where i throw my useless spells that i will prolly never use again)... dooming is the one i mainly use... cascading for the damage... engulfing just for the timing... and clinging for mobs that are running away and just need a snare to stop em from running too fast.... of course i dont keep em all memmed at the same time i just have em in the good section of spell book for when i need em

sintalon
12-20-2003, 01:53 PM
Aye its a good spell to fall back on overall. Yet another reason i stopped going after the Epic was the fact that Embracing Darkness is 70per tick 75% snare and a 2 minute snare to boot for a mere 200 mana and it has around a 4 sec cast time. Finally a great upgrade to our snare.