Jebasiz
08-31-2004, 07:34 AM
Everytime I look at the new aa's and spell lists for us, I get further disappointed. We used to be a class designed by/for (and known for) versatile power..now we're a class defined by sustained dps. The lack of ingenuity by SOE is disturbing.
What about a mass summon corpse aa, like a summon raid that would require consent, or a pet shared health aa (like mages get). Maybe a one time massive mana xfer to a single person or group (that'd atleast allow us to go afk and play an on-line game that's still entertaining, and not have people whine). A mind wrack aa that works on mobs with or w/o mana, that maybe gives everyone in your group 1k mana over 4-8 ticks, hell make it mgb'able...
Any type of utility, or unique ability would of been nice..we're an intelligence archetype community, our abilities and skills should E X P A N D as we level, not diminish as they are now. I'm still waiting for the day where I can auto-cast/attack, set a hotkey that repeats itself and go afk (kinda like warriors tanking Xegony and VT mobs used to do)because we only do like 1 friggen thing even remotely well. I mean goddamn, what ever happened to a necromancer helping with crowd control, or actually being able to support a tight heal cycle by himself. We use a mana xfer spell designed for 4k mana pools, with tribute and raid aa, I have 3 clerics in my guild that break 9k mana (2 by a substantial margin)...Dubbya Tee Eff (wtf)is SoE thinking?
No class needs more to exp well, SoE needs to design class defining spells and AA
in a raid-centric frame of mind. That's where 90% of the necromancers I know spend the large majority of their time. Any friggen monkey can get 1-4 aa's an hour kiting, and we damn sure don't need eternal breath to do it /finger SoE.
Thanks for the insult...err AA's.
Jeb
What about a mass summon corpse aa, like a summon raid that would require consent, or a pet shared health aa (like mages get). Maybe a one time massive mana xfer to a single person or group (that'd atleast allow us to go afk and play an on-line game that's still entertaining, and not have people whine). A mind wrack aa that works on mobs with or w/o mana, that maybe gives everyone in your group 1k mana over 4-8 ticks, hell make it mgb'able...
Any type of utility, or unique ability would of been nice..we're an intelligence archetype community, our abilities and skills should E X P A N D as we level, not diminish as they are now. I'm still waiting for the day where I can auto-cast/attack, set a hotkey that repeats itself and go afk (kinda like warriors tanking Xegony and VT mobs used to do)because we only do like 1 friggen thing even remotely well. I mean goddamn, what ever happened to a necromancer helping with crowd control, or actually being able to support a tight heal cycle by himself. We use a mana xfer spell designed for 4k mana pools, with tribute and raid aa, I have 3 clerics in my guild that break 9k mana (2 by a substantial margin)...Dubbya Tee Eff (wtf)is SoE thinking?
No class needs more to exp well, SoE needs to design class defining spells and AA
in a raid-centric frame of mind. That's where 90% of the necromancers I know spend the large majority of their time. Any friggen monkey can get 1-4 aa's an hour kiting, and we damn sure don't need eternal breath to do it /finger SoE.
Thanks for the insult...err AA's.
Jeb