View Full Version : new crit dot
naphelge
09-17-2004, 02:07 PM
has anyone bought the new crit dot AA?
can all three levels be bought @ 67?
what is the cost of all three levels... too much to hope it's 3 levels @ 3 points each?
what's first impressions on the extra DPS?
i ask because i have been grinding away regular xp (should nail 67 today) & i think i will end up in a treatment facility if i try to grind all the way to 70 without stopping somewhere along the way. i'm thinking maybe i will stop @ 67 & grind some aaxp & get a few abilities with crit dots top on my list.
i know grinding is grinding but aaxp grinding gives like quicker gratification.
Xabar
09-18-2004, 11:02 PM
New Crit AA is one per lvl. Starting at lvl 67 for 3, then 68 for 6, etc. Havent got it long enough yet to notice a change in dps, but its marginal as far as i can tell at moment.
________
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Tordal
09-20-2004, 02:58 PM
I'm going out on a limb here and say that it's going to be 2-3% more chance to crit your dot per level. Critical Affliction 1/2/3 gives 3-6-9% chance to crit dots, so I'd assume that Critical Affliction 4/5/6 takes that to 12-15-18%.
Ezzaral
09-20-2004, 03:10 PM
Well, it's pretty pathetic how they have handled crit affl. What is the reasoning for making it so much worse than crit DDs? 48 AAs to get it up to 18% (maybe)?? Cannot even train it past 9% until level 67? That's just plain stupid. It's not as if dots have the greater advantage of efficiency they once had and agro still remains an issue. I really think they need to take a serious look at the dots vs DD implementation here.
Rikam
09-20-2004, 03:14 PM
Agree if wizzy get innate dd crit we should have been given innate dot crit.
Ezzaral
09-20-2004, 04:13 PM
Originally posted by Rikam@Sep 20 2004, 10:14 AM
Agree if wizzy get innate dd crit we should have been given innate dot crit.
Even just equal footing with the DD crit lines would be a substantial improvement. I see no reason why it should not have been available at the same level progressions as SCF/FoM/FoMM.
Tordal
09-22-2004, 06:13 PM
Just tell me this one thing..... What ever gave you the idea that Wizards and Necromancers should have comparable damage or damage-to-mana ratios? It's no different than the fact that Warriors bitch and moan about having poor DPS compared to Rogues, Beserkers, and Rangers, and how Paladins and Shadowknights gripe that Warriors are selected over them as tank classes due to Warrior disciplines.
Prior to GoD we had -NO- Critical Affliction, while Wizards had SCF and FOM to boost the effectiveness of the spells they cast most. SoE's attempt to improve our damage came out as a respectable 9% increase in output via Critical Affliction 3. I call 9% boost in damage significant, even if it does cost 30 AA. Now we have the ability to get another 9% damage for a mere 18 more AA.
Whats your complaint again? Was it that you want Necromancers to be superior to all other casting classes in a plain and simple obvious way, so the Wizards and Mages can bitch and moan about how unbalanced the game is? Think about the bigger picture.
Zandramadass
09-22-2004, 09:19 PM
While I think Tordal might have been a little harsh I would have to agree with him. Yes, it cost a ton for us to get that crit affliction up to a possible 18% but we also get access to crit hits on our DD's too. Now we will never match Wiz DD dmg but we were never intended to they are the masters of DD. With our ability to stack multiple DoT's on mobs and each tick of dmg on each DoT we cast having a nearly 1 in 10 chance of critting we are able to do some serious dmg. Plus if we brave enough to stack 5 or so DoT's on a mob and stand up for a nuke or 2 our dps is just hard to match. For them to go higher is unbalancing....not that I wouldnt mind seeing it being a necro but would be a bit to powerfull for current game content.
Jebasiz
09-26-2004, 07:45 AM
I haven't really noticed a significant change in the improved critical affliction aa's. I have level 3, and normally if I stack five dots, 1 will crit per round...but that's not much different then before. I don't think it's 18%..all totalled, if I had to guess I'd say there might be a 6% improvement with the OoW aa's. I haven't done long term parses, and with the new dots..it'd be hard to tell anyway.
Neante
09-29-2004, 01:55 PM
I think this is a simple grass is greener debate.. I leveled a wizzy to level 40 after thinking wizzies have it made... Untwinked the necro is far more powerful I think. The innate mana regen of the necro allows more spells to be cast. As a wizzy I found myself medding and in fast fights... [ which seem to be where the game has gone with ldons and such ] I can only nuke once or so every other mob or I would be OOM. I have since given up on my wizzy and love my necro... Long live the necromancers! :P
Tordal
09-29-2004, 03:08 PM
Jeb - If you stack 5 dots and get one crit tick per round, that's still 20% effectiveness. As for it being about the same as regular Critical Affliction 3, I suspect a long-duration parse would be required to see if the increase is 6% or 9%.
Dranul
09-29-2004, 03:58 PM
Innate crits, I think, would not be unfair to implement, but I do agree that the overall cost is fine. It's really steep, to be sure, but then we have a chance to crit every single tick for every single dot we stack, where as a wizzy only has one chance to crit for each nuke he casts. Granted, the nuke crit is a hell of a lot more damage than a single tick crit, but if you up the chance to crit for us to the chance of a wizzy criting...it's ridiculous. Imagine, just about every other round if we had comparable percentages, Horror, Funeral Pyre, Pyro, BoT, Dark Plague, Saryrn's Kiss, and Splurt all criting on a raid mob. That's simply insane.
However, I do think there is a small imbalance here. Wizzies get access to a higher level of crit AAs exclusive to them with each expansion, we should get a higher level of dot crit AAs exclusive to us and perhaps SKs. Additionally, our DPS is almost entirely dependent upon dots, so perhaps we should get a reduction in price for dot crit AAs, much like trolls and iksar get a reduction in price for the Gates regen AAs, if I'm not mistaken.
All in all though, the 9% to crit, and even just 14% for Omens, is fair when you look at this from a wider perspective.
Rikam
09-29-2004, 04:03 PM
See really the % chance t crits basicaly are simply %dps increase. Want to say wizzy has a 5% innate crit may be wrong but think it was somthing like that. Basicaly it adds 5% dps incrase for him. If you want proof this is correct on the fungi guide website on the bottom of page is hidden link to dot calc proves pretty well that % crit is simply % dps increase.
What I am getting at is if we have a 9% chance to crit vs wizzy pay for like 20% chance to crit there gain 11% more dps then we do. This is neither here nor there Necro are a ton of DPS anyway just kind of somthing would make sense to anyone not a SoE dev=).
AnimocityStromm
09-29-2004, 06:44 PM
much like trolls and iksar get a reduction in price for the Gates regen AAs, if I'm not mistaken.
? I've never noticed this. I'm iksar. I need to check this out.
As for wizards getting higher aa crit %'s than necros, the biggest problem I have is the fact that not only are wizard crit AA's cheaper for equal percentages, they only have one line of spells to buy crit AA for. They spend X amount of AA, they get boosted crit % on ALL of thier damage spells. We on the other hand have to buy nuke crits separate from Dot crits, as do shaman/bst/druids etc.
But this is another benefit Wizards get for basically being a 1-dimentional class. They have nuke damage. That's IT. Save ports/TL's, they have zero utility. They add exactly two things to a group: DPS and a chance at Evac if things get ugly. I remember back before PoP came out when I played my wizard on FV, it was hard to get a group because I had nothing to offer but DPS and when measuring sustainable DPS in a group situation, wizards sucked comepared to other caster classes. Now that there is better mana regen available, there is more of a gap between wizards' top nukes and mage/druid top nukes, and wizards are getting increasingly insane crit %, they have an easier time. I'm glad for them, actually. They need those crits.
On a side note: I can't remember where it was, but I read somewhere that during the beta testing, OoW Advanced Critical Affliction added 7%/7%/7% to necro dot crits for a total of 30% (other Dotting classes was lower, something like what is actually live with OoW now), then some serious uproar from the Magician community got it reduced to equal everyone else. Don't know if this is true, but if it is I have two questions... 1. How damn nice would THAT be? Friggin 30%? Yes please. and 2. Is it me or do mages whine about us alot more than any other class?
Azrioth
09-29-2004, 08:01 PM
/nod torden
No whining!
Or in the night... :ph34r:
stukka
10-10-2004, 10:53 PM
Question....I finally got the old Critical Affliction AA(just at level 1) and after agro kiting 24 HoH guards with ED, manaless Splurt, Dark Plague, FP, BoT and SK on each one, I did NOT get ONE crit message all that time. In fact, I was using a Rallikin's bracer and it seemed like my DOT damage was actually LOWER than what it normally was before I got the AA?? And now I have no way of going back and not using the AA since it is passive and I can't check AA-less damage.
Or am I dreaming.....is no one else getting crit messages on this AA?
I am beginning to think that I have wasted 5 AA, please tell me it's not so :D
Azrioth
10-10-2004, 10:57 PM
Arr - fer original questions, ye may want ta post original posts.
Lucky fer you, me hearty, I'm around ta inform ye that rank 1 does indeed crit.
Yer problem may lie in tha fact that ye may expect to see a special message when a crit goes off - but that ain't the case, bucko. Ye'll just see
"landlubber takes 860 damage from yer horror"
Aryse Andenter
10-10-2004, 11:12 PM
Crit messages would have been nice to remind the lesser classes of exactly how much damage our dots do... but as Azrioth said, no such luck. If you actually read the damage messages, some ticks will have done more damage... that's all they give you.
stukka
10-11-2004, 02:58 AM
"seemed like my DOT damage was actually LOWER than what it normally was before I got the AA"
I have not seen even one dot dmg message that was higher than me normal one.....GRRRR
Besides, this relates to original topic, since this is a prerequisite to the OOW AA :P
Dranul
10-11-2004, 03:36 AM
I hate the stupid no-crit message thing. I have my filters for dot message on all the time to cut down on spam, so I never see my crit dots =/.
Azrioth
10-11-2004, 06:36 AM
Besides, this relates to original topic, since this is a prerequisite to the OOW AA
Arrr watch it there lad. I've got a nice brace of pistols that be needin' some "accuracy testin'" if ye know what I mean.
It was some advice, ye see, ye'd get more answers if ya posted it separately. I never was sayin' that it weren't related, bucko.
Fer both Dran and Stuk, ye both need ta make a new window, jest fer dots; it be what I'm usin', currently, an' it works better than a high priced ... Mmm never mind them girls overcharge.
Rikam
10-11-2004, 03:03 PM
Dranul you tried breaking out alternate windows? I keep threatening to post my ui I keep spam down from 4 chat channels rsay and spells with my windows never had a problem. They really should give us crit message just to beware so we can fd lol. Not really noticed a huge amount of extra agro from the dot crit on raid may be non existant but rather fd then pull Mob_01 out of whatever corner/ position he is in.
boonees
10-13-2004, 01:49 AM
I would have to say that my initial reaction to the crit aa's in oow was that i was getting less crits, i have the second lvl and will get the third when i reach 69, of which im in no hurry to get, all in all im a little disappointed in it. :(
Boonees 68 necro
Dranul
10-13-2004, 03:58 AM
Aye, I got a very alternate windows, but my screen is pretty cluttered as it is. I've tried the space saving UIs, I just don't like em. Eh, it's not a real big deal.
Xelgadis
10-19-2004, 06:16 PM
I'm rather glad that it doesn't give a special message for every time our DoTs crit. I recently aquired Improved Critical Affliction 2, and it's pretty rare anymore that at least 1 DoT doesn't crit each tick.
I could already see the spam on ticks where multiple DoTs crit... it'd be like Clerics multi-critting on a group heal... every 6 seconds. Hmm... alt+o, filter tab...
Rikam
10-19-2004, 08:23 PM
I just like to see it so I know when I should fd lol. One night in instanced OoW I kept fd then sit and next two ticks crit I didn't notice (too busy cyb0ring or somthing right) mob turned and went to town on me while unslowed didn't feel good=).
Feleac
11-01-2004, 12:02 PM
what happens when u get 18% chance to crit a dot? do u want to see all those crit messages? lol If u use 6 dots thats liek 11 messages or so a minute. Would be annoying I think.
Rikam
11-01-2004, 04:29 PM
Would be able to toggle it on and off at which point i would like it on. You may turn yours off=).
Godwrath
11-04-2004, 05:57 AM
Do Wizzys have pets ? so what are you begging for ?
Karae
12-01-2004, 10:24 PM
They do if you call familiars a pet! Guess they don't do any damage though.
I think it would've been nice to add DoT crit messages, provided I could turn them off. I'm sure some people want to see them.
Aryse Andenter
12-02-2004, 06:19 AM
It would be a riot the day they intriduced DoT crit messages. An awful lot of classes would crap their pants to see it. But yeah, there would absolutely have to be a toggle off pertaining only to DoT crit messages.
Felicite
12-02-2004, 05:49 PM
OK.. got to GoD Crits level 2.. looks like I will make 3 in time for the refund *giggles*
Spent AA Kiting in Drunder last night and because of this thread watched my messages carefully (instead of cybering).. and damn if it doesn't feel good to see 800 for Blood of Thule or 1K for Horror. And it does seem like every tick or so something crits.
Loving this.
I am of two minds on others seeing our damage.. most necros seem to get this major Napoleon complex about relative DPS.. perhaps because no one in the group can see.. and because few people actually study what other classes can do (I so love having a level 70, Epic 1.5ed 500 AAed Mage from TEH guild on FV tell me to stop Mind Wracking him.. cause it has to be some ebil necro thing).
Of course when my little guild started trying to one group Luclin and PoP raid targets.. we started parsing to determine healing requirements and our DPS available.. to see if things could be done based on the first tries. And I provided logs.. and now everyone worships me *nods* So.. I have that going for me.
Anyway.. great AA just the way it is.. just have to trust it.
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