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krekamaa
01-04-2005, 04:57 PM
I'm trying to solo the Herbalist but having a hard time FD Spliting mobs there. Caster mobs specificly... i can fd split w/o a problem in PoV, HoH, and NC. I do this ALOT and it's no problem. Only the NC mobs (murkgliders) are caster mobs but.. they ARE caster mobs.

What trick info can someone provide when trying to fd split mobs in chardok by the herbalist?

and.. can the herb be MQed?

Felicite
01-04-2005, 05:22 PM
Spliting Herbalist..

a) FD Split.. nothing like a sea of casters to ruin your day. It's possible.. but it's all luck and timing. Consider:

b) Pet pull the Herbalist.. pet pulling is too much fun =)

c) Pull the Herbalist with something other than snare.. once he and all his friends get there, snare him and click the level to zone to Chardok B. Count a few and zone back.. he will still be there.. everyone else is gone and reset.

krekamaa
01-04-2005, 07:18 PM
pet pull w/ lev 49 pet? and also... does herbalist move around cause i can't seem to target him from chardokb zoneline (havn't done invis yet).

i'll work my way down there and try it /nod /nod

Tumi
01-05-2005, 02:45 PM
Krekamaa , I soloed this guy for my herb ( a few days til he dropped it ). From the Chardok B entrance area, and assuming you have the AA ability, summon and buff your highest level pet, then suspend him. Summon a lower level pet, such as cracklin bones, or one level higher. With DMF and Invis cast, move out over the water directly infront of the herb house door, only as close as you have to be for pet to attack.....cast FD (optional) and send in pet. When pet engages herbalist, click pet hold aa, or if you dont have the aa, spam him back. Run back to entrance of Chardok b. When your pet brings the herbalist back, root him and swap out pets for your high level pet, kill the herbalist...or PH. Note that when he gets low on health he is going to want to walk away and he doesnt have to go far to get adds and force you to zone.....root is iffy since your pet will break it so I cast darkness too and that seemed to stop the wandering off. Good luck !

aeriform
01-05-2005, 05:29 PM
Basic pet pulling:

make a pet
FD
send pet in to attack the mob you want to pull
if stuff agros that you don't want to agro, let your pet die, wait for mobs to be out of range if they're KoS and make a new pet of a different level (usually lower level, depends on the level of the mobs)

Keep doing that until you find a pet that works for you.

That said, you don't need to pet pull. You can use indirect agro to pull 1 or 2 mobs from the hut. You can do this by rooting/snaring a mob in the hut that's beside the ph/herbalist. Run along the edge of the water (going over the water makes the mobs path through the water which you don't want) and wait near the zoneline to Chardok B. As soon as the herbalist/ph is in sight and casting range cast snare and either FD or zone. Wait for the other mobs to path back and kill the ph herbalist.

Felicite
01-06-2005, 04:32 PM
Note: I had the joy of trying this last night with younger necro (and an older one).. and no pet green enough to pet pull with is likely to survive without buffing beyong the scope of "soloing".

So.. indirect agro.. snare the Herbalist/PH.. FD if you can (caster as are most of his friends) or just plain zone.

Tumi
01-06-2005, 05:31 PM
Note: I had the joy of trying this last night with younger necro (and an older one).. and no pet green enough to pet pull with is likely to survive without buffing beyong the scope of "soloing".

Not true...thats exactly how I pulled him and his ph for a few days til he dropped the herb. As I mentioned in an earlier post, it was either cracklin bones or the next one higher. If your pet is not surviving, you are not hitting pet hold quick enough. You need to watch him carefully...the second he takes a swing at the mob, hit pet hold...don't wait to see his health dropping. Once he starts back, he should make it back to your camp and still have enough health left to re-attack and give you time to cast root. I never buff a pet I pull with.

Felicite
01-06-2005, 07:56 PM
Originally posted by Tumi@Jan 6 2005, 10:31 AM
As I mentioned in an earlier post, it was either cracklin bones or the next one higher. If your pet is not surviving, you are not hitting pet hold quick enough. You need to watch him carefully...the second he takes a swing at the mob, hit pet hold...don't wait to see his health dropping. Once he starts back, he should make it back to your camp and still have enough health left to re-attack and give you time to cast root. I never buff a pet I pull with.
Well it was after 2am.. and I work 8-5. Maybe I should have tried again.. poor Goner was stun locked.. made it to the porch of the Herb Shack.. and no further.

So.. I just pulled directly and saved my bone chips.

But.. I love pet pulling.. so.. I try again some night.. hopefully not 4 hours before I get up for work.

Tumi
01-07-2005, 12:47 AM
Felicite, if you were able to funtion at all at 2 am, you're a better necro than I :)
Long about midnight, I get ragady, have to camp for the night and even then have trouble getting up for work the next day ... lol

I love to pet pull too....The first time I read about it was after several frustrating trips into the back of the Deep to camp my shrink wand. I could handle the first 3 up front with root etc.....but the little guy in the back was impossible with all the adds. I ran back to the Deep an pet pulled him np..... It's also amazing the other classes that have no idea and see you do it for the first time.

Nice trick. Surprised it hasn't been nerfed.

krekamaa
01-16-2005, 01:46 AM
... wonder if pet fd is worth the aa for pet pulling... any thoughts has anyone gotten ranks 1 2 or 3?

Also looking into perhaps pet pulling in veksar.. or pet tanking prolly easier in the long run.

67 pet... its in the bank.. just need 1/2 a level.. think i can pet tank there w/o buffs for HOURS on end in veksar/chardok?

Tumi
01-18-2005, 07:53 PM
Hi Krekamaa. I'm not sure I understand how pet FD would come into play for pet pulling. "Pet pulling" method is using a pet that is green to the target, so that when the pet attacks and is then spammed back or put on hold to return, will only bring back the target. No adds. Once he does his job and retrieves the mob for you, you don't want him to FD...you want him to die....because you are now going to either unsuspend your high level pet or root the mob and cast your high level pet.

If you are talking about using a high level pet, and having him FD, I guess that might be doable. I don't have the pet FD aa, so I have never tried it. However, the percentages the aa list for pet FD working are not encouraging, and if it doesnt work, you've lost a buffed, equiped pet. Plus, I have sent my small pet into a room of mobs that if they all attacked at once, which they would if I used COB, I'm not sure I could spam him back quick enough and FD in time to save him. Better to spend the bone chips and pull with lower pet IMO.

The only place I can think of where pet pulling comes in handy in Veks is splitting the shop floors or perhaps in the sewers. Other than that, most of the zone is single pullable.

I know you can pet tank in chardok or velks at 67 without buffs. Been doing it at 65 forever.