View Full Version : Auspice
Gothmatum
01-03-2004, 01:38 PM
My first post on NecroTalk, and I have a brief question about the quest for the Auspice spell...
Do I give Cedric the organs one at a time, or both at once?
Thanks in advance...
Aneastin
01-03-2004, 03:12 PM
You can do either.
Mixylplix
01-03-2004, 03:40 PM
So you want to do Auspice.....
Having done this quest and helped 6 other Necros do it (the XP is great for me at 51) I feel like a "Subject Matter Expert".
To your question. Put BOTH Luggald Organs in the "give" window one per slot. (I do not think they stack anyway but this is SOP -Standard Operating Procedure- for any turnin I know of. You can go through the long conversation but it serves no value.
Now for the FULL details on Auspice.
Auspice Level 45 DOT Life Tap spell. This spell will attack the mob and do 30 damage per tick. I have only had this spell resisted a couple times while fighting level 60+ mobs in raids. (this stacks with other DOT lifetaps but you only get HEAL effects of one FYI).
But, the cool part is that this spell will HEAL your entire party (not pets though darnit) that same 30 per tick. If your party is smart you will find that you can darn near retire your Clerics. Last Cleric I was grouped with ended up nuking and Meleeing as he was seldome needed for any heals.
HOW TO GET AUSPICE.
1. You must have the Legends of Yekesha expansion. PERIOD. The spell is No Drop so you will not be able to buy it (this might be a server to server issue though as PVP servers have different rules on stuff like that). <_<
2. You have to Collect 2 Luggald ORGANS.. NOT FLESH - that is a different quest. If you happen to stumble upon Luggald BILE, SALIVA, or BLOOD you need to KEEP THESE!!! They are used for the COMATOSE spell which is an upgraded Feign Death. :ph34r:
3. Take the Organs to Cedric Tallus. When you are leaving Gunthak and have just zoned off the boat go up the hill, turn right, and follow the edge of the hills about 700 yards (past a small stream and keep going). Near the edge of the zone is a collection of two tents with Erudites standing around. So far no one I have taken here has been KOS to these but I always suggest checking from a distance. Cedric is inside the farthest tent. Just hand him the organs and BAM Ta Da Da Da Daaaaaa. :lol:
"Ok Mixy that is cool and all, but where do I get these illusive Organs???" :rolleyes:
OK. When you enter into Dulak Harbor you will travel to the Luggald Caverns. At 51 I would not want to solo these caverns. Two well matched level 51's should do this ok. Three and it should be fairly easy.
Travel into the zone. Personally I prefer to invis this part as the "Blue Chicks" near the zone line Back Stab for 200 and they hit hard and they agro from 1/2 a mile away (Your Faction with Nadox Cannot Possibly get any worse MIXY so no wonder they hate you). Following the LEFT side wall as you enter you will come to a place where the STONE wall meets up with a WOOD wall. Between the two is a "rock slide" looking formation. Just to the left of the rock slide is a fake wall into the caverns.
WARNING. Just inside the cavern is usually 4 mobs. The first one will agro you just about the time you enter the fake wall. Pull it outside and kill it. You should be able to easily solo pull all four mobs if you are slow and careful. These con DB and LB to level 51 so are not all that hard. Work your way down the tunnel. It drops off fairly steaply at first. PLEASE NOTE. The Mobs are not real easy to see. They are blue and the caverns are blue and as such they tend to blend in.
When you get to the bottom of the hill you will be at an intersection. Near the intersection are two static pop "Servants of Hate". This is the mob that usually drops the Luggald Organs. It takes about 20 to get two drops so be patient. They drop daggers that are worth about 3 plat a peice. Other mobs drop Tridents that are worth 4 plat. I suggest you be ready to cary a BUNCH of this junk with you as you will be looting a ton of them and they sell good....
Turn right and work up into the tunnel. This heads to an open cavern. Solo pull each mob. Take care they is a wandering Initiate of Hate here too. There are Archons of Hate here. These are casters that can heal themselves. 1 in 4 will heal. This can really screw up your world and suck mana so try to make sure you solo pull them and nuke them down once they get below 35%...
OK WARNING again.... When you get to were the tunnel opens into the cavern you will want to be careful to get solo pulls. There is a Servant of Hate "hiding" just inside the cavern to the right. Pull the SOH on the left first then after he is gone walk down left side till you see SOH on right and pull him. NOTE. If you are beating on a mob where this SOH pops it has a nasty habbit of walking into the wall and disapearing. I beleive it "falls into the sky" as it never conmes back and unless you doted the snot out of it it never dies as the pets cannot follow. Very frustrating. Just try to avoid cornering them into that spot. I have lost 4 mobs to this bug.
Work this cavern carefully but no too slow. They repop fairly quickly. Basically work through the room then back up the tunnel to the intersection. Wash Rinse Repeat. If your group is killing REALLY fast then head north to the "Bridge" that looks like an Octopus and kill the SOH's near there. I find this is not usually needed.
You should get all the Organs needed in about 20 - 30 minutes. XP is good. Loot is good (they drop gems on occaision as well). These Organs are needed for an SK quest with Cedric as well so getting an SK to come along would be a double bonus. You can camp the cavern if you want. There are several safe places. Note that after a while there will be a Lugglad Assassin show up. He was an even con at 51. He tends to come along when you pull mobs near him so be ready. He is not particularly hard to kill. More HP and hits harder than the rest. Only seen him twice. Nothing special in his loot though. :unsure:
Hey Emp willing to pin this? B)
Good luck on your quest.
Schaeffer
01-04-2004, 10:02 AM
Myx, Awesome guide, i soloed it no problem, got both organs before i even finished one cycle of the room. I been hunting the bridge for days and haven't been getting crap. The XP was ok but the loot was great, i made 400pp without finishing the room, took twenty minutes total!!!
Now can ya tell me where the bile, blood and saliva drop?
Mixylplix
01-05-2004, 02:21 PM
YES I CAN!!!!.. WHOOT found them last night... A 65 Necro was hunting there and knew a friend and sent me a tell and BAM 30 minutes and COMATOSE is my friend. ;)
OK. So you want to appear dead and not get beat on. Comatose is an upgrade to the level 16 Fiegn Death. Personally FD STANK ON ICE for me. I would get it to stick one time in about 5 if that. Feign Death meant REAL DEATH more often then not. :angry:
So. Comatose. Lets talk about the quest first. Our friend Cedric Tallus (see above for location) is still wondering about the nature of the Luggalds and their ability to mimc death so well. He wants three things: Luggald Blood, Luggald Saliva, and Luggald Bile (tasty tasty :P ). These three things can be MULTI-QUESTED and I will discuss that later in detail.. You hand in all three and he will ive you a potion. You drink it just like any other potion and BAM you loose 300 Hit Points just like that. (try to not get killed :unsure: ). And then the spell will be in your hand. Scribe it and have fun playing dead.
WARNING!!!!!!!! :( This spell will make you AUTOSTAND after a couple minutes!!! This si not something to use for an AFK situation!! And if your "corpse" is being camped you might be in deep doo doo).
"Hey Mixy thanks. Now were do we get the goods???" :rolleyes:
OK. This is also in Dulak ( I head heard that this can be found in the Luggald city in Gunthak, but never checked if someone finds them there then please pass along the details).
I these same Luggald Caverns (see above for details) after you have collected all your Luggald Organs from Cavern 1 we will move farther North down teh main hallway. Not far past the "T" of cavern 1 is a bridge that looks like an up-side-down Octopus. Travel past this a few yards... You will come to another "T" intersection... TURN RIGHT... Go into the room. The is a safe spot to un-invis and get your pet. Go straight across the cavern at the end of the tunnel. Against the far wall (just a bit over to the right) and you should be in the clear. I had no issues with solo pulling these mobs at all. I got Luggald Bile and Saliva in about 5 minutes, my partner already had Blood. I do not remember what mobs dropped. We camped the cavern and only had to clean it out once. These mobs conned Dark Blue to a 52 Necro (ding 52 BTW). These are tougher than in Cavern 1. They run about 8K hitpoints as well, so I advise you have 3 toons. I was grouped with a 65 so Root and Rot was the order of the day for us. They did not appear to hit any harder than in cavern 1. :huh:
So.. MULTI-QUESTING... I had never done multi-questing before so I learned something and am going to share this with you..
Multi-questing is where two people can turn in NO-DROP items to a turn-in NPC and still get the item. Here is how this worked for me. My 65 Necro went up to Cedric Tallus first and handed him her Luggald Blood (we were grouped at the time I assume this is critical to the operation). I then Hailed Him (I do not think this is critical but did it anyway) and then handed him my Luggald Saliva and Bile. And BAM I got the item. From what I was told, the LAST person to turn in an item gets the reward. I guess three people can turn in one item of this quest at a time and hte last turner in will get the potion. Cool. So even if you get multiples of one of the three items go ahead and loot it for a necro or Shadow Knight friend. :ph34r:
So ends Mixy's Disertation on Auspice and Comatose.
Schaeffer
01-05-2004, 06:58 PM
now here's the thing with MQable stuff, Say if someone already turned in the bile not knowing they needed all three, then if you're MQing friend turns in the Saliva and blood, they'll get the spell, only happens once in a blue moon but still, something to be carefull about
Gonna Try the camp today, i'll let you know how it goes...
Schaeffer
01-06-2004, 05:28 AM
OK, i finally got comatose. This was not as fun as Auspice. The MoBs have a buttload more HP's and they hit very fast so they interrupt like a mofo. Root and rot is the best method for they will eat your pet alive at 57. Can't fear because of they're very social, and closely packed. I got the bile and saliva no problem in the spot that Mixy said in about 15 minutes.
The Blood did not want to drop there. I found the Blood in the room alll the way at the end of the cavern. Just run straight as if you were going past the room with the saliva instead of making a right into it. Luckily i Found an SK who was doing the same quest and grouped up with him and his wife's Shammy who was needing it for her necro as well. In about two hours of pretty much non stop pulls (me and shammy with pets, i'd nuke sk tank and shammy healing the sk) we got three blood's and 4 more biles dropped in that room. Saliva didn't seem to drop here.
Had to FD tag pull several times off the SK, but was pretty easy kills and halfway decent AA XP. Got about 8 gems to drop, mostly sapphires, but one blue diamond, and a decent girdle with plus four to a few melee stats, but no named.
Mixylplix
01-06-2004, 06:52 PM
Shaf that is interesting. My friend had blood already. She said she got it in that first room past the bridge. From what I can see blood it may be that one room drop blood more and one drops bile more. But it does come down to those two rooms. FAIR WARNING. The last room is yellows and reds to me at 51. You go to teh end of the hall you better be ready for some carnage are those are high 50's mobs and it ain't going to be easy... I wandered down there invis and realized I was tempting the fates too much and ran like heck to get out. FD can be bad news in the tunnels too as the mobs will camp you.. :unsure:
I'm still working on getting these wretched organs myself, so I offer this warning, so fellow necros don't have to learn this the hard way:
Luggald Organs are edible!
They're kind of sneaky, though, because when you eat them (yuck!), they turn into Luggald Flesh, which look the same and sound almost the same. However, they're used for other quests, and not the Auspice Quest.
I found I had experienced the same unfortunately discovery as some others over at Allakhazam (here (http://everquest.allakhazam.com/db/item.html?item=21799)), when 3 of my organs had turned into flesh and didn't realize it until I tried to turn them in and got the 'I have no need of these'.
Don't make the same mistake! Make sure you have food in the bag ahead of it!\
The above posts are bang-on with loot, though. It's pretty good! I'm still going back for organs, but every time I come out, I've got 100-200pp after sales (solo), and there's the xp in your low-mid 50s. Not too shabby as incidental income while going on this quest.
Schaeffer
01-12-2004, 03:09 AM
The organs and the flesh have different graphics and don't look the same. Flesh is pinkish and organs are bluish green. If you get the flesh though i'd still keep it, you can turn them in for the beginning of an regen 1 (Aura of Health) ring quest. There's two rings one good and one evil, they're both lore, but if you do some facion work you can wear both regen 2
Mixylplix
01-14-2004, 02:18 PM
Update on Luggald Blood. We fought in the room I mention and got all three drops, but got Saliva and Bile twice for one Blood. (So anyone on Rathe with blood I can MQ you LOL). I will take from what Shaeffer is saying that the next room is better for blood. :ph34r:
Now a note. The mobs in the Bile, Saliva, Blood room are pretty tough. We had a full group of skilled players (52 to 59) and we were getting good xp and all the fight we needed. Last time it was just me adn a 65 Necro and we were root adn rotting but the 65 was definately doing the majority of the damage. We walked out with 190 plat EACH in loot in 2 hours and I mean we fought and fought and fought. We got a Bile drop in the hallway just before the cavern so if your group can clear the room go ahead and pull mobs from the hallway too. Just have the camped member CALL POPS as these mobs reset fairly quickly. :huh:
I got an entire yellow in XP in those two hours as well. Not bad at 52 while putting 20% into AA at the same time.
Tiwaz
01-22-2004, 10:07 AM
Just wanted to comment on one additional thing you may want to do while doing these quests. I got started on questing for the Fleshweaver's Mark (http://everquest.allakhazam.com/db/item.html?item=19665). Start by keeping 3 of the flesh that drops while waiting for other stuff to drop. Btw, there is a similar ring for the exact same quest if you have the faction in freeport to do it.
Skova
01-27-2004, 03:40 AM
havent tested this yet as the fecund fleshes are a pain to get but i hear tell the freeport one can be done even when kos. simply have a chanter charm the quest guy. let me know if this works. if not ill post my findings later
Schaeffer
01-27-2004, 03:47 AM
Yeah spent 4 hours in Nadow trying to get hearts to drop for wizzy friend and only got one Fecund Flesh, they are a pain...
Undacova Claimincrips
03-12-2004, 02:16 PM
I did the auspice spell last night, the night before last i got one organ to drop and i didnt want to stop, but it took me 5 hours to get it to drop.
i got some flesh too, 4 of um, i figure i can do both of the regen rings, and get +2 regen. ;)
Undacova Claimincrips
03-13-2004, 05:42 PM
ok i got auspice. too bad it sucks, i thought it was 80 Hp a tick for everyone in the group. and that would make it about me healing 480 a tick, and at about 9 ticks (duration is 54 sec) that spell would OWN, too bad it doesnt. its 30 Hp a tick, and has like a 9 second cast time :(
Dranul
03-16-2004, 05:28 PM
I'm 48 right now, and I was wondering what would be a good level to solo this. From the posts, 52 looks like a good level, but could a group of late 40s take this?
Schaeffer
03-17-2004, 12:13 AM
Sure a late 40's group could take it as long as they had a slower or a ton of DPS
Tephaneis
04-21-2004, 09:49 AM
I dinged 43 last night and grabbed a level 64 necromancer to help me out here. The bridge area where we were is scary for my level. We didn't manage to get Luggard Organs <only flesh dropped> but we will return tonight with a cleric. I hope I get the organs, I like the group lifetap idea. I know it won't be enough to heal the tank but if I use it as my healing souce it won't be bad =). Right now I am still using vampiric curse. I prefer the lower ago.
Darkowen
04-21-2004, 01:37 PM
Originally posted by Tephaneis@Apr 21 2004, 09:49 AM
I dinged 43 last night and grabbed a level 64 necromancer to help me out here. The bridge area where we were is scary for my level. We didn't manage to get Luggard Organs <only flesh dropped> but we will return tonight with a cleric. I hope I get the organs, I like the group lifetap idea. I know it won't be enough to heal the tank but if I use it as my healing souce it won't be bad =). Right now I am still using vampiric curse. I prefer the lower ago.
I too spent some time looking for organs to drop at the bridge area. I read (cant recall where) that the first room to the right before you get to the bridge area is the place to get organs. I tried this and was able to get 2 organs to drop after clearing the room only twice. The blood, bile, and saliva dropped in the room at the very end, past the bridge area.
Jebasiz
04-21-2004, 02:23 PM
First room to the right drops what ya need...I went there with heathens for his spell, it took like 10 mins.
Finished up Auspice last night. Just a note, the organs seem to drop best on and around the bridge. I pulled the first "T" intersection for 3 days and got one. Moved farther in to the bridge and got my second organ in about 10 mins.
Going to head back for comatose shortly.
Darkowen
04-22-2004, 04:00 PM
Its not the T-intersection that drops them reliably, you need to move through the intersection and into the room, first one on right, to get them to drop for ya quickly.......
Schaeffer
04-22-2004, 06:53 PM
It's the room down the right tunnel BEFORE the "T-bridge" that they drop the best. You'll get 2 in 20 minutes there.
Mixylplix
04-26-2004, 03:02 PM
:ph34r:
HEY.... Just telling you to go back to the first page of this thread adn look at the couple post I put. I tell you EXACTLY where to get all the items needed. I do beleive that I mention the ROOMS, not the BRIDGE.
The Bridage is listed on Allakazam and it is NOT the best place. READ THE GUIDES AS THEY ARE PRECISE.
Trust Mixy on this one.. Dulak is my home away from Ak'Anon.
Skulmar
04-27-2004, 03:41 AM
Trust Mixy, I just did this tonight. The guide speaks the truth!
Tephaneis
04-27-2004, 09:28 AM
I am now 46 and trying this again. I never went after I hit 43, I was there as 42 and no luck, as I said before. I will try to room before the bridge and will let you know how I do. Thanks for input =)
Tephaneis
04-28-2004, 02:10 AM
ok update, You were right about it being in the first rightside room. we cleared the room and one dropped and then we cleared it again and there was my 2nd one. WOOT I am happy. I know its not a major spell but who knows, that small heal could save a group.
flyboy
04-28-2004, 04:51 PM
Hey yall, I (45 Necro) was able to get auspice yesterday with the help of a 65 SK. The organs for auspice are droped in the first room on the right as you enter the caves. (I got mine in less than 40 minutes, Lucky me :D ). For the mobs that drop it, I can't remember off the top of my head what was the exact names of the mobs that droped it, we were just killing everything that we could. After we got the organs, she led me down to the room where the other parts (bile, blood and saliva) are located and camped the room for about 2 to 2 and 1/2 hours. The blood did not drop but I did get almost two sets of the other stuff (bile and saliva)All the mobs where red with a few yellow coning mobs thrown into the mix.
Good spells to use. VoS (Venom of the Snake): good short term poison dot. consistantly did full damage and landed about 90% of the time on all mobs. Of course use all you lifetaps, I believe I was resisted once, which perplexed me cause it is always lands on the mobs (most likely cause of level difference :angry: ).
I tried to cast Asystole about 10 or 15 times on all the mobs and I wasted alot of mana doing it. It never landed and I wasn't gonna waste mana on debuffing it with scent of darkness. I decided to save mana for taps and VoS instead. Also, the few times I tried to snare the mobs they resisted it all the time.
I did have to heal the SK that was tanking, and once we got the room clear (on top) we where able to aggro kite consistantly, however we did suffer two mishaps but thankfully neither of us parished.
I have not tested the spell out in a group environment, but i can't wait.
Best of luck to all you Necros. And Yes you possibly do auspice at 45 or 44. Always besure that your exp is buffered if you die, hate to lose a level in any place. There is one safe spot at the back of the first room on the right. But PLEASE KEEP IN MIND I was not the one to break in the camp. The strategy would be pet tanking. Or get a shamie or chanter to group for the slow and you're golden.
No pp droped but I got a blue diamond out of the mobs which drop the stuff for the comatose spell, along with some words.
Good luck questing, let me know how the spell does in action :)
Rameri Sypher <Dragons of Xegony>
45 Necro
Xegony Server
Nekys
05-22-2004, 07:54 PM
If you are camping for the Comatose drops in the 1st room past the bridge, the safe spot is at the back of the room opposite side from the campfire. A static mob will spawn near there, but if you are against the wall it does not aggro. That said, keep that spawn cleared as pet push or mob placement will make it assist when you are fighting other mobs.
Here is a serious PLUS for this camp:
Fleshchild of Innoruuk - http://eqbeastiary.allakhazam.com/search.shtml?id=11282
His rare drops is:
Trinket of Suffering
LORE ITEM MAGIC ITEM
Weight: 0.2 Size: TINY
Slot: EAR
AC: +2 Sta: +3 Cha: +6 Int: +2 HP: +15 Mana: +15
Classes: Necromancer Shadowknight
Races: All Races
Slot 1: Type 7
Required: Yes
Focus Effect: Affliction Efficiency III
http://everquest.allakhazam.com/db/item.html?item=19709
Common drop is Unholy Scribbings. The trinket is quite rare. His spawn rate is standard Named:PH ratio ... sometimes fast, sometimes slow, sometimes never.
Fleshchild HT's and hits pretty hard. SK mob. Hitpoints are roughly 1.5X (one and a half) common mobs. MB more. He drops fast is you nuke/tap non-stop. Keep area clear and aggro kite (resists snare, so expect it and be ready to recast.) If you can, I recommend a healer type (druid/shaman is fine) mid-50's. If not, he can be soloed, with moderate risk, mid-50s.
The AE3 effect along with an BA3-4 item and you are in phat city for never, ever being out of mana.
wyntyr
05-25-2004, 01:58 PM
I just want to make sure I'm on the same page on the Comatose camp. From what I read, the camp spot is in the first room on the right on this map
http://www.eqatlas.com/ykesha/dulakcavesmap.html
Is that correct?
Skulmar
05-25-2004, 02:57 PM
The first room before the bridge is for Auspice.
Travel over the bridge and the next hall you come to is the room where you camp items for comatose.
wyntyr
06-11-2004, 01:10 PM
Got the spell Comatose last night.
We got all the fluids from the very last room on the map. We cleared the upper section of the room and 3-4 mobs from the lower section 3 times over about an hour to get the drops.
Mixylplix
06-11-2004, 06:45 PM
:ph34r: I have been told that you can get the drops from farther down the tunnel that the FIRST RIGHT PASSED THE BRIDGE, but fairly warned. Each room passed the bridge gets tougher and tougher. There is a room WAY at teh end of the tunnel where there is a water fall and DUDE that room is NOT EASY. We had a pretty massive wipe there just poking around. The respon rate is fast and you hardly can med between adds....
First room past bridge. Trust me.
------------
On Auspice you can get them fromthe Servants of Hate at the first intersection and just a few "yards" north of the intersection as well as the first room. Don't bother going up the hill to the bridge though. The mobs at the bridge do not drop the Auspice pieces.
wyntyr
06-12-2004, 07:28 PM
We actually did pretty well in the room past the waterfall. Group makeup was:
55 Necro -me
55 Druid
51 Druid
44 Cleric
57 Ranger - tank
I would have liked to drop one Druid in favor of a Chanter and add an SK/Warrior/Pally as the main tank. The mobs hit hard and fast but singles were easily dealt with by the Ranger tank.
If you invis the party to the room just past the waterfall and set up on the right as you enter, you should be able to get single pulls. There is a wanderer though that will path from the lower section up to the doorway and back so be wary of him.
When we go back again, we'll do the first right past the bridge and see how that goes.
Mixylplix
06-18-2004, 06:13 PM
Take that group to the LAST ROOM at the end of the tunnel near the waterfall. :rolleyes:
Then go get the coffins for the summon corpeses... :P
Most rooms prior to the end solo pulling is pretty easy. Down there just past the waterfall forget it... You will be seeing chain adds.
Veratu
06-25-2004, 07:37 PM
Hey all,
This is a nice guide, I just got the spell and the mobs and drops were right where it says they'd be. It took much longer for the drops then some folks posted. The first night we camped the room, we had a 65 druid, 53 Necro, Myself (45 necro at the time), a 52 BL. We got one organ to drop, it went to the 53 necro (Age before beauty! ;) ). We held the room for about 3 hours. Went back the following day, with a low 50 Zerker, 52 Drui, 58 mage, 45 rogue, and myself (46 necro at the time). We had 2 organs drop in about 4 hours, both times we held the camp we where clearing and pulled to the bridge and beyond.
Veratu (Fennin Ro)
dadariis
07-06-2004, 01:08 PM
Thanks Mixy for such terrific guide! I'm new to this board (have been lurking for a bit) and the more I search around here, the more awesome information I find. Thanks again! :D
Dadariis Ev'lNcarnate
56 Necromancer Extraordinaire Wannabe
Absolute Madness
EMarr Server
fattyudien
07-15-2004, 01:00 PM
at what lvl can i solo these mobs?
Jasred
07-15-2004, 01:16 PM
Originally posted by fattyudien@Jul 15 2004, 01:00 PM
at what lvl can i solo these mobs?
Misread post.
Mixylplix
07-23-2004, 08:49 PM
Mobs in first room can be solod at 55 or so, BUT you are begging to get creamed. The respawn in the Auspice room is fairly fast. Having another person there will make things better. Better to have a few at 50 than one at 55 for this.
Comatose room (please read the whole thread to see where the right places are teh guy that took 4 hours to get teh Auspice drops was in the wrong place the bridge will drop them but WAY slow) will keep a group in the 50's busy and can get ugly. At least one spawning mob is like level 52 or so...
Read the whole thread. It should make this much easier.
Dadariis, thanks for your kind words. I am working on a similar write up for Epic Stuff on the GearUp thread. As well. Going to take a while. But I got my Manisi Herb last night. :D
Fayed
07-24-2004, 04:36 PM
Well i had hard time getting the drops for both quests. I gave up. Then another necro in my guild asked if i wanted to lead a guild raid to get teh drops. So we made a raid. About 25-30 people in raid 45-65( one 65 warrior). After aout and hour delay, some ranger wanted a guild invite for friend, then friend was buged so no raid, I got fed up people we going to leave if we not start soon. so i started w/o the person and told the friend to contack me when he got back on(rebooted conmputer). Well needless to say we got delayed again when hee got back on and started bitching about us not waiting for him. Him and friend ended up leaving raid and guild. Then they spammed Guild chat w/ alts so all there alts werre bootecd to.
Back on topic. Took about 30 mins max to get drops. We had massive DPS( like 8 castewrs total, 4Clerics, adn 3 Shammys) Rest were War, Mnk, Ber, Pal,Shd, oh and a 65 druid(guild leader)
Was pritty easy got about 1.5k off drops, was given to guild banker.
So simpleist way is to get A raid on teh place.
Spektral
08-06-2004, 01:28 PM
Would like to add a few things. Myx ... you might want to edit your Comatose guide. Comatose does NOT make you autostand after a certain amount of time. That was a myth started at that crappy casters realm site. As well informed as you seem I am a little shocked that you didn't know.
Also, soloing in the Auspice room at 55 is not hard at all, as long as you watch out for back pops.
Nice guides ;)
Ezzaral
08-09-2004, 03:03 AM
I didn't bother on Coma until I think 57. Myself and my wife's mage (55 at the time I believe, maybe lower) didn't have any trouble with the crawl back past the waterfall into the first room after that bridge (next to the last room in the caves). We got the drops in about an hour there. You may have to root-rot one or two in the room, but after that there is plenty of room to aggro kite the others if you keep the spawns down.
Tephaneis
08-09-2004, 10:07 AM
to those of you who get auspice I'll tell you some advice. I got this spell and used it for maybe 2-3 days and by then it was outdated. Around the time you get it you should level fast and the small heals it does won't even keep up with your lich at the time or be enough to heal the tank in a group. I think SONY really messed up here. It should either be easier to get and a way lower level spell or it should lost less mana and/or heal for more and/faster.
Just my 2 cp but that's how I feel.
Hellbenders
08-18-2004, 06:18 AM
Got Comatose drops tonight, took about an hour. Started with a 50 Shm, 51 Pally and me (53 Nec). Fought our way into the "Comatose" room at the back of the caverns. Blood and Saliva dropped quick (within 15 mins), then took 45 more for a bile to drop. Blood seems to be the most common drop as others have noted.
Paladin had to leave, Shaman had to go eat Pizza...at that point a 65 ranger joined me who needed drops for his necro alt. I ended up aggro kiting the mobs in the room while he shot arrows up their behind....you can aggro kite here on the top level, just watch out for the pather. Having someone else with you definately helps in case you accidently aggro an add when aggro kiting.
Probably best to root-rot one or two in order to clear some space to aggro kite. If the steps are clear, you can use them to your advantage due to some weird pathing from the NPCs to gain some distance. Could have done it without the 65 ranger, but having someone there who can root the add is highly recommended.
Mixylplix
08-24-2004, 07:33 PM
Agro Kiting? Wow. That is pretty brave there. Them bad boys hit pretty hard and if the Assassin shows up while yuo are kiting you may find yourself in a bad situation.
But hey, if it worked for you then great.
And please note the Comatose Room is not the "last" room. The is the Waterfall Area and is much tougher. I have herd that you can get the drops there but it si not a place to monkey around in casually as the run back out of there is one heck of a long tunnel of mean nasty hard hitting mobs. <_<
Mixylplix
08-24-2004, 07:41 PM
Autostand. To be honest I never go AFK with FD setup that long anyway. So I have never tested that theory. I am glad to hear it was bogus.
I have read in a mesage that the "pop" timer on the pet has either been gotten rid of or has been extended. Used to be within a couple minutes your pet would crunch.
To be honest. Comatose is just a less likely to fail FD. At 52 you want this as the old FD is failing more often than succeding with mobs at that level.
Auspice... Well. I used it for a couple levels and when in a raid where you are dealing with other casters getting minor damamge from an AE it is still fairly useful. As for Lich, by the time you are at Demi Lich you really need to be trying to score a Spiritual Dominion from a top end Beastlord and a Regrowth or you kill your self incredibly fast. Get the 3 AA Regen or you are being more dangerous to your self than mobs. :blink:
Ezzaral
08-26-2004, 07:06 PM
I have read in a mesage that the "pop" timer on the pet has either been gotten rid of or has been extended. Used to be within a couple minutes your pet would crunch.
Was eliminated a few patches ago. Pet will no longer poof when you are FD, no matter how long you stay that way.
To be honest. Comatose is just a less likely to fail FD. At 52 you want this as the old FD is failing more often than succeding with mobs at that level.
I'm not aware of any difference whatsoever in "failure" rate of Coma vs Feign Death. The benefit is in the recast time reduction from 15 sec to 8 for Coma.
Auspice... Well. I used it for a couple levels and when in a raid where you are dealing with other casters getting minor damamge from an AE it is still fairly useful. As for Lich, by the time you are at Demi Lich you really need to be trying to score a Spiritual Dominion from a top end Beastlord and a Regrowth or you kill your self incredibly fast. Get the 3 AA Regen or you are being more dangerous to your self than mobs.
From Demi on up, 3 regen won't really have much noticable impact on hp loss at all. Sure, any regen is helpful but the effect is miniscule. I wouldn't put regen3 up there as any kind of priority, get levels before wasting time on aa for regen. As far as Regrowth, yeah it's really nice to have but it's not necessary and you had better get used to doing without it unless you are constantly grouped with a regen-casting class. HP loss from the lich line is just a fact a necro learns to balance and the sooner you get used to it without a crutch the better off you will be.
Miroku Taiyoukai
09-05-2004, 07:09 AM
As far as those two regen rings go, Ive found you can get 2 rings with reg 1 on em just by doing LDoNs. In MM you can buy a 4int ring for 60ap and then a reg 1 aug (that only fits on type three slots) at same camp (not sure on price). Since this ring is lore i couldnt do it twice but just today i found a 3 int ring in Everfrost adv camp for 10ap with the type three slot! I havn't tried the ring quests, but im sure this is an easier way to get the effect. :D
Nalini vonzaroviche
09-24-2005, 05:43 PM
nice post, gonna have to check it out now
Mixylplix
11-07-2005, 07:38 PM
:ph34r: Been away a long long time.
Glad ot see the old post is still around.
I will have to drop by and do more ont he Epic. I have been running some Sky Raids on Rathe and Dam that may not be the hardest set of mobs to kill anymore, but MAN that is NOT an easy raid to coordinate.!!!
Obviously a 30 per tick leach is not any great thing. I found it was good for numerous levels as it was a nive thing on raids ot cast to wash over some of the effects of AE spells from mobs saving your group from having to waste cleric or druid mana. Later you get a similar group heal spell that does the 80 and it is better.
FAIR WARNING!!!!!!!!!
With Auspice or the Higher one... You get HEALER AGRO... In a wipe I tend to get grabbed earlier than other casters as I have DPS agro and Heal agro as well. Long fight might want to FD once or twice just to clear some of that agro waxy buildup.
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