Xislaben
04-04-2005, 02:07 PM
The good:
PoV WW camp quality xp in a group
2-4%aa/kill
The bad:
warping due to pathing and topography, grrrr
The ugly:
Agroing nameds on accident that summon and hit very very hard = insta squished gnome
I was running around NC bummed that all the kite paths were taken when I got a tell asking if I wanted to join the bonecracker camp. I thought the person was nuts, at 62 I wasn't going to play with the bone cracker, but no they said they were kiting murks. So I ran off. The XP there at 62 was comparable to PoV WW and EW camps. 2-4% aaxp per kill in group depending on the level of the murk. But it's kind of tricky there. You have to avoid the named mobs, one that paths up to the pulling point, and you have to deal with the annoying warping that happens there. Rune is a must.
Basically you pull murks from the ditch next to the Bonecracker's ditch, and pull them back to the ridge around the Bonecracker where you can kite to your hearts content, just make sure that the Battleleader is not pathing close to you when you pull. The murks you want are A Murkglider Deathgrime, A Murkglider Soulhunter, A Murkglider Soulstalker, and A Murkglider Spiritsipper. Do not pull A Poisonous Murkglider cause it's a summoning named and will eat most people alive. Needless to say, don't fall down the ditches either, that would be bad, and be careful about getting too far ahead of the murks around turns or nasty warping occurs. There's not much room to kite here, so you have to be quick, but the xp was good at 62.
Pulling the closest to you seemed to get singles most of the time, though doubles did happen. These guys move fast, I'd fd away from the battleleader pathing spot if doubles came, though nothing sees invis here, and you'd be fine fd next to battleleader, just have to wait longer, and may not be able to see him approaching.
http://img9.exs.cx/img9/594/nckite5mj.jpg
PoV WW camp quality xp in a group
2-4%aa/kill
The bad:
warping due to pathing and topography, grrrr
The ugly:
Agroing nameds on accident that summon and hit very very hard = insta squished gnome
I was running around NC bummed that all the kite paths were taken when I got a tell asking if I wanted to join the bonecracker camp. I thought the person was nuts, at 62 I wasn't going to play with the bone cracker, but no they said they were kiting murks. So I ran off. The XP there at 62 was comparable to PoV WW and EW camps. 2-4% aaxp per kill in group depending on the level of the murk. But it's kind of tricky there. You have to avoid the named mobs, one that paths up to the pulling point, and you have to deal with the annoying warping that happens there. Rune is a must.
Basically you pull murks from the ditch next to the Bonecracker's ditch, and pull them back to the ridge around the Bonecracker where you can kite to your hearts content, just make sure that the Battleleader is not pathing close to you when you pull. The murks you want are A Murkglider Deathgrime, A Murkglider Soulhunter, A Murkglider Soulstalker, and A Murkglider Spiritsipper. Do not pull A Poisonous Murkglider cause it's a summoning named and will eat most people alive. Needless to say, don't fall down the ditches either, that would be bad, and be careful about getting too far ahead of the murks around turns or nasty warping occurs. There's not much room to kite here, so you have to be quick, but the xp was good at 62.
Pulling the closest to you seemed to get singles most of the time, though doubles did happen. These guys move fast, I'd fd away from the battleleader pathing spot if doubles came, though nothing sees invis here, and you'd be fine fd next to battleleader, just have to wait longer, and may not be able to see him approaching.
http://img9.exs.cx/img9/594/nckite5mj.jpg