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Felicite
04-19-2005, 04:13 AM
Refocused this thread about PC Fear changes onto pets:

Rashere
Lead Designer
Posts: 294
Registered: 05-04-2004

I just finished up making the changes to correct the problems with fear.* They boil down to this:

Lowered the duration of many NPC-only fear spells.

Flagged all pets over level 52 to be non-fearable so they will function they same as they did before the patch.

Rashere
04-18-2005 06:41 PM*


http://eqforums.station.sony.com/eq/board/...scending&page=2 (http://eqforums.station.sony.com/eq/board/message?board.id=Veterans&message.id=76559&view=by_date_ascending&page=2)

Last post on Page 2

Felicite
04-19-2005, 04:49 PM
And:

Rashere
Lead Designer
Posts: 295
Registered: 05-04-2004

You should see NPCs casting fear a lot less after the patch. While doing the other changes, I also reduced the chance of an NPC loading the spell considerably. It will still happen, but not nearly as often.

Rashere

Page three, same thread. The original thread was about raids wiping on Fabled Dragons and Time encounters.. Fear seemingly irresistable. I interjected re: why are our unfearable pets now being feared.

Hopefully he means tomorrow's patch =)

Fayed
04-20-2005, 02:57 PM
Changed all PC pets over level 52 so they are once again immune to fear.

From 4/20 Patch message

NecroScumBag
04-20-2005, 06:53 PM
Well as of today's Mini Patch. 04/20/2005 They fix it so that Necro Pets of level 52 and higher are again still not fearable....