Possible replacement item- swarm controls [Archive] - Necrotalk.com

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sauruman
11-30-2005, 02:22 AM
I'm a sad gnomer when I have 10 pets up and only one I can control. Is that why I'm always tanking? Well my guild's clerics sure would like to see controls to these swarm aa's so I get the hell off aggro to add this dps, even though it is minimal!

sauruman
11-30-2005, 02:27 AM
I voted yes. The reason is because well these things will just follow me around, wasting away after the mob they are sent into combat for is dead.

I understand swarm aa's shouldn't get things like /pet hold. That would be unbalanced perhaps. But allowing you to send them into battle wouldn't be I don't think. WTD works for 2mins, and SoD for 1min. I can't think of a single xp mob that takes that long to kill.

Felicite
11-30-2005, 07:58 AM
I would love for a away to send our little armies on to the next target.

1. In situtations I control, I can always choose to let the mob one round me so my little army will engage. Just like kamikazi when I was learning my animation with my enchanter. But that leads me to

2. Enchanters with the most brainless pets in the game do get a pet control AA with some basics let /pet attack.. which is a pretty fun thing. But I don't know

3. Do other classes with swarm pets get this already/ask for it now?

Honestly, I use my Army more farming tradeskill greens... I aggro as much as I can and cast once they are all hitting me.. so they all get attacked as long of the Army lasts. I can clear a huge number of mobs this way.

But.. sure.. I would "like" an analogue to "/pet attack" for my lazy army. But I would rather have a "/pet mute" command (please dear GOD).

Schaeffer
11-30-2005, 10:04 AM
Yes, just because I want to put functionality issues on the list instead of vanity. Replace the pet models issue with this one.

Dranul
11-30-2005, 10:48 AM
I think everyone would enjoy having swarm pet controls, not just necros. This isn't an issue unique to us.

Rijak
11-30-2005, 02:50 PM
not a bad idea, but top ten?

i don't have swarm pet, but i assume the function the same as WTD pet?

Aryse Andenter
11-30-2005, 03:10 PM
I thought about it for a bit but ended up voting no. Like Rijak, I think it's not a bad idea but just not top ten material at this time. To me there are more pressing issues.

UsulDaNeriak
11-30-2005, 05:03 PM
i guess at the end , we will get more than 4-5 new ideas to replace our open slots. so i vote NO just if the idea is fully contradictive for me, a waste of dev time or the danger to let them impelement some bones for us. i am sure sauruman will start prioritization in the next phase.

i also see the need to cluster a bit afterwards: e.g all ideas about better nec cc, all about nec pulling. much like in the old christmas list)

regarding swarm pets: i like to see the recast timer of sod reduced. all other swarm pets and epic and such was reduced. sod is still at 15 min. did they forget it simply, or why is it?

Usul

Jebasiz
11-30-2005, 05:46 PM
Shaman and mages get alot of pets as well, this shouldn't be isolated to a "necro specific issue". If it was brought up collectively with every class it would benefit (IE not being a top ten item) I'm sure it'd have almost universal support.

Good idea..bad implementation avenue to effect a change. Use other channels, perhaps with shaman and mages and get a collective solution to this. Leave NECRO top ten slots to NECRO specific issues pls.

sauruman
11-30-2005, 06:32 PM
I have a lot of crazy little ideas I will trickle out over the coming days. I encourage you guys all do the the same.

In example, I think we can clump most of the pet related issues into ONE item on the top ten. All the bugged commands, the UI, the noisy pet, the short time on pet haste, his lack of survivability etc could make one item, or could make near ten.

Post your crazy ideas, and sane ones as well! We'll sort it out during this phase!