Prophecy of Ro, in Feb 06? Holy shit thats soon [Archive] - Necrotalk.com

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Xislaben
01-03-2006, 10:13 PM
http://eq.crgaming.com/viewarticle.asp?Article=10063

SAN DIEGO, CA – January 3, 2006 – Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online gaming, today announced EverQuest® Prophecy of Ro™, a new expansion for the incredibly popular PC Massively Multiplayer Online Role-Playing Game (MMORPG), EverQuest®. EverQuest Prophecy of Ro is scheduled to be available at retail and for digital download from Sony Online Entertainment in February for the suggested price of U.S. $29.99.

“EverQuest Prophecy of Ro will give players the opportunity to interact with and transform the online world of Norrath like never before,” said Chris Sturr, Sr. Brand Manager, Sony Online Entertainment. “In addition to a variety of new features, EverQuest Prophecy of Ro continues the fascinating storyline as new and old players alike explore, battle and adventure through EverQuest on more than 30 new missions encountering new creatures and environments throughout the journey.”

Players will be able to interact with the world thanks to three new features. The first, spheres of influence, can be used to thwart your enemies or aid allies. The second feature is a trap system that will let players deceive opponents with player-set traps. And for the first time in EverQuest, players will be able to destroy objects in the world; doors can be bashed in, walls can be toppled and towers can be destroyed, leading to a new level of interactivity within the game and opening up a new realm of design.

-- more --


About EverQuest Prophecy of Ro

The gods have returned and the mortal realm shifts with their influence. But a new presence walks among the gods, a malevolent force released into godhood by the follies of mortals. Unbound by the laws of the pantheon, it leaves corruption in its wake and threatens to bring the entire pantheon crumbling down. The only hope for Norrath hangs on the very mortals who have unleashed this upheaval. EverQuest Prophecy of Ro includes the following features:

* Player-set Traps: Control your battles before they even begin by deceiving your opponents with a new arsenal of player-set traps!

* Spheres of Influence: Transform the world of Norrath by creating magical spheres of influence to thwart your enemies or aid your allies. These artifacts will create a localized area where the rules of the game can change.

* Destructible Objects: Interact with and destroy pieces of the game world leading to a new level of interactivity within the game. Chop down doors, tumble walls, and destroy encampments!

* Buff Filters: Decide which buffs you would rather auto-decline with the new buff filtering system!

* 8 New Bank Spaces

* New Missions: Battle your way through over 30 new missions.

§ New Creatures, New Environments and New Encounters: More than 25 unique creatures, 7 Zones, and 6 Small Instances.

§ New Spells, Tasks, Disciplines and Trade skills



The new expansion will be downloadable via the EverQuest Station Store for U.S. $29.99 (plus tax where applicable). Retailers will be offering a boxed version that will carry a suggested retail price of $29.99, as well as a special in-game item, a Warhorse mount, for players to enjoy. Additionally, a reduced price of $26.99 will be available to consumers who pre-order and purchase the digital download version direct from Sony Online Entertainment. For more information on EverQuest: Prophecy of Ro, please visit: http://everquest.station.sony.com/por/.

http://pc.gamespy.com/pc/everquest-prophecy-of-ro/
Release Date February 21, 2006

Ankhe
01-03-2006, 10:41 PM
Originally posted by Doc Hollidazed@Jan 3 2006, 05:17 PM
This seems too fast.
Lol I think its more like a mad scramble to outdo Vangaurd, and save their customer base.

Felicite
01-03-2006, 10:52 PM
Originally posted by Ankhe+Jan 3 2006, 03:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Ankhe @ Jan 3 2006, 03:41 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Doc Hollidazed@Jan 3 2006, 05:17 PM
This seems too fast.
Lol I think its more like a mad scramble to outdo Vangaurd, and save their customer base. [/b][/quote]
Causing me to spend 5 times 29.99 does not cheer me up. I have friends that ask daily for me to play new games with them, when it costs the same to "stay in EQ".. it makes it seem more attractive to consider letting my friends seduce me.

It is too soon.. but profits are there to be made.

But, at least I get 40 new bank slots for my $150.

Mystiqat
01-03-2006, 11:12 PM
Originally posted by Felicite@Jan 3 2006, 02:52 PM
it makes it seem more attractive to consider letting my friends seduce me.

/blink
Out of context, the only way to go

Aryse Andenter
01-03-2006, 11:18 PM
For some reason it doesn't sound like much of a raid expansion to me, which is good considering it feels too soon to me.

The new stuff sounds kinda... I don't really care mostly... ah well, I'm sure I'm buying it anyway, like LoY the bank space alone makes it worthwhile.

Xagyg
01-03-2006, 11:28 PM
After PoP was released in 2002, SOE switched to 2 releases per year, with one in February and one in September. This was true for LoY/LDoN in 2003, GoD/OoW in 2004 and DoN/DoD in 2005. With the exception of GoD, content for the February expansion has been more casual in nature, while the September expansions have typically had the higher end content to keep raiders happy. Is anyone honestly suprised about a February release? Why is this "too soon?" Is it any more premature than the last 3 February expansions? This one looks about as intriguing as any of the others did when announced. No real details about content, just some of the fluff to "hook" people like bank slots & buff filters. Since I'm out of useful AAs to buy, I'm disappointed that there are no new AAs, but not suprised. There haven't been any new AAs in the winter expansion since GoD. I'll be anxious to see how the content shapes up before coming to any conclusions about the expansion.

Felicite
01-03-2006, 11:49 PM
Originally posted by Xagyg@Jan 3 2006, 04:28 PM
After PoP was released in 2002, SOE switched to 2 releases per year, with one in February and one in September. This was true for LoY/LDoN in 2003, GoD/OoW in 2004 and DoN/DoD in 2005.
I basically started in Nov 02.

So.. LoY and LDoN.. I did them.

Gates I ignored.. by the time Omens came out.. I had set foot in Gates zones exactly once.

When Omens came out.. we stayed 65 and farmed Runes which we sold.. until DoN came out.

Did manage to get 70 before DoDH came out (largely doing DoN missions).. just started DoDH missions with any seriousness in December.. so.. time for a new expansion I am not ready for.

Not saying it's any different (what's different is when Gates came out I had one active account, now I have five). Just saying I am not prepared.

Rah rah.. bring it on.

Jebasiz
01-04-2006, 04:39 AM
Wow what a disappointment.

5-6 new zones, and a few "small instances". It's like freaking LoY.

This should be a series of free patches..not $30.00. I say we all boycott it.

Xislaben
01-04-2006, 05:52 AM
Originally posted by Jebasiz@Jan 4 2006, 04:39 AM
Wow what a disappointment.

5-6 new zones, and a few "small instances". It's like freaking LoY.

This should be a series of free patches..not $30.00. I say we all boycott it.
Jebby dearest, how am I suposed to exploit the early 2x xp exploits and 250hp single group loot drops if I don't buy it the day it goes live? :)

Rijak
01-04-2006, 02:13 PM
Destructible Objects: Interact with and destroy pieces of the game world leading to a new level of interactivity within the game. Chop down doors, tumble walls, and destroy encampments!

destruction! cool B)

Buff Filters: Decide which buffs you would rather auto-decline with the new buff filtering system!

worth $30 alone for me

as far as the rest... i'm so far behind i'll never catch up... just did my first inkkiz trial the other night :P

Sathras
01-04-2006, 02:49 PM
Originally posted by Rijak@Jan 4 2006, 02:13 PM
Destructible Objects: Interact with and destroy pieces of the game world leading to a new level of interactivity within the game. Chop down doors, tumble walls, and destroy encampments!

destruction! cool B)
Unless there is a way to rebuild things you'll end up with a wasteland I guess. And if this "rebuild" is too fast it's an exercise in futility/stupidity....

Anyway I'm really curious as to how it's implemented. After all they don't talk about changing the environment in instances, do they?

Rijak
01-04-2006, 03:18 PM
Originally posted by Sathras+Jan 4 2006, 09:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Sathras @ Jan 4 2006, 09:49 AM)</td></tr><tr><td id='QUOTE'>Unless there is a way to rebuild things you'll end up with a wasteland I guess.[/b]
you say that like it's a bad thing :P

<!--QuoteBegin-Sathras@Jan 4 2006, 09:49 AM
And if this "rebuild" is too fast it's an exercise in futility/stupidity....[/quote]
hmmm... ;)

i'd have to assume it's one of those temporary things... maybe you destroy something to get a quest done and then it repops... or maybe it is restricted to the instances

Mystiqat
01-04-2006, 06:37 PM
For something to be "destroyable" it's going to have to be targetable. If objects are targetable, then F8 is going to really SUCK.

Eyez
01-04-2006, 06:51 PM
Originally posted by Xislaben@Jan 3 2006, 10:13 PM
as well as a special in-game item, a Warhorse mount, for players to enjoy
Hope it's better than the horrid Robo Boar ...

GnekroeGnomicon
01-04-2006, 08:48 PM
as well as a special in-game item, a Warhorse mount, for players to enjoy It won't be unless they find a way to let players upgrade it. Rhobo Ghey I don't think is even the same speed as the 10k lizzy/horse, it is just a glorified medding device. For as little as I use a horse I have been playing around with the idea of getting a 100k horse just to move around a bit quicker (*note* I am getting lazier and lazier), having another mount that isn't any use to me apeals to me about this much ||.

*edit* just for clarity, I don't think they should give out a 100k mount, but rather give us a mount that we can actually do something with. Ie. If you get the free mount on your character you can then purchase and/or quest for a better mount.

Dranul
01-04-2006, 08:52 PM
Originally posted by Mystiqat@Jan 4 2006, 06:37 PM
For something to be "destroyable" it's going to have to be targetable. If objects are targetable, then F8 is going to really SUCK.
Wow...I hadn't considered this ramification of the really bad idea of destroying walls. If this screws up my targetting, I will become Wall Hunter in every zone I am just so I can kite in peace.

How much ya wanna bet that *every* destroyable wall has like five mobs in that room and they're all programmed to jump whatever kills the wall.

Aryse Andenter
01-04-2006, 09:04 PM
Originally posted by Eyez+Jan 4 2006, 06:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Eyez @ Jan 4 2006, 06:51 PM)</td></tr><tr><td id='QUOTE'> Originally posted by Xislaben+Jan 3 2006, 10:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Xislaben @ Jan 3 2006, 10:13 PM)</td></tr><tr><td id='QUOTE'> as well as a special in-game item, a Warhorse mount, for players to enjoy [/b]
Hope it's better than the horrid Robo Boar ... [/b]
They are still sorta mentioning the future possibility of being able to upgrade the robo boar...


http://eqforums.station.sony.com/eq/board/...message.id=9295 (http://eqforums.station.sony.com/eq/board/message?board.id=Trade&message.id=9295)

<!--QuoteBegin-Dev-Ngreth@
Rashere actually proposed the idea of Mechanoboar upgrades, and it will be something I will be considering for an expansion, just not sure which one [/quote]

<!--QuoteBegin-Dev-Ngreth
Well... the thoughts were to add an "augment" or a device that can be given to anyone, but only made by tinkers.

This was just general thoughts, and not details.

And I had not plans past upgrading it to the various store bought levels, and not the drop only/AA only levels.[/quote]

I'll keep my fingers crossed but won't hold my breath. But my gnome loves her robo boar.. I'll have to see if I want to wait the extra days to get the retail boxed or not. Looks like the boxed version is also going to cost $3 (USD) more than pre-ordering for digital download too.

Drazzminius
01-04-2006, 09:17 PM
Originally posted by Mystiqat@Jan 4 2006, 10:37 AM
For something to be "destroyable" it's going to have to be targetable. If objects are targetable, then F8 is going to really SUCK.
Actually, they already have "destroyable" objects in the game. They just happen to be restricted to the tutorial right now. The spider nests, barrels and bone piles are all destroyable now and they just re-pop after a certain time period. I imagine it will be much the same with the new expansion. So what if you run through the orc camps in Faydark and destroy all their tents. It'll just be a few minutes and they'll be back, IMHO. Personally, I think it's a decent way to add some more realistic content and possibly uncover some hidden goodies.

Xislaben
01-04-2006, 09:22 PM
Originally posted by Dranul+Jan 4 2006, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Dranul @ Jan 4 2006, 08:52 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Mystiqat@Jan 4 2006, 06:37 PM
For something to be "destroyable" it's going to have to be targetable. If objects are targetable, then F8 is going to really SUCK.
Wow...I hadn't considered this ramification of the really bad idea of destroying walls. If this screws up my targetting, I will become Wall Hunter in every zone I am just so I can kite in peace.

How much ya wanna bet that *every* destroyable wall has like five mobs in that room and they're all programmed to jump whatever kills the wall. [/b][/quote]
Imagine if an ae kills said wall, and mobs are agro chained to it.

Rijak
01-04-2006, 09:37 PM
Originally posted by GnekroeGnomicon@Jan 4 2006, 03:48 PM
*edit* just for clarity, I don't think they should give out a 100k mount, but rather give us a mount that we can actually do something with. Ie. If you get the free mount on your character you can then purchase and/or quest for a better mount.
how about a flying carpet? that would be cool B)

daephyx
01-05-2006, 06:56 AM
If you are going to the trouble of making an expansion, why not be ambitious and creative? Buff filters and bank slots? I don't buy the 'I already have enough to catch up on' argument; I would much rather have a plethora of content that I can look forward to than a few new instances to get sick of after a month. I'm not even to Qvic yet, but I'd love to see another expansion on the scale of GoD. The lore was cool and the progression involved you in it.

Rijak
01-05-2006, 02:16 PM
Originally posted by daephyx@Jan 5 2006, 01:56 AM
If you are going to the trouble of making an expansion, why not be ambitious and creative? Buff filters and bank slots? I don't buy the 'I already have enough to catch up on' argument; I would much rather have a plethora of content that I can look forward to than a few new instances to get sick of after a month. I'm not even to Qvic yet, but I'd love to see another expansion on the scale of GoD. The lore was cool and the progression involved you in it.
my guess is that a raiding progression expansion would be the next one of you follow the "god's returning" storyline

doesn't DoDH have a good bit of progression that no one has even completely uncovered yet?

Sinnlei
01-05-2006, 04:35 PM
Seems like every 3-4 months is the formula for a new expansion. I guess most people will buy it for the bank slots and buff blocker alone whther the like the expansion or not.
As far as the warhorse, I woulnd't mind having 1 for my Necro as I havent been able to afford a mount just yet. My main SK has his unholy steed AA horse which I love. Be nice if they added an AA mount for Necs, although Im pretty sure they never will ( guess Im just to cheap LOL). Id say I'll end up buying the 10k mount in the next 2-3 days anyway though.
Zone wise PoR seems to be about the same size as DoD was. Now if the zones don't look as shitty as the ones from LoY.... I have seen a few screenshots of a few of the new zones and I must say they do look really good. Especially Felwithe.
I guess we'll all see soon enough.

Mystiqat
01-05-2006, 07:54 PM
Originally posted by Sinnlei@Jan 5 2006, 08:35 AM
Seems like every 3-4 months is the formula for a new expansion.
Every Feb + Sep for years now

Xislaben
01-05-2006, 07:55 PM
Originally posted by Rijak@Jan 5 2006, 02:16 PM
doesn't DoDH have a good bit of progression that no one has even completely uncovered yet?
The end boss of DoDh just got killed fir the first time the other day, so there's no untouched raid content, except for some relatively gimpy ones perhaps, like the silly mycanoid king that ae gfluxes and dispells you off his platform.

There may be also some group missions nobody's done yet because the rewards to those who can do them are not really worht the risk, but who knows, maybe they've all been beaten.

That being said, there is much content that much of the player base as a whole has not touched, but the raiders have beaten much of it already, with some guilds being farther along than others. Many CoA+ guilds are already in tier 1/2 of demiplane of blood.

Aryse Andenter
01-05-2006, 08:08 PM
Originally posted by Xislaben+Jan 5 2006, 07:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Xislaben @ Jan 5 2006, 07:55 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Rijak@Jan 5 2006, 02:16 PM
doesn't DoDH have a good bit of progression that no one has even completely uncovered yet?
The end boss of DoDh just got killed fir the first time the other day, so there's no untouched raid content, except for some relatively gimpy ones perhaps, like the silly mycanoid king that ae gfluxes and dispells you off his platform.
[/b][/quote]
Tryal is wearing the robe that drops there from the one time we did that retarded raid. Stupid shrooms.

Fayed
01-06-2006, 01:51 AM
Especially Felwithe.

Its freeport. They revamped a port city in a world with out ships. Would love to see any other city revamped, Ak'Anon would rock ( GNOME POWER).

Jebasiz
01-06-2006, 05:22 PM
Cabilis plsthx.

It'll probably be Freeport, Qeynos and umm Erudin.

So..it's pretty much understood no new AA or did they just not cite them?