Necro pet nerf? [Archive] - Necrotalk.com

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Feklar
06-13-2006, 03:42 PM
WTF LOL this is from todays patch Notice npc's with no legs will kick anymore if our pets didnt suk enough?

*** NPCs ***

- Updated the character models for many NPCs throughout the world. This includes changing Illusion: Werewolf to use the new werewolf model.
- The corpse summoners in the guild lobby are no longer fooled by shrouding down to lower levels before handing in a soul stone.
- Creatures without legs have lost the ability to kick.
- The treants in Theater of Blood that have been shedding hooves and horse meat will no longer do so.
- Lowered the hit points and increased the respawn time of the door that leads from Devastation into Stronghold of Rage to make access to Stronghold of Rage easier.
- The angry and hurt Faydedar that Dolgin helps people bait no longer has any viable meat on him.
-Terrorantula's children should no longer warp across the desert.
- Summoning a horse should no longer upset nearby NPCs.

Xislaben
06-13-2006, 07:00 PM
They nerfed npc's on a case-by-case basis. We'll have to see once the servers are up if our pets got nerfed or not.

If they now don't kick (the spectres) they may do another form of attack. If they do neither, then we got at least 2 nerfs in 1 patch...

Feklar
06-13-2006, 07:18 PM
whats the other nerf?

Xislaben
06-13-2006, 07:23 PM
Tier 1 and 2 OOW robes.

Feklar
06-13-2006, 07:28 PM
Do devs come to this site and see the unhappyness of thir customers ? Im jus curious

Nelran
06-13-2006, 07:37 PM
Originally posted by Feklar@Jun 13 2006, 02:28 PM
Do devs come to this site and see the unhappyness of thir customers ? Im jus curious
No, our class corraspondant forwards on our complaints of being raped left and right, yet we somehow still manage to function. We're working as intended then.

Then the people who's mains are other classes come here and see that we're still a viable class and they go whine in the Vet forums for another nerf for us.

Kytheria eventually locks the nerf thread after the prerequisite 18 pages of everyone else agreeing that XXX class needs a nerf.

Jebasiz
07-11-2006, 06:33 PM
was kick removed and replaced by something else?

Xislaben
07-11-2006, 08:45 PM
Originally posted by Jebasiz@Jul 11 2006, 06:33 PM
was kick removed and replaced by something else?

[Sat Jun 24 00:06:34 2006] Joneker kicks Arch Magus Vangl for 33 points of damage.
[Sat Jun 24 00:08:43 2006] Joneker says 'Waiting for your order to attack, Master.

pet dmg
Slice: 32299
Bash: 918
Kick: 583

Jebasiz
07-12-2006, 01:33 PM
Blah, I was hoping they didn't (I just never have pets hit on to check). We coulda used that to leverage new pet models!

Xelgadis
07-12-2006, 06:25 PM
Originally posted by Jebasiz@Jul 12 2006, 08:33 AM
Blah, I was hoping they didn't (I just never have pets hit on to check). We coulda used that to leverage new pet models!
And it likely would have been taken in the same fashion as previous justifications for new pet models- ignored.

Jebasiz
07-12-2006, 06:54 PM
stop being so optimistic!

Nelran
07-12-2006, 07:18 PM
Originally posted by Jebasiz@Jul 12 2006, 01:54 PM
stop being so optimistic!
Yes, true optimism would be giving us new models.

Undead snakes. They don't kick, quad, or proc a lifetap. They are unable to stun, and have a one point venom DD that procs once per summoning, with no resist modifier. 2000 Mana to cast, consumes snake scale, bone chip, and blue diamond dust as reagents.

Jebasiz
07-13-2006, 02:44 AM
I miss flying kicks from pets.