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Spiller
02-27-2007, 09:08 PM
Due to low server population and being unable to make a real group. Any missions
in katta for orum or faction that i can at least start a kite group? Looking for stuff that doesnt summon and has a little room for kitting? and doesnt require alot of faction to get?

shetra
02-28-2007, 10:02 AM
Need at least 3 to get group missions and they are the only ones that give Orux.

Velicindar
02-28-2007, 04:14 PM
Depending on how camped up it is I would recommend doing Herb Retreaval and Shissar Slaying.

They can be done at the same time as the herbs drop from the shissar and there is a good amount of kite space around the green house in Katta where you will find those shissar.

These are solo mission (note that solo missions only give faction) You will need to either do group missions for Orux or buy it from the bazaar.

Lashden
02-28-2007, 08:13 PM
Well if you want to try soloing a mission for orum try Coral Diving. No mobs to kill for the task, and you will probably die (alot) on the first try or two but it's definately doable...

You basically have to make your way down to the bottom of the Kedge's habitat and loot some chest type mobs (called Fire Coral which you must /open first). The kedge and puddles of water all see-invis and hit pretty hard. As an added bonus you can't loot the coral if you have agro (like any chest I believe).

It's given by someone on the ground floor of the pyramid in Katta (don't remember the name though).

As far as faction/xp I would do Herb Retrieval and Shissar Slayer simultaneously as suggested.

Also, for herb retrieval; pick up all the herbs you come across even if you already have it. You can come back later after you start the task again and just drop the herb on the ground and pick it up to get loot credit...
I normally get both missions, kite the 20 needed for shissar slayer, levant and do both hail/turn-ins and chain the herb retrieval missions if i have enough herbs to do so then start over.

-- Lash

Spiller
03-05-2007, 03:48 PM
OK ive done the solo tasks about 20 times and faction aint moving much.
The coral diving one I dont really wana do casue I dont box, so I can't keep rezzing. There has goto be a mission(notice i said mission) that is kiteable that I can get 3 to 6 kite classes for and do(ex. 69.1). Or is eveone going to be hush hush about the mission till it gets farmed down to 25?

winchester20
03-05-2007, 04:52 PM
If your server has a low population, hopefully you won't have a lot of trouble with missions getting farmed down to nothing (this whole "anti-farming" code is stupid the way it is implemented). But as far as which ones to do, I myself have only done the ones that Velic mentioned. Alla's has gotten quite a few submissions about quests though. Try doing a search on there for just the TBS expansion. Find ones you think might be kitable and then come here and ask about those specific ones. Might have better luck finding what you're looking for.

Sarnath Creed
03-05-2007, 05:02 PM
Fate of the Combine can be kited 100% solo. I have done it a few times. People seem to be noticing that on Quel, mission is only like 25 orux now. That makes 8 missions only 25 orux. It sucks. There are botters and farmers and MQ'ers doing nothing but running the missions over and over and selling the orux. Its killing the expansion on the server =\

Winmancer
03-05-2007, 05:18 PM
OK ive done the solo tasks about 20 times and faction aint moving much.


Does that mean you are still at apprehensive? I am on Stromm, but I did 10 Library Heist quests to get to Indifferent and another 10 to get to Amiable. It appears to be another story to get to Kindly though. Have done about 20 solo quests (Library, Serpent Slayer and Herb Retrieval) and still Amiable.

boonees
03-06-2007, 08:39 AM
Coral mission is probably the fastest and easiest mission to do, use a little discretion ie when you run in check what mobs are there in each room, if they are see invis do a runner to next corridor, fd, rinse and repeat.

When down near the 6 underwater rooms swim into each slowly, there is a chance you can swim in with no agro, also agro range is small so a good chance of looting just about under there noses.

Ps take heal pots to speed it up.

Fate of the combine is also fairly easy, still have to kill a number of mobs to spawn emp tho, but a lot you can just bypass.
Oh yeah, i do cheat in this mission, i take my shammy with me :P

Xislaben
03-06-2007, 06:21 PM
Originally posted by Winmancer@Mar 5 2007, 05:18 PM
OK ive done the solo tasks about 20 times and faction aint moving much.


Does that mean you are still at apprehensive? I am on Stromm, but I did 10 Library Heist quests to get to Indifferent and another 10 to get to Amiable. It appears to be another story to get to Kindly though. Have done about 20 solo quests (Library, Serpent Slayer and Herb Retrieval) and still Amiable.
You're not doing anything wrong, not all faction levels are equal in range.

These numbers are not 100% accurate for all faction levels, but they give you a good relative measurement:

Below -801, scowls at you, ready to attack
-800 to -501, views you threateningly
-500 to -101, scowls at you dubiously
-100 to -1, is apprehensive
0 to 99, is indifferent
100 to 499, is amiable
500 to 699, kindly considers you
700 to 1099, views you warmly
1100 and up, you are an ally

apprehensive - 100 to indifferent
indifferent - 100 to amiable
amiable - 400 to kindly
kindly - 200 to warmly
warmly - 400 to ally

So you need about 4x the faction to pass through amiable as you did for apprehensive or indifferent.

Adalric
03-07-2007, 08:23 PM
Going from amiable to kindly took me a loooong time. I did four Evidence of Unity missions to go from app to indiff; more than that to reach amiable and nearly 20 more along with several herb retrieval and serpent slayer quests to reach kindly. Still at kindly but if faction is relative to Xis' post, as amiable to kindly certainly were, I should be halfway to warmly. We'll see 8)

Winmancer
03-07-2007, 10:56 PM
Finally made it Kindly. Woot. Took pretty much exactly 4 times the missions it took to go from Ind to Amiable. With that logic Warmly is just around the corner. Ally is going to be another pain though lol.

Sivas
03-20-2007, 07:22 PM
The faction seems to be closely related to how many Orux you've earned. Here's a handy chart that was pretty accurate for me (though I sometimes hit the faction levels sooner, probalby due to solo tasks I did):

From EQboards....

ORUX EARNED < == > FACTION
0 - 199 --> Apprehensive
200 - 399 --> Indifferent
400 - 1099 --> Amiable
1100 - 1699 --> Kindly
1700 - 2399 --> Warmly
2400 + --> Ally

victorb
03-29-2007, 08:18 AM
I have a question on the following missions:
Knowledge for Power (http://everquest.allakhazam.com/db/quest.html?quest=4051)
The Great Invasion (http://everquest.allakhazam.com/db/quest.html?quest=4130)
Stone Tongue of Ateleka (http://everquest.allakhazam.com/db/quest.html?quest=4093)

Can we solo these missions?
Any mob in the missions is immune to snare or summon?

Winmancer
03-29-2007, 04:09 PM
The only one of those that I have done is the Great Invasion. I seriously doubt it could be soloed by a necro without a lot of deaths. I don't think anything summons (not sure about the priests), but with all the roamers and adds that you would have to deal with I just don't see this as doable.

Xelgadis
03-29-2007, 07:23 PM
Stone Tongue of Ateleka... The way that mission is designed, good luck soloing it. Each time you open a chest, the next "monstrosity" that spawns shortly thereafter gains a new ability. When I did this mission, it didn't take very many chests before the mob was hitting 3500 max + flurry. Eventually got to the point MR was jacked so high we couldn't slow it, luckily we got the 4th piece on the next chest.

In any case, soloing that mission is theoretically possible, if you get damn lucky and get all 4 pieces early on, but there's a lot of luck working there to make that happen.

victorb
03-30-2007, 04:27 AM
thank you for your information.

I'm not a well geared nec, so I can't tank that much. Regarding Stone Tongue of Ateleka
My question is:
Will "monstrosity" spawn immediately when I open the chest? or I will have time to run out of its aggro range? or I can avoid his enrage by clicking CoS?
Or I must get some hits from it?

Xelgadis
03-30-2007, 01:06 PM
The room is at the top of the pyramid, so it's not huge to begin with. You have about 10 seconds after opening a chest before the next one spawns. Honestly I never checked to see if it auto-agros upon spawning or if it has a traditional radius (since I just tanked them straight up with "Sword 'n Board™"). Also don't recall if they summon or not, I did this mission during the first week of TBS, so it's been a while, I simply walked them to the corner while the monk/zerker push took care of the rest at the time.

victorb
04-02-2007, 04:36 AM
Tried Stone Tongue of Ateleka, but not solo.
I do it with a pal who root for me, and we failed as we didn't aware we have to loot the chest after we hand-in stone key, when we aware it, that's only 3 chests left in room.
From my point of view, it doesn't worth to solo compare with "Fate of the Combine" even it worth 25orux only
- hard to start as you start in a room, with limit area
- monstrosity hits hard and got huge amount of hp and camp corpse as it won't move back to his spawn point

I think I can do at least 3 times of Fate of the Combine as I use the time for Tried Stone Tongue of Ateleka

victorb
04-03-2007, 04:06 AM
can I know what's the minimum lv to get "Shissar Slaying" task?

scrat
04-03-2007, 09:00 AM
Victorb- I just started doing TBS yesterday at 72 & I got both the slayer & herb tasks. I don't know what the minimum is, alla's has the tasks as 75.

Nekrax
04-09-2007, 05:02 AM
I get them fine at 71

neferakhen
04-09-2007, 05:47 AM
Well, last time I did The Great Invasion a BST and me were waiting for the rest of the group to zone in but we got tired of waiting. So we started training the Efreetis with Shissars. By the time the group got there we had rotted one of the priests. It's a matter of patience, but it's not worth it. We finished the mission with 2 necros training the efreetis and the rest rotting the Priests since they don't summon and are permarooted. This was a couple of patches ago, so no idea how it has changed.

victorb
04-10-2007, 03:41 AM
thanks for your information

Rorthoz
05-16-2007, 07:23 PM
I got the slayer and herb task at 70

iimdeadgirl
06-19-2007, 03:35 AM
I have seen posts that Coral Diving and Fate of the Combine are soloable. I have had some people in my guild gimp me in these missions so I can try and solo them but they all end the same with a few deaths and a failed attempt. Anyone have some tips on these? The more detailed the better for me :)

Thanks

iimdeadgirl 72 Necro on Saryrn

Astroshak
06-19-2007, 12:17 PM
Coral Diving, I never considered that one soloable (what with the need to kill shissar - pretty sure some of them summon).

Fate of the Combine, that one is soloable, though the first kills on a floor will be root rot, unless you can take a round or two of their melee as you turn around in a corridor.

Kuursed
06-19-2007, 12:35 PM
From my limited experience in Fate, you have to kill 10 mobs to spawn the Emperor in the basement. I haven't refined my technique, but here is what has worked for me the past few times. Hail the sphinx then walk down the ramp to the first room. I root/rot the two roamers who path thru that room. None of the efreeti are within social aggro range it seems. Then I stay on the center tile line and run thru the rest of the downward ramps and feign off any aggro (sometimes you aggro an efreeti in the smaller rooms).

This next flat level I consider the 1st floor (zone out is on that floor). I watch pathing and work myself to the ramp to the basement, then work backwards killing two efreeti. Just works easier for me as I have the entirety of the downward ramp to the basement to root/rot the mobs without worrying about a pather behind me.

Now my kills are up to four and I hit invis and go down into the basement. So far I haven't had any named photoplasm, so nothing has seen thru invis if you stay in the corridors. I work my way to the approx midpoint of the southern corridor, and root/rot the furthest photoplasm (none spawn deeper). Then I work my way killing the other three easy photoplasms. I skip the nothernmost photoplasm as that usually brings a glowing scarab and I typically die.

That brings my kill count to 8. I then go back to where I killed the first photo, and head a little deeper to the center room. There are 4 mobs in here, the SW mob being a scarab that is a single pull, I kill him then pull the zombie in the NW of the room. That brings my kill count to ten and the Emperor is spawned.

I go back to the first room near the ramp of the basement and snare the Emperor. No mobs in the rooms will assist him. FYI, he seems to move VERY fast, so try to snare from max range in case he resists. I bring him out and root/rot him. Looks like about 100k hp before he despawns and moves to a different room. I continue that until I knock him down to 20%. Each of his spawn points is viewable from the doorway, so no need to clear the rooms.

Viola... 25 orum each for you and 5 friends. Of the 3 times I have run this, I've been working my way down to an hour a run.

Hope this helps.
Kuursed
http://eq.magelo.com/profile/1305577

Lashden
06-19-2007, 04:07 PM
Coral Diving, I never considered that one soloable (what with the need to kill shissar - pretty sure some of them summon).

Fate of the Combine, that one is soloable, though the first kills on a floor will be root rot, unless you can take a round or two of their melee as you turn around in a corridor.

Coral Diving used to be soloable. In fact I did it several times when TBS had only been out a few weeks. The kill 20 kedge part was added sometime later.

There is one more if you've done missions 1-5 already, a monk in my guild was showing it to me. I have 5 done so I can zone in but I can't get the mission myself yet :mad: (still missing a mission in there somewhere), so I'm not sure what the name of it is. Basically you have to zone in, run over to where the shissar are using a teleporter, fd, and stand up just as one uses it to get the update. The only problem is that there's a chance that instead of an update 5 more will pop. That and the trash there hit for 3k :) .

gazen
06-20-2007, 01:06 PM
knowledge for power, think thats hide and seek, if u can get people to sit out afk or whatever can be solo'ed, the first few pulls when require u 2 use your life taps and have heal pots handy tho, after that its pretty smooth

FromTheDarkerSide
08-29-2007, 01:32 AM
I love this mission..Prolly because I have access to 2 necros, and I can finish in close to 30 minutes, without much complication (zero death).

I gathered the info to attempt the mission from reading the post from KUURSED, however, I have found my own favorite way, as most people do.

There is no need to go to the basement and the "return" to the next level..Thats just a waste of time, IF you are trying to compete it in as little time as possible.

*Top floor (zone in)*

I zone in and obviously hail the sphinx (I say obviously, because leave it only to me to forget to do it once or twice, trying to hurry...HOWEVER, if ya forget, you can always levant after completing the rest of mission and hail the sphinx).

*Down ramp to next lower lvl*

I stand right at bottom of ramp and darkness the first roamer I see, run up a section of ramp and root rot (again I use 2 necros, but have soloed it as well).

I then Kill the 2nd roamer the same way, from the same location.

-NOTE-
These first 2 kills always seem to me to be the ones that cast TASH, so make sure you always have yer' abundent supply of antidote 1.

I then shrink up and run the same way suggested by KUURSED to the next ramp...( I haven't gotten aggro once since I started using shrink, but that's just a form of a few minutes of saved time, not having to FD).

*Reached Ramp to next lowest lvl*

Again, I pull both roamers and kill the same.

When you reach the last loooong hallway towards the next ramp, there are 2 more roamers that use the same hallway....Kill them easily, there is plenty of room by now.

SO, there are now 6 kills and ready for the basement.


*Basement / Named Room*

This is the floor you can invis. without issue in the halls.

Invis before you get to the bottom of the ramp so you can get into the best position to pull the bug at the bottom and kill.

Pull the roaming cube that you can see from the bottom of the ramp, taking care you tag it before it enters the undead room.

There are 2 more cubes that touch the hall that you are in once you move from the ramp. Kill them in order of timing...

There right around the corner, there is a short hall with another roaming cube, however, there is also a bug that you'll have to deal with. I usually use the FD split. If ya kill the bug as well. most likely you have spawned the Named Emperor.

The Emp. Is vey easy, very low resists ( I have done mission at least 20 times and had 1 snare resist).

As mentioned, He will despawn at 80%, 60%, 40%, each time popping up in a different room. Once he repops after the 3rd and final time, there will be another roaming cube to kill because it roams near the last spawn room.

Emperor to 20%..>WIN





*Things To Mention*

-The plasma cubes are undead, if you use other toons that tank and you want to break out yer' slow undead.

-some of the efreeti's Tash as mentioned, as well as debuff, so buff accordingly if you choose.

-If you are simple like me..And get easily turned around because all the hallways kinda look the same, and don't want to waste time running in circles...I added a distinct colored line for each floor ramp to ramp so I can easily map run my way around.

-If ya do solo it and run out of friends to collect the orum, don't waste the open /taskadds..Ask people who are factioning' in katta....It will most likely pay off when they favor you in return some day.

victorb
08-29-2007, 10:11 AM
I think you mean fate of combine, but not knowledge of power

Larsal
02-05-2008, 04:49 PM
There right around the corner, there is a short hall with another roaming cube, however, there is also a bug that you'll have to deal with. I usually use the FD split. If ya kill the bug as well. most likely you have spawned the Named Emperor.

No need to to this part. Just kill the last cube at this point. And then Emp will spawn.

Once he repops after the 3rd and final time, there will be another roaming cube to kill because it roams near the last spawn room.

Just kill this one first


Thank you guys for posting this great strat :-)