View Full Version : 4-5AA per hour?
Evillil
04-06-2007, 08:37 PM
Ok, so I read posts here and on EQlive about people being able to solo 4-5AA an hour no problem without lesson, even bards, and I figure as a necro I should be able to do a lot better than a bard, but at best I can push out 3AA an hour, if I'm lucky with some nice crit ticks and a few good GoRM procs.
I'm not well geared, lvl 75, about 8k hp/mana with about 600AA all spent on dps and survival pretty much. The only DPS AAs I don't have maxed are pet flurries, heh, so I figure I'm cranking out pretty much all the DPS I can. I have epic 1.5 for more dot crits, pretty much all spells except for the new TBS ones, but no real clickies.
The reason I ask is because of tried most of the normal spots and always end up back in direwind because of the chance for spell drops I can sell for cash and the xp seems about the same whereever I go. I've done Icefall spiders, mammoths, bears, whatever moves, they all seem to have the same amount of hps for about 1-2% less xp per kill. I went over and tried the snakes in Katta at the greenhouse for awhile, and even keeping the entire greenhouse clear before repops started (when I could ever find it uncamped) I was still only getting about the same 2-3AA per hour, maybe a little more with the quests running at the same time, but then there's the hassle of running around back and forth for the turnins.
Thing is, whenever I bring in a kiting partner just to help them out on my spot in direwind, they always say how great the xp is and never want to leave. Which if there's a ton of people out there getting double what I'm getting, I must be missing something. Only spot I haven't tried really is Vergalid. Camped the crap at the entrance for about 8 hours and never got my key, so I said screw it and went back to my roots in direwind.
Wow, that turned out a helluva lot more longwinded than I thought it would. Anyways, just curious if there's something I'm doing wrong, feel free to PM me if needed since we've got our resident lurker wizzy spy running around these days trying to stir up trouble.
Thanks!
Zandramadass
04-06-2007, 08:52 PM
With the changes to the way you earn AA's your not likely to see 4-5 or more AA per hour w/o lesson running anymore. The changes made it so you gain the same amount of exp as if you were lvl 70 and the amount of exp is based more on the con (lvl difference) of the mobs your fighting.
Comparing your current lvl and camps to say a lvl 70 fighting in the 69.1 which was where many nec's farmed a ton of AA (those that didnt do PoFire anyway heh). At 70 they were fighting mobs that were lvl 73 on avg. At 75 you have to fight mobs that are 78 in lvl to get close to what you would have earned at 70 and the mobs in that lvl range usually have a ton more hp so takes more mana and time to kill which makes it that much harder for you to keep the speed at which you gain AA anywhere near where it used to be at 70.
Winmancer
04-06-2007, 08:56 PM
I am probably pretty close to you gear wise. Little over 8k unbuffed hp, 10.3k mana and 830ish AAs. I can can do just about 4 aa per hour without Lotd killing either the spiders or wolves in icefall. Any grouping will lower that, but whoever the groupee is will love the exp. I assume that some of the end-game types do a fair bit better, but everything I have read (even in here) says about an AA per 15 mins is doing pretty good.
Evillil
04-07-2007, 12:05 AM
Well, that's a bummer. I was hoping for maybe some super secret camp that I wasn't privy to the information for before, haha. But yeah, I think the AAxp changes hurt. I was on an extended vacation while 69.1s were all the rage, and never got flagged for fire back when PoP was hot.
Hmmm, I never really messed around with the wolves in Icefall too much, only when they got in my way, heh. I can get an AA in about 20-25 minutes in direwind, and like you say, only group when I'm bored, or someone begs to let them come get PLed. Once the word got out in guild that it was good exp, I had to beat them off with a stick and keep /afk up all the time so the moochers wouldn't line up around the block, haha.
I'd kill for an AA every 15 minutes, but just the massive number of hps on mobs these days seem to make that pretty much a no go, at least for me with my current gear anyway.
Thanks for the responses though, if anyone's got any more, I'd love to hear em :)
winchester20
04-07-2007, 01:43 AM
I'm 70 right now, have been for some time, and I expect I'm gonna stay there for a while, specifically for the reasons you have stated. 69.1 is my bread and butter, and from all I've heard, Vergalid is the only spot that approaches that for higher levels. But like you said, you have to kill level 78 type mobs to get the same amount of XP you got at 70 in the Hive. I've got necro friends who keep screaming at me to stop with the AAs, but I got my sweet spot, and lovin it. Until I get all the AAs that I want, why should I level? The reworked AA xp mechanism doesn't lend itself to leveling up like it used to. Sure, the new spells would be cool, but they are frickin mana hogs, and with only 7300 mana, my efficiency would go out the window, wouldn't it?
scrat
04-07-2007, 03:43 AM
I know what you mean. I ground out 300 aa at level 67; another 200 at 70. I paused just long enough at 73 to get some TBS essentials, and I noticed the hit even then.
I'll ding 74 the next time I log in and I'm already regretting not finishing out another houndred or two while I was still 70. Stuff like defensives & survivability paths that absorb a big number of points but have such little gain overall and are an absolute bore to grind out.
The levels were calling me though, and so is TBS praetorian gear. So I'll finish the run to 75 and cry in my beer as I see my aa rate decrease to 2-3 per hour.
Ulterior Motives
04-07-2007, 10:49 PM
For the last week and a half, I've been in Jewel of Atiiki solo (non-instanced zone off of Katta Castrum), killing Efreetis, working on my zombie pet illusion item. I play about two or three hours per day, and if you really push you can see four AA, maybe four and a half, per hour. If you don't get Tashed, screwing up OOC regen. Gain is about 13% of an AA per kill, on the dark blue efreetis, maybe 14-15% per on the white-con ones. While farming AA...loot up on the Platinum Efreeti Armor, you need a full suit to complete the quest cycle.
Ewasx
04-08-2007, 03:01 AM
Originally posted by Ulterior Motives@Apr 7 2007, 09:49 PM
If you don't get Tashed, screwing up OOC regen.
If tash is your only problem, Distillate of Antidote I cures tash. really cheep to make or have made.
Evillil
04-08-2007, 04:15 AM
I guess I'll wander over and try the Jewel of Atiiki then. Any particular spot I should aim for in there or just kill anything that moves? I thought about heading over there, but after it taking me a half an hour just to find a way to get to the greenhouse from the port in at Katta, I got sick of trying to get around in that zone, haha.
Thanks for the heads up on the Distillate of Antidote by the way Ewasx, that'll definitely come in handy big time.
Thanks for the tips all.
winchester20
04-08-2007, 08:48 PM
Those pots are sweet and cheap, but I've wondered if there is a clicky that we can get to cure tash. I usually have my ranger with me and so I don't really bother getting any pots, but it would be nice to have an item available in inventory for the times I'm alone.
Evillil
04-09-2007, 12:54 AM
Stumbled on this (http://www.necrotalk.com/index.php?showtopic=7143&hl=cure+tash) thread from about 6 months ago discussing clickies. Looks like there's not too many options outside of a set of arms from VT.
winchester20
04-09-2007, 06:41 AM
Thanks Evil. That thread had some good info in it. I especially liked Mellifleur's trick for getting rid of Malo. With today's OOC, Tash and Malo suck as they never sucked before.
scrat
04-24-2007, 10:53 PM
Here is a summary of two login sessions today, both around 50-55 minutes each. My first session included LoTD, the second did not.
[Tue Apr 24 06:38:11 2007] You have gained an ability point! You now have 1 ability point.
[Tue Apr 24 06:43:16 2007] You have gained an ability point! You now have 2 ability points.
[Tue Apr 24 06:48:47 2007] You have gained an ability point! You now have 3 ability points.
[Tue Apr 24 06:59:28 2007] You have gained an ability point! You now have 4 ability points.
[Tue Apr 24 07:05:23 2007] You have gained an ability point! You now have 5 ability points.
[Tue Apr 24 07:22:39 2007] You have gained an ability point! You now have 1 ability point.
[Tue Apr 24 15:41:12 2007] You have gained an ability point! You now have 2 ability points.
[Tue Apr 24 15:59:32 2007] You have gained an ability point! You now have 3 ability points.
[Tue Apr 24 16:15:02 2007] You have gained an ability point! You now have 4 ability points.
[Tue Apr 24 16:32:24 2007] You have gained an ability point! You now have 5 ability points.
The total kills were 44. This is in Icefall divided b/t spiders this morning, and elder dire wolves this afternoon. I consider this pretty good xp, though it would be nice if mob density were slightly increased to eliminate waits for spawns.
If this gets out, for the record I had 5 wizards in my group PL'ing me doing instants while I was FD.
Evillil
04-29-2007, 06:37 AM
If this gets out, for the record I had 5 wizards in my group PL'ing me doing instants while I was FD.
Yeah, I always get 5 wizzies to go with me so I can just FD my necro, haha, that's just a given.
But yeah, I'm going to definitely have to try it around there. I've hit up the spiders from time to time, but they're usually overcamped. I haven't tried the wolves yet, not sure where exactly a good concentration of them is at, though I haven't looked. I'll give it a go next time I'm on.
Thanks
Winmancer
05-01-2007, 04:39 PM
The wolves are concentrated up near Valde zone in. Decent mob density and about the same hp as the spiders. They are almost never camped. Pretty good alternative camp to the spiders.
Mellifleur
05-02-2007, 07:39 AM
Thanks Evil. That thread had some good info in it. I especially liked Mellifleur's trick for getting rid of Malo. With today's OOC, Tash and Malo suck as they never sucked before.
That trick still works for me man....
I use J Boots to put in my first slot , cast all my buffs , then click off the icon since I have run 5.....sometimes I'll even put resist disease and resist cold up before the rest off my buffs, then take all 3 off...
that leaves 3 open slots for malo to land in , and use the low level annul to strip the malo.
still works to this day for me.
Ellecries
05-16-2007, 03:44 PM
That trick still works for me man....
I use J Boots to put in my first slot , cast all my buffs , then click off the icon since I have run 5.....sometimes I'll even put resist disease and resist cold up before the rest off my buffs, then take all 3 off...
that leaves 3 open slots for malo to land in , and use the low level annul to strip the malo.
still works to this day for me.
HA! Great idea, thanks!
Zarseem
06-30-2007, 02:06 AM
That trick still works for me man....
I use J Boots to put in my first slot , cast all my buffs , then click off the icon since I have run 5.....sometimes I'll even put resist disease and resist cold up before the rest off my buffs, then take all 3 off...
that leaves 3 open slots for malo to land in , and use the low level annul to strip the malo.
still works to this day for me.
Just out of curiousity, is this the same Mellifleur from Druzzil Ro?
Jebasiz
06-30-2007, 06:53 AM
Try Atiiki, Genies. You'll be burning glyphs out of lack of anything to purchase with AA in 2 months.
embrin
09-17-2007, 03:38 PM
antidote 6 cures tash
Osimillarion
09-17-2007, 06:31 PM
antidote 6 cures tash
Antidote I does also...
winchester20
09-18-2007, 12:28 AM
Actually I believe the lowest version of cure poison will take care of tash. As far as I know, Tash is only 1 poison counter, unless you're in some raid encounter with a nasty named. Lowest cure poison potion will take care of that.
I can do 5-6 aa easy in an hour in Atiki without burn... 6 aa in one lesson burn isnt uncommon. Depends partially on gaters, if i dont take the time to kite them back.
I normally have 2-3 mobs being kited at a time, and I have pet on one, cast 1 less dot on the first one since pet is on it, use epic clicky on the 2nd one, and also use PoR easy robe, clicky on another every mana bar.
I have 10k mana, and 1 mana bar usually = 5-6 kills. I just recently got GoM and GoRM so this may go up.
I maxed crit AA's right away and have full TBS ally gear + a few anguish focii.
Spell lineup (remember this is pre-GoM/GoRM, so havnt planned that out yet)
1) Coruscating Darkness rk II
2) Severans Rot rk II
3) Chaos Plague lvl 66
4) Pyre of the Fallen rk II
5) Pyre of Mori lvl 69
6) Kedgefish Venom rk II
7) Corath Venom 69
8) Vakk'dra's Sickly Mist rk II
9) Otherside rk II
if I just do 1 mob and have my pet on it the whole time, 1-6 will kill it,but I usually cast 1-7 in that case so it dies fastish, and doesnt have as much tiem to gate. No pet on it when kiting more = 1-8. I use no buffs except Otherside, so I keep it up for when im dispelled on the run so I can keep regen going.
Specialized Alteration, but since I dont raid on this toon anymore thinking of changing it to Conjuration for the little added boost. I would like to get up to 6-7 mobs straight on one bar of 10k mana.
Here is one group of kills,
first spell cast 31:51 2007] You begin casting Coruscating Darkness rk II
[Fri Sep 21 00:33:12 2007] You gain experience!!
[Fri Sep 21 00:33:55 2007] You gain experience!!
[Fri Sep 21 00:35:31 2007] You gain experience!!
[Fri Sep 21 00:36:04 2007] You gain experience!!
[Fri Sep 21 00:37:11 2007] You gain experience!!
2-3 going at a time.
In the above example it took 5:20 to kill 5, and then I could med again. Think medding takes about 2.5-3 mins?
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