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Lylith
07-25-2007, 03:07 PM
Ok, I have 135 AAs, level 72 with 3 blues so far into level.



AAs:
5 STA (because I had sucky gear way back in my 50s.)
CA 6
SCM 3
Extra spell slot
Regen 3
Run 5
Swarn of Decay 1 ( I wanted a fun one!)
mend pet
pet hold
ND 3
SCF 3 (Dd crits)
theft of life 3 ( now it 3/11, ouch)
Innate Invis to Undead
Death peace
mental clarity 1

I'm trying to figure out, should I finish my theft of life line or what?

My STA is 325, INT 325. I life tap when needed but honestly when sh*t hits the fan, I have to use a heal pot especially if mob resists snare. Last night on bad pull ( resist snare, run death peace, jump up when walk away, cast snare again...), I was at 25% health when snare finally landed. If I had been unbuffed, I would have been dead ( no biggie, just not effiective). I was thinking maybe finishing Combat Stability or Combat Agility next because mob tosses me around like a rag doll.

Or, do I just keep leveling at this point and then AAs until next expansion comes out. Everyone keeps saying level in game when I ask, but does
Combat Stability or Combat Agility or any other AA really make a big diff at this point?

Minday
07-25-2007, 03:25 PM
I would stop and grind out some AA's, they can make things much easier on you as you level. With the way the you an grind aa's now there is no real point in leveling up before aa's, you can get just as good aaxp at no matter what your level is. Find a place you enjoy and gives you decent aaxp and have at it, I think biggest reason to level now days is to use required level gear or get bored with what zones are availableto you.

Zandramadass
07-25-2007, 03:31 PM
Your at a perfect lvl to pause and knock out a couple hundred AA unless you have someone pushing you to lvl.

The first 2 i'd do would be GoM and finish your dot Crits available to you.

After that I'd get the old archtype, PoP tab defensives as they will help you more than the ToL line does imo.

Lylith
07-26-2007, 04:01 AM
Thanks to both of you for your replies!

*hugs* Minday, I haven't seen you in a while. Hope you are well :))

Vanlor
07-26-2007, 07:32 AM
Thanks to both of you for your replies!

*hugs* Minday, I haven't seen you in a while. Hope you are well :))

Sorry, but I have to strongly disagree with the two previous posters. I recently was in a similar situation 70ish with about 150 aas. Were you 65 with about 50 aas I would advise to aa a bit and then level. Post 70 all rank 1 TSS spells are vendor bought. IMHO most spells > aas (after the essentials)

My suggestion: Get GoM and GoRM asap (top 5 in priority list imo) and possibly a few more DoT crits (great DPS increase as we dot 95% of the time) then level doing TBS Katta missions for faction. There are posts on here about soloing shissar slayer/herb retrieval and those will both get you good exp and faction. Also there are posts on here about 3 different missions you can solo (providing 2 others are in task) for orum/faction and of course exp otw. 'Fate of the Combine' possibly being the easiest (follow Sinfear's advice. OP = Dereeoobs) next being 'The Great Invasion'. (heh, guess you'd be following my advice there...). The third is actually probably the easiest... if you have access to it. 'Where There's a Will' (by Xislabin). I say access b/c it is mission 6 of 8 in Solteris access quests and you would need 1-5 completed to get 6.

Anyway, summary: After GoM and GoRM (only two truely essential AAs, well, I would also list the regualar invis aa if you do not own prenerf CoS) power to 75 doing Katta faction. When you hit 75 you should be close to ally and causual uber praetorian gear (check it out on alla) plus our rnk 2 TBS spells.

p.s. I suggest skipping pirate faction/dubloons (rank 1 stuff) altogether unless maybe you do it while doing the hand aug quest or something.

scrat
07-26-2007, 07:42 AM
Combat stability & agility, though quickly costing a lot for the minute gains - is quite impressive overall compared to having nothing. Just the first 3 ranks give 10% chance to completely avoid, and 10% reduction in damage = 20% increased survivability.

I'm a dial-up gamer so i deal with lag all...the...time. I used to die all the time, too - seriously around once per hour before I invested in defensives. Now with them maxed, it's pretty rare for me to die due to lagging out - sure the mob catches me and wails on me for 3-6 rounds, but the misses & very few max hits really makes the difference.

Defensives are a hard buy when there are soooo many showy alternatives still staring at you, I know. You blow 5 points into thin air it seems. It used to drive me mad to purchase an aa and not get a new hotkey or increase my DPS. But now that I've walked the path, if I could take a do-over I'd slam out defensives first and just forgo the hundreds of deaths I endured.

And 72? Yeah, that is a sweet level to smack out the aa due to the vast availability of red con mobs that are easily handled.

Darkeeyes
07-26-2007, 02:51 PM
Hmmmmmm my $.02
Gom
GoRM
Insta Invis
Finish Dot Crits
All Defensive's
All Willful Death
All Theift of Life as Hot Pots Are Cheap
Pet FD if your worried about saving him I usually don't
Suspend Minion line to bag a back up
Pet crits
Pet flurries
All pet heal
PoP stat and resist mods
This should keep ya busy for a day or 100

Also I'm of the opinion that you should LvL first or split your time, say Burn lesson if you have it on Leveling then go AA's or the reverse. I though would burn to 75 to get the spells and gear then go all out on AA's. Now a few better spots to XP other then Danes (YUK) personally they drive me insane, are as stated ----Doing Katta missions which once you get your new vid card will be the place but until then at 72 get two peeps to group with you which I know will be easy Nudge, Nudge, Wink, Wink and solo 69.1 super easy with where your at and great XP. The reason I say 69.1 is your in the 5 LvL range of the mob they die fast and your not looking to finish the mission just burn the ones in the open as fast as you can then get another mission. You'll be 75 in a week at best.

Darkeeyes

Lylith
07-26-2007, 04:45 PM
Well, I got GoM 1 last night plus 3 banked AAs, so I'll finish that line out. My problem was my mana being at half or less for 1 kill. My med rate is fine per maeglo (I'm over my cap), but makes for slow kills at the moment plus I can't handle more than 2 rounds w/o dying.

I'll have to learn 69.1. I only did 3 DODH spell missions so I never mastered them.

Gonna try and get tbs tonight to download. New downloads always freak out zone alarm making me hard boot my pc.

edit to add: I only just got vet rewards on Lylith in June '07, lol.

Oh, we're having freakish weather here. Off on thunder showers almost every day. =D

Vanlor
07-26-2007, 05:40 PM
Personally, I put very very little stock into most aas involving our pets. If you like him to live /pet hold is a very good buy, and it is essential if you raid or group much and want to use a pet. Aside from that, I don't plan to buy any pet aas until somewhere 500+. There is a post somewhere in the pet forum about just how much dps pet crits and flurries add... it is pathetic at best. Also, at level 70 69.1 is amazing exp. it falls a lot at 71 and just gets more dismal thereafter. Even though you can kill faster, it isn't worth it. I did a 69.1 for a couple guildies needing DSK access the other day at lvl 75. I only got about 8% aa a kill on full... I can get double that in Attiki and the kills don't take much longer, there are no splits/multi kites necessary, and all the mobs are close by.

I still highly advise leveling, then doing AAs hard at 75, at least on a 90/10. Unless you have a poor internet connection such as scrat does I don't suggest doing defenses quite yet. They are still a high priority because they are a good bang for their buck, but kiting you shouldn't get hit very much once you have an area down, and kiting is what you will be doing with your hp/ac/AAs. It is also the most efficient way to kill 95% of the time. imo, finish GoM and GoRM (you will be amazed by them I promise) get to 75 doing TBS, then continue to AA in TBS.

Rorthoz
07-26-2007, 08:08 PM
GoM/GoRM, DoT Crits, Secondary Forte, Defense, FD Spell Immunity line.

In that order.

Minday
07-26-2007, 10:01 PM
hey Lylith, shoot me a tell sometime, either on Minday or Gray, maybe we can hook up and kill stuffs together.


btw: you know Bett adn I have a baby on the way?

Lylith
07-26-2007, 10:32 PM
hey Lylith, shoot me a tell sometime, either on Minday or Gray, maybe we can hook up and kill stuffs together.


btw: you know Bett adn I have a baby on the way?

omg!!! congrats to you both!!! =D

Ekydark Castenpayne
08-22-2007, 05:29 AM
QUick comment on pet flurries --- everyone falis to mention that flurries allow pet (esp warrior) a chance to stun with every swing. Both in soloing and grouping the difference is noticable.

It's very obvious when doing something like kiting the un-snarable in PoV. Prior to maxxing pet flurries the mob would nearly be on me as I finished each run pass. After maxxing pet flurries, I'd have many seconds to complete casting at the end of a run pass before beginning the next run. It made kiting there trival. Same is now true in all higher end zones.

Lylith
08-22-2007, 02:27 PM
Update: I have GoM and GoRM. They are very nice!

I hit level 75 and working AAs at the moment. I went with Planar Power because I knew I was sitting on STA. So, now I hit PP 5 and my STA is 362, I hit it's celiing with current gear.

AAs:
5 STA
CA 6
SCM 3
Extra spell slot
Regen 3
Run 5
Swarn of Decay
1 mend pet
pet hold
ND 3
SCF 3 (Dd crits)
theft of life 3 ( now it 3/11, ouch)
Innate Invis to Undead
Death peace
mental clarity 1
GoM/GoRM

I'm thinking maybe regen next until my gear improves, because I have yet to go OOC when solo and ooc regen is insane. But, if I get hit I go down fast. Maybe I need the mitigating AA- combat stability? I have 1 level of it and the other combat AA. I'm thinking max those out until I can improve gear or should I just suck it up and pump some more into STA AAs?

Been working on Staff of frozen flame, but need faction. Mammies hit hard!! even with extended range on from tribute, it's a very chancey pull for me.

winchester20
08-22-2007, 02:57 PM
It was my understanding that while the pet crit AAs were marginal at best, the flurry AAs were actually worth the AA spent. Though, I would not dream of putting them ahead of your DoT crit AAs and the others that have been mentioned here.

Vivamort
08-23-2007, 07:57 PM
As far as Pet Flurries allowing more stunning of the mobs.. If you are killing red and yellow cons, your regular pet isn't stunning anything as Post some level (post 60?) Pets can not stun mobs that are higher level than they are. Now your WtD/AoD pet(s) are a different story of course (since they will be presumably the level of the mobs you are killing) but they are up 90secs at most? So even these AAs (though more desirable then Pet Crits) should be way down your list.

Ikadz