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Kloket Chaizen
09-13-2007, 07:24 PM
If I am maxed stats without Planar Power, how much total mana / hp would maxing the Planar Power line of aa's give me?

Thank you,

Kloket

Aaeeldar
09-14-2007, 02:51 PM
Dont remember exactly off the top of my head how much you get, but it is definately worth it. That is assuming you can still max out your Intelligence after you purchase them all.

I seem to recall getting around 8-10 mana per point of intelligence.

Warik
09-14-2007, 08:39 PM
the planar power aa's get you between 25ish - 40ish mana per level aquired. It was wierd, it kind of alternated between 25 and 40 between each level i got for the most part (i was keepin track as i got em)... so overall, if you get all 15 levels of it then it ends up being very much worth the aa's... at least this was the case for me. (I didnt keep as much track of the hp, id assume it would be very similar)

winchester20
09-16-2007, 06:38 AM
I'm in Beta, and was playing around with the AAs. I checked out the Planar Power AAs and let me tell you, I fully plan on getting those for my regular character. They are surprisingly worth it. I didn't pay attention enough to see exactly how much HP/Mana/etc you get from each one, but I needed to med up after purchasing them for a surprising amount.

Kloket Chaizen
09-18-2007, 03:08 PM
Awsome,

I am so confused as to what to do lol. I am finally 75 and getting about 5 - 8 aa's a day when not raiding. I have so many skills I want to buy and I have no idea what will help me more. Let me list the ones on my mind immediatly.

I have run 5, FD, Suspended Minion topped out "Because I got tired of leaving my camp spot at the end of the night to get a shroud, and then having to run back out when I logged back in", 9th spell slot, and currently working on GOM I have 2 levels of it now, I just need 9 to finish it and 9 to do GORM.

Atm I have 6 banked AA's, and these are the AA's I am concidering doing after GORM in no specific order:

Pet Affinity - as I have pet pouch, and raid allot. I could pouch a pet that has full buffs and mage toys, along with my pet getting heals from group spells.

Innate Invis - Have prenerf COS - so not that worried about this, other then CR runs it would help a ton.

Innate Ivu

Planar Power - My intel is topped out by about 50 or so. So I would be able to make full use of these.

I only have 1 level of Crits, I would assume that should be first, but I kill fast now as i am just starting my Katta faction at the GH, I am not really hurting for dps, though I am sure it would help a ton to kill faster.

I am not sure if there are any other really important aa lines, I would love some input.

~ Klo

Darkeeyes
09-18-2007, 03:24 PM
UMMMMM (CRITS) (CRITS) (CRITS) (CRITS) (CRITS) (CRITS) and more (CRITS)

If you say you are killing fast without crits it's not as fast as you should be!
Crits = The mob dying faster with less mana = More XP faster = More AA's


Darkeeyes

Newcromancer
09-18-2007, 03:41 PM
Did someone mention CRITS? lol Crits above all other AA hands down. I did them before anything else and don't regret it for a second.

Kloket Chaizen
09-18-2007, 05:00 PM
Ok, should I finish Gorm as I am close anyway, or should I stop and go strait for crits? I thought that would help a ton also.

~ Klo

winchester20
09-18-2007, 07:31 PM
Crits will help you more than a mana-free DoT. Definitely go for the crits. Once you have all the crits you can get for your level, then go for the GoM/GoRM AAs.

Vinge
09-21-2007, 07:02 PM
*Nods* Do the crits, they help a lot.

Also on your list should be Combat Agility and Combat Stability. The first three ranks (12 AA) get you a 10% boost to avoidance and mitigation. Unless you have mastered the art of NEVER getting hit these are worth it IMO. The next 5 (25 AA) get you another 5%, which I think is worth it, but maybe not until you've got about 300 spent elsewhere. The next ten (50 AA) will get you another 5% and I haven't yet justified that with slightly over 600 spent.

Theft of Life is also good stuff. Even if you don't tap-tank, if you're raiding you probably encounter plenty of AE damage and critical taps will save you plat on potions and leave your group healer to patch other people up, they like that a lot.

nnigma
09-21-2007, 07:08 PM
Aye, get the crits. Im still working on mine,always get sidetracked.

Pet hold is nice to have for sure as well. When I raided this was nice to have,and its nice to have when soloing. I always have pet hold on,when something goes wrong,and I know its not worth trying, FD,and pet lives..As,right now I can't trust pet FD,it seems to be failing awefully alot as of late..

I made a list of aa's,and put them in brackets of what i want the most. so like bracket one might be: willfull death,crit aa's,planar power,then next bracket would be mana regen,fizzle aa's, pet stuff.. I finish each bracket and move on..keeps me somewhat organized.

winchester20
09-21-2007, 09:12 PM
Can't remember the name of them, but the AAs that help you to continue casting thru a stun are helpful as well. Most high level mobs will stun every other hit, so this line of AA can be a virtual life saver.

Lylith
09-25-2007, 08:17 PM
I had ashengate crit quiet a bit yesterday, I love it. =)

2 more AAs and Greater Bloodtithing is done! woot

Aaeeldar
09-26-2007, 04:55 PM
Can't remember the name of them, but the AAs that help you to continue casting thru a stun are helpful as well. Most high level mobs will stun every other hit, so this line of AA can be a virtual life saver.

The only problem with this is that it is misleading to say the least. Although the AA works what happens more often than not is that you getting hit results in you being pushed which results in your spell being interupted do to movement..not the stun.

winchester20
09-27-2007, 05:17 PM
Anything that gives you a better chance of firing off FD while a mob is pounding on you is worth the effort of getting. When I die, 95% of the time it's cause I got stunned and didn't get a chance to FD. And FD casts fast enough that push isn't what usually gets you, it's the damn stun.