shelobe
10-08-2007, 01:54 PM
I know info has been posted here before, but as a camp on Al'Kabor this is a nice one. So I will summarize the camp here.
I. Getting to Camp. Invis and take Halas stone from PoK. Turn east and slightly south (taking the right hand of the two passes throught he mountains) then turn fully east and run to loc +2000/-7000. You will see a forstress entrance (this is the entrance to Permafrost).
II. Kiting Area. Basically, north of the fortress along the zonewall is add free. Directly in front of the gate, a barbarian with a polar bear in tow, occassionally runs up to the gate. If you are KoS to barbarians, you might wanna be a little careful about kiting right in front of the gates. Since Shelobe is KoS, I just kite north of the castle.
III. Pulling. There are 3 Ice giants. One each in alcoves to the left and right of the gate after you enter and one more a little inside the tunnel on the right. None add. You can pull right to and through the gate to the kiting area. Repop timer is 6 min.
VI. Loot. The loot is similar in terms of coin as Hill Giants in Rathe but the dropped loot is more plentiful. So, if possible you want about 4 or 5 10-slot empty bags and 2 of them at least should be 100% weight reduction for the fine steel weapons. There is no place to sell that caters to DEFs that I know of in Everfrost so you have to gate out to sell and you want to stay as long as possible before you get encumbered.
V. Other info. The Ice giants seem to have around 3500 HPs and are level 39-42. I use one casting each of Scourge and Asystole and usually 2 castings of Dooming Darkness and Venom of Snake per kite plus my Cackling Bones pet (taunt off) per kill. The mob dies right around the time Scourge duration ends i.e. about 2 minutes. If I have Call of Bones running, then I have to Vampiric Curse 2X during the kite and about every other giant I have to Lifetap to maintain HPs.
Using CoB, I can only kill 2 of the 3 before respawns. With KEI you can kill all 3.
I do not know if this is true on the PC or not, but on Al'Kabor IF Call of Bones is up and you FD, the mob ignores FD and beats on you. You have to drop Call of Bones BEFORE you FD. I hope they fixed that on the PC because IMHO it's retarded that you can't pretend you are dead sucessfully when you look like a skeleton already. Because of this I tend to get KEI if it's available (OK--so flame me but also realize that KEI = 14 mana per tick on Al'Kabor, but CoB is only 8 mana/tick). I may be a necro, but I'm not stupid, I can do the math. With the retarded "No FD with CoB" probelm, that makes me sorta hate the darn spell.
I rarely die, but the 4X or so that I have died in the last 10 levels I can now all attribute to FD failing due to CoB being up and not being smart enough to figure this out sooner.
I. Getting to Camp. Invis and take Halas stone from PoK. Turn east and slightly south (taking the right hand of the two passes throught he mountains) then turn fully east and run to loc +2000/-7000. You will see a forstress entrance (this is the entrance to Permafrost).
II. Kiting Area. Basically, north of the fortress along the zonewall is add free. Directly in front of the gate, a barbarian with a polar bear in tow, occassionally runs up to the gate. If you are KoS to barbarians, you might wanna be a little careful about kiting right in front of the gates. Since Shelobe is KoS, I just kite north of the castle.
III. Pulling. There are 3 Ice giants. One each in alcoves to the left and right of the gate after you enter and one more a little inside the tunnel on the right. None add. You can pull right to and through the gate to the kiting area. Repop timer is 6 min.
VI. Loot. The loot is similar in terms of coin as Hill Giants in Rathe but the dropped loot is more plentiful. So, if possible you want about 4 or 5 10-slot empty bags and 2 of them at least should be 100% weight reduction for the fine steel weapons. There is no place to sell that caters to DEFs that I know of in Everfrost so you have to gate out to sell and you want to stay as long as possible before you get encumbered.
V. Other info. The Ice giants seem to have around 3500 HPs and are level 39-42. I use one casting each of Scourge and Asystole and usually 2 castings of Dooming Darkness and Venom of Snake per kite plus my Cackling Bones pet (taunt off) per kill. The mob dies right around the time Scourge duration ends i.e. about 2 minutes. If I have Call of Bones running, then I have to Vampiric Curse 2X during the kite and about every other giant I have to Lifetap to maintain HPs.
Using CoB, I can only kill 2 of the 3 before respawns. With KEI you can kill all 3.
I do not know if this is true on the PC or not, but on Al'Kabor IF Call of Bones is up and you FD, the mob ignores FD and beats on you. You have to drop Call of Bones BEFORE you FD. I hope they fixed that on the PC because IMHO it's retarded that you can't pretend you are dead sucessfully when you look like a skeleton already. Because of this I tend to get KEI if it's available (OK--so flame me but also realize that KEI = 14 mana per tick on Al'Kabor, but CoB is only 8 mana/tick). I may be a necro, but I'm not stupid, I can do the math. With the retarded "No FD with CoB" probelm, that makes me sorta hate the darn spell.
I rarely die, but the 4X or so that I have died in the last 10 levels I can now all attribute to FD failing due to CoB being up and not being smart enough to figure this out sooner.