Xislaben
10-18-2007, 03:01 AM
I was afk, here's what I logged:
<[QT]Destinova> You may begin submitting your questions by typing /msg [QT]Destinova my question here! Tonight's topic is the Secrets of Faydwer.
<[QT]Destinova> Welcome to today's House of Commons chat with the developers of EverQuest!
<[QT]Destinova> To submit a question type /msg [QT]Destinova my question here! - questions sent to the developers will not be answered! Tonight's topic is the Secrets of Faydwer.
<[QT]Destinova> We'll begin with a brief introduction from our guests and then jump straight into the questions. The full logs will be available at http://eq.stratics.com shortly afterward.
<[QT]Destinova> Also, feel free to join #everquest for open chat.
<Rashere> Evenin' everyone. I'm Travis, Lead Designer for EQ.
<Zatozia> Hey all. I'm Lydia "Zatozia the Torturess" EQ's Community Relations Manager.
<Ngreth> Hello. I am Adam "Ngreth" Bell, Game designer of general content and tradeskills.
<Merloc> Hello, I'm Keith Turkowski, I do itemization, faction, general content, and the new upcoming Halloween events.
<Elidroth> Greetings Program! My name is Doug Cronkhite, and I'm a content designer not really in charge of anything yet, though you can blame me for any goofy spell names in the Secrets of Faydwer, coming soon to a software store near you! (sorry.. shameless plug)
<Nodyin> Hello everyone, I'm David Ford and I work on the AA system and various content.
<[QT]Destinova> *Ronda* The SoF Retail box seems to have a poster and real life cards (that won't be included in the digital preorder). Is there any bonus in the digital preorder than buying the retail copy?
<Rashere> If you pre-order the digital version, you get the Gnomish Steamfists as a bonus item. The artist really went above and beyond on those and they are, in my opinion, one of the coolest looking hand-held items in the game.
<Rashere> Oh, and the digital order gets a different Worg mount than the retail box.
<[QT]Destinova> *Swampfunk* How will the new group armor be designed? I hear it will be very good, how good? How long will it be designed to take to create a full set of the best high end group armor?
<Merloc> The group armor will start off with archtype armor that is slightly better than top end TBS group armor. The armor can be upgraded to a class specific version at the next tier of group content, and then upgraded a second time at the final tier of group content. The final tier upgrade will have 4 elemental variations, and a 5th variation that is a combination of the 4 elements.
<Merloc> The final level of group items for the expansion will be over 500hp/mana, and will have all of the new stats and mods we are adding into the expansion.
<[QT]Destinova> *Swampfunk* Can we find out more about the Heroic items? How many items will have heroic stats? What are some of these bonuses I keep hearing about?
<[QT]Destinova> *Swampfunk* When will the next patch be? I hear it might include merloc's newest item changes.
<Merloc> The next patch will be on Thursday, October 25th, and significant changes to many rogue usable 1HP weapons from TSS and TBS group and raid content will be going in... Depending on how parsing goes, there may also be significant changes to 2H weapon ratios in the same patch.
<[QT]Destinova> *Swampfunk* Can we find out more about the Heroic items? How many items will have heroic stats? What are some of these bonuses I keep hearing about?
<Maddoc> Heroic stats will exist on many items, both on the raid-attainable level and the group-attainable level. Some of the bonuses you can expect to see are modifications to your avoidance skills, additional damage for melee and ranged combat, and of course additional bonuses to health, mana, and endurance.
<[QT]Destinova> *Swampfunk* Recently there were some changes to battle leap, could Nodyin Explain those please?
<Nodyin> The current Battle Leap suffers from a simple problem. You can over or under-shoot your target and "waste" your combat buff. I'm changing the AA to be more reliable and leap you directly to your target. There were those in Beta that were upset about losing the ability to jump forward for fun so I created a very low cost, just for fun AA that just lets you jump forward without any other buff.
<[QT]Destinova> -18:06:09- *Armarant* Will the retail version of SoF get the Gnomeish Steamfists?
<Rashere> As far as I know, those are only available via a pre-order of the digital version.
<[QT]Destinova> *Bingy* what is the movement rate of the Steamfists?
<Rashere> They're about jboots speed.
<[QT]Destinova> *Uliadyen* What can we expect from the raid content in Secrets of Faydwer?
<Merloc> There are 4 tiers of raid content with increasing difficulty, the first two are slightly above TSS, and TBS raid content, with the final two tiers being significant increases over those levels of difficulty. I'm not sure of the exact number, but I believe there are 3 times as many events in SoF as there were in TBS.
<Rashere> 28 raids total
<Merloc> As for the events themselves, they are following the EQ tradition of increasingly more complex and interesting raid events.
<[QT]Destinova> *Nolrog* Would it be possible to add a bag-to-token NPC into Crescent Reach?
<Ngreth> We will consider this. From a quick survey it sounds like a yes, but if we decide positively to do this it will not happen until after SoF.
<[QT]Destinova> *Nolrog* Not sure if this has ever been brought up but the Now "Planar Fruit Pie" that just to be Justice fruit pies need to have the primary ingredent added to forage tables in places other then PoJ. when they were Justice fruit pies it made sense that the fruit only droped there but since they are now Planar they should drop from any of the PoP zones.
<Ngreth> It is something I might consider, but it is something I would put very low on the priority list so it would be long time until it happens if I decide to do it.
<[QT]Destinova> *Lowjak* will the debuff limits for raid mobs be increased beyond the 50 slot limit?
<Merloc> This is something we are currently looking into, but there are code limitations and design considerations we need to discuss first.
<[QT]Destinova> *Nolrog* It would certainly be nice if the new tradeskill drops had at least a minimal vendor sale value. With no value, everything will need to be farmed or Bazaar bought.
<Ngreth> We will continue to evaluate this, but at this time we want it to be a solely player market.
<[QT]Destinova> *Nolrog* Can you please consider moving the Freeport human ore vendor? Cultural forge in east, ore vendor currently in west.
<Ngreth> It is something I can consider. Please post a suggestion of a specific NPC on the forums. I plan to address all of the cultural merchants after SoF goes live, and look at where I can make it more convenient. Some people have to go to other zones to get parts...
<[QT]Destinova> You may begin submitting your questions by typing /msg [QT]Destinova my question here! Tonight's topic is the Secrets of Faydwer.
<[QT]Destinova> Welcome to today's House of Commons chat with the developers of EverQuest!
<[QT]Destinova> To submit a question type /msg [QT]Destinova my question here! - questions sent to the developers will not be answered! Tonight's topic is the Secrets of Faydwer.
<[QT]Destinova> We'll begin with a brief introduction from our guests and then jump straight into the questions. The full logs will be available at http://eq.stratics.com shortly afterward.
<[QT]Destinova> Also, feel free to join #everquest for open chat.
<Rashere> Evenin' everyone. I'm Travis, Lead Designer for EQ.
<Zatozia> Hey all. I'm Lydia "Zatozia the Torturess" EQ's Community Relations Manager.
<Ngreth> Hello. I am Adam "Ngreth" Bell, Game designer of general content and tradeskills.
<Merloc> Hello, I'm Keith Turkowski, I do itemization, faction, general content, and the new upcoming Halloween events.
<Elidroth> Greetings Program! My name is Doug Cronkhite, and I'm a content designer not really in charge of anything yet, though you can blame me for any goofy spell names in the Secrets of Faydwer, coming soon to a software store near you! (sorry.. shameless plug)
<Nodyin> Hello everyone, I'm David Ford and I work on the AA system and various content.
<[QT]Destinova> *Ronda* The SoF Retail box seems to have a poster and real life cards (that won't be included in the digital preorder). Is there any bonus in the digital preorder than buying the retail copy?
<Rashere> If you pre-order the digital version, you get the Gnomish Steamfists as a bonus item. The artist really went above and beyond on those and they are, in my opinion, one of the coolest looking hand-held items in the game.
<Rashere> Oh, and the digital order gets a different Worg mount than the retail box.
<[QT]Destinova> *Swampfunk* How will the new group armor be designed? I hear it will be very good, how good? How long will it be designed to take to create a full set of the best high end group armor?
<Merloc> The group armor will start off with archtype armor that is slightly better than top end TBS group armor. The armor can be upgraded to a class specific version at the next tier of group content, and then upgraded a second time at the final tier of group content. The final tier upgrade will have 4 elemental variations, and a 5th variation that is a combination of the 4 elements.
<Merloc> The final level of group items for the expansion will be over 500hp/mana, and will have all of the new stats and mods we are adding into the expansion.
<[QT]Destinova> *Swampfunk* Can we find out more about the Heroic items? How many items will have heroic stats? What are some of these bonuses I keep hearing about?
<[QT]Destinova> *Swampfunk* When will the next patch be? I hear it might include merloc's newest item changes.
<Merloc> The next patch will be on Thursday, October 25th, and significant changes to many rogue usable 1HP weapons from TSS and TBS group and raid content will be going in... Depending on how parsing goes, there may also be significant changes to 2H weapon ratios in the same patch.
<[QT]Destinova> *Swampfunk* Can we find out more about the Heroic items? How many items will have heroic stats? What are some of these bonuses I keep hearing about?
<Maddoc> Heroic stats will exist on many items, both on the raid-attainable level and the group-attainable level. Some of the bonuses you can expect to see are modifications to your avoidance skills, additional damage for melee and ranged combat, and of course additional bonuses to health, mana, and endurance.
<[QT]Destinova> *Swampfunk* Recently there were some changes to battle leap, could Nodyin Explain those please?
<Nodyin> The current Battle Leap suffers from a simple problem. You can over or under-shoot your target and "waste" your combat buff. I'm changing the AA to be more reliable and leap you directly to your target. There were those in Beta that were upset about losing the ability to jump forward for fun so I created a very low cost, just for fun AA that just lets you jump forward without any other buff.
<[QT]Destinova> -18:06:09- *Armarant* Will the retail version of SoF get the Gnomeish Steamfists?
<Rashere> As far as I know, those are only available via a pre-order of the digital version.
<[QT]Destinova> *Bingy* what is the movement rate of the Steamfists?
<Rashere> They're about jboots speed.
<[QT]Destinova> *Uliadyen* What can we expect from the raid content in Secrets of Faydwer?
<Merloc> There are 4 tiers of raid content with increasing difficulty, the first two are slightly above TSS, and TBS raid content, with the final two tiers being significant increases over those levels of difficulty. I'm not sure of the exact number, but I believe there are 3 times as many events in SoF as there were in TBS.
<Rashere> 28 raids total
<Merloc> As for the events themselves, they are following the EQ tradition of increasingly more complex and interesting raid events.
<[QT]Destinova> *Nolrog* Would it be possible to add a bag-to-token NPC into Crescent Reach?
<Ngreth> We will consider this. From a quick survey it sounds like a yes, but if we decide positively to do this it will not happen until after SoF.
<[QT]Destinova> *Nolrog* Not sure if this has ever been brought up but the Now "Planar Fruit Pie" that just to be Justice fruit pies need to have the primary ingredent added to forage tables in places other then PoJ. when they were Justice fruit pies it made sense that the fruit only droped there but since they are now Planar they should drop from any of the PoP zones.
<Ngreth> It is something I might consider, but it is something I would put very low on the priority list so it would be long time until it happens if I decide to do it.
<[QT]Destinova> *Lowjak* will the debuff limits for raid mobs be increased beyond the 50 slot limit?
<Merloc> This is something we are currently looking into, but there are code limitations and design considerations we need to discuss first.
<[QT]Destinova> *Nolrog* It would certainly be nice if the new tradeskill drops had at least a minimal vendor sale value. With no value, everything will need to be farmed or Bazaar bought.
<Ngreth> We will continue to evaluate this, but at this time we want it to be a solely player market.
<[QT]Destinova> *Nolrog* Can you please consider moving the Freeport human ore vendor? Cultural forge in east, ore vendor currently in west.
<Ngreth> It is something I can consider. Please post a suggestion of a specific NPC on the forums. I plan to address all of the cultural merchants after SoF goes live, and look at where I can make it more convenient. Some people have to go to other zones to get parts...