Plagueboners [Archive] - Necrotalk.com

PDA

View Full Version : Plagueboners


Sstakor
03-11-2004, 09:02 PM
Even though i am gonna try anyways :P Are plaguebones doable at 40? I assume they are because undead slow. I plan snaring and fearing them and then puttin on some dot's. Let me know what you think

splurticus
03-11-2004, 10:29 PM
Yes, easily.

I recommend using slow and pet tanking, not fear-kiting, but either one will work.

Fizzleplink
03-11-2004, 11:57 PM
Actually at 40 they tend to chew up your pet faster than he chews them up. I ended up dotting and fearing them, then letting Lucky tank them when they returned. It was faster.

Nigyl
03-12-2004, 12:03 AM
Yeah, I killed there on and off from 44: AFAIR I used Sense The Dead, Darkness, Asystole, pet and fear and that was enough to kill them. At 49 I dropped Asystole as the new pet did enough damage by itself.

Remember that the undead fear (forget which one you have at that level) takes less mana than the normal fear, so you can save a bit that way over using Invoke Fear.

Thromia
03-12-2004, 12:04 AM
How about w/pet toys? Still not a good tank? I'm curious since now I'm totally addicted to the things.

Went back to jaggedpine and found that jebartik had a much better time in the basilisk caves when he had a pair of ixiblats and a magi belt on 'im.

Drakkel
03-12-2004, 12:08 AM
Pet toys are NICE ;) especially at low levels, when the fists start procin at level 12... pet toys are not nice when its 25 plat a pop and your poor lol... <_<

Fizzleplink
03-12-2004, 12:24 AM
Pet toys would quite likely tip the scales, especially since you can get Girdle of Magi'Kot (http://lucy.allakhazam.com/item.html?id=28598) which will drastically increase Lucky's survivability (50% more hp!) at levels 39 - 43.

Sadly for Lucky's sake, I'm a cheapskate.

Whispers Quietly
03-12-2004, 01:37 AM
Stunned... I'm sitting here after reading this; stunned. 1.5 seconds later i'm still stunned.
Ok, heres the deal; A great guide was written about LvLing and it Covered Plagebones Thourougly, Stunned again.
That guide was written for LvLing 1-50 and Its the best I've Ever Seen, Plaguebones require being pulled with Sense the dead and Shackle of Bones; DUH.
USE your Undead god Given Talents and Take them out....
I used the Guide and was past those LvL's in 3 hours Real Time...

Now the Guide has been expanded, I reccommend following it as you desire, But please do not brag to me that you need pet toys to do it, or Kei or Virtue... Damn it your Necro's, Don't forget it..... Or Droods are fun to play, Yeah; Farmers.......

Thromia
03-12-2004, 01:58 AM
Originally posted by Whispers Quietly@Mar 12 2004, 01:37 AM
Stunned... <snip rant> But please do not brag to me that you need pet toys to do it, or Kei or Virtue... Damn it your Necro's, Don't forget it..... Or Droods are fun to play, Yeah; Farmers.......
Huh? Who's bragging about pet toys? Fizzleplink mentioned that the 39 pet cannot tank the plaguebones and I asked if summoned equipment would make a difference. If that's not a legitimate question, I don't know what is.

No one is telling anyone to rush out and acquire summoned stuff for pets, but if someone did want to go that route then I wouldn't question it.

Apologies, I really don't like to respond to these kinds of posts, but I'm really disappointed as up to this point, I've found this board to be a lot better than other forums as far as the flaming and other whining and junk that occurs elsewhere.

As much I hate it when guides tell you to buff yourself out, two-box, twink, or all that other PL junk, it's even more annoying when someone goes out of their way to tell others what they think is the "right way" to play.

/rant off

Whispers Quietly
03-12-2004, 02:45 AM
Thromia; Dude take your Medication, It's over in the Cupboard where you left It....

If you love Pet weapons, Buy them. It's not neccesary however. Plaguebones run when you fear them; same as all mobs, unless it's resisted. If you ever hunted Plaguebones you will also realize that you can target them with sense dead and pull with shackle of spirit. After that darkness and fear, 39 pet has no problems...

You see folks, I thought this Particular post was about doing Plaguebones at 40, There is a pinned guide to this effect on the site that I thought was real well written, Unfortunately; well never mind what i was just thinking.......

Plixnix
03-12-2004, 03:11 AM
Was just going to add the PlagueBones for advice on where to hunt at 44. Dont really like EC or EW so decided to come back here and own. At 40 they do chew up the pet and are ineffiecent kills. Just bought drog day before they nerfed fishing so I have some extra mana. From the spires in DL igo to the pyramid w/ like 5 PB's in it and pull to the edge of the stone platform. I pull w/ enguffing darkness back to the pet then shackle spirit. I send in pet w/ Aug death even w/o weps he hits for mid 40's. Once at camp i dot w/ astoyle and vampiric curse. All the while have CoB ons. Life tap every pull or everyother whichever you feel safe with. Running on 233int at 44 w/ regen I and a drog. Xp is nice think it's 1-2% /shrug it's about 1 gold tic. Hope i helped everyone.

Plixnix Skellington
44th season
The Rathe

My Magelo (http://www.magelo.com/eq_view_profile.html?num=926554) :mellow:

Jebasiz
03-12-2004, 04:27 AM
I think the only place I spent more time at hunting then right here was the vampire castle in tenebrous mountains. Pending faction issues you can even sell to the vendor in that city there, if memory serves.

Salizarr
03-12-2004, 11:34 AM
Plaguebones, as everyone stated above, are doable at 40 no problem.

Magicians trinkets are helpful. Not necessary, but very helpful.

You can fear kit them, but fear is still broken, so they will usually poof.
What i did there was aggro kit them. Turn pet taunt off, throw in a few dots and you are all set.
Obviously, the times i went and grabed mage toys i was getting xp at a much faster rate.

Sal

Hexfate Decay
03-12-2004, 11:45 AM
I started doing the plaguebone thieves at level 32, and stayed at them until 44. It was kind of hard on the mana at 32, and most were red with some rare yellows. Didn't get too many resists fear kiting them - this was before fear kiting was broken. Took a break from necro for awhile... came back when the mob poofing crap was happening... so changed to agro kiting them.

pull with darkness, cast eternities torment and then VoS, send pet, kite back and forth. After I dinged 39, I stopped using VoS, and only used dark and eternities... just had to wait to send in pet until mob at 85%. This way, I ended every single pull at FM. I went 40-44 in a single, non-stop, chain-pulling session of about 12 hours here, where I was constantly at FM.

Then I went out to the ruins around KC, and realized that the mobs there have WAY less hp than plaguebones, hit for less, drop faster, and give better xp at 44.

Sstakor
03-12-2004, 01:19 PM
Thanks for the advice guys. I did read the plaguebone guide. I was just wondering if it was worth going there at my level.

Off topic, i thought the mob poofing bug was zone specific. When i put two and two together i noticed it was in all the zone that i fear kited in hehe. I hope SOE knows about this bug.

Fizzleplink
03-12-2004, 08:32 PM
If they don't, then they've managed to ignore about 100 /bug reports from yours truly. Every time it happened, I petitioned it.

And yes, Sstakor, it's very doable at your level. Just don't expect Lucky to go toe-to-toe with them yet. Your 44 pet does well against them, and at 49 it's so pathetically easy that you'll find yourself nodding off or going elsewhere to keep awake. Also, at 49 you're limited by respawn time, so although these are still good xp, it's far slower than it could be.

Thromia
03-13-2004, 01:10 AM
ehe it seems like just about everywhere I've been around norrath, there's been at least one mob poofing incident. you'd think they'd fix them by now, but then again we've had 3 straight days of server maintenance this week. :P

nap
03-14-2004, 02:38 AM
Then I went out to the ruins around KC, and realized that the mobs there have WAY less hp than plaguebones, hit for less, drop faster, and give better xp at 44.

I have been leveling at KC ruins / north wall since about 34 & now 41 wondering if the PBs would be better xp & less monotinous? There are very few even cons rare yellows & no reds anymore... still better off at the runis it sounds like till i get 44 & head into KC?

Xavier
03-14-2004, 04:12 AM
Everyone does realize that fear is not broken right?

If fear was broken it wouldnt happen to my bard that doesnt fear kite by the way. Its called y axis. When you hit /loc it gives 3 numbers the y axis is the 3rd number which determines how high or how low you are on the map. A long time ago players used to do whats called falling through the world. You either got stuck or went through and zoned to the beginging of the zone.

The y axis for mobs that are retreating or running away is broken. Its caused by the mobs code while walking away to retreat and so and so position. Unfortunantly the code for whatever reason does not read the y axis. Therefore the mobs fall through the world. The server is automatically required to cause the mobs to respawn in certain spots throughout the zone depending on where they fall through.

The same code is installed for players if you fall through the world you will repop in a safe area that is designated for where you feel through. Luckily enough we no longer have this problem. This problem has already been addressed on the sony live website. However fixing it is when the DT stops smoking thier shit and gain thier intelligence back.

As for the Plaguebones, you can pull them without using sense the dead. Its a nifty key called F8. Walk into the doorway hit f8 it targets the closest mob to your agro radius within site. Pull with darkness. Fear and send in the pet. Dot with astoyle as needed. And make sure pet taunt is off. Pull your next one leave it targeted and fear it.

Pet taunt is off so that when fear wears off the mob walks back to you so it doesnt get out of range to loose exp. This way when fear wears off and since the mobs dont run at low health. They dont fall through the world. The mob with dot and pet dies before it reaches you. Sick pet on currently targeted mob.

Pull next mob. Med while feared and they are dieing. instant chain pull with less mana. pet toys eliminate having to dot so much. Allowing you to clear the house easy. And wait for spawns.

Nice and easy and gains alot of exp in a short time. And this method eliminates your mobs poofing.

Whispers Quietly
03-14-2004, 04:26 AM
F8. I've tried almost every key because I was Bored at one time or another. At the time it never targeted the closest mobs; as a matter of fact it did nothing. For some reason I think you discovered a bug. ( one I'll use ). But a bug all the same. Why would Druids have sense Animal, Necro's have Sense dead, These are specialty spells because of who we are. A bone if you will, for playing the Class. If this worked Deliberately for all classes, Why sell us the spell? Naivity, thinking we're special, or. To stupid to notice? Hmmm; I'd like to think it's a bug, I'll try it though; Then decide if I file Bug report..... Hey, That would be advantageous if it's " working as intended "............

Fizzleplink
03-14-2004, 08:47 AM
Unfortunately, this poofing happens even in completely level areas. I've had mobs poof right alongside KC on the platform. Follow me a ways along the platform, hit 'em with fear and -BAM!- they poof instantly. Not much of a change in z-axis there.

I've fallen through the world before. I've almost always been stuck there and had to be gated, group ported, or summoned out by GM. Once I managed to 10k zoning from Surefall to Qeynos Hills.

F8 works if the target's in view. It never got the ones off to the sides for me, so I just stood in the doorway, sensed, and pulled with slow.

Xavier
03-15-2004, 10:24 AM
[quote]Walk into the doorway hit f8 it targets the closest mob to your agro radius within site[quote]

I did say within site. And I didnt say anything about the spell itself. Just why have it in a spell slot when you can use f8. Thats all my intentions where. Its not a bug for f8 its designed that way. Its called forward targeting.

As for the axis. There doesnt have to be change in the axis for it to happen. It just has to be retreating, running away, walking away. Whatever, but the code doesnt work. The system tracks a mob on a tick basis just like our dots. When it runs it checks its /loc. When it cant read the mobs y axis it automatically places a mob according to its position to the nearest safe spot.

1.) to allow it to regen

2.) after regen it attempts to return to its spawn point unless killed or spawn point is further than its current location.

As for f8. You have to keep in mind it does have a distance check. itll only target from a close enough range. Using f8 from the door at PB's is just about as far as it goes.

My point of posting what I did is simply my opinion. Id rather have that spell slot open to something more useful/damage wise than fill it up with a with something I dont need. The mobs are right there in front of me. They are not social. And if they are out of site its not too difficult to peek around the bend and target one. Id rather have root or something else in that spot incase of lag and I wind up running into the building or whatever.

Salizarr
03-15-2004, 11:25 AM
I actually did not use F8 neither sense the dead mainly because F8 was just not very functional as sometimes the mob was right in front of me and it just didn't target it and sense the dead used up a spell slot and i'd rather have lich line or pet haste on that slot :)

I did it the old fashion way. Walked in, turned camera around, click on target and pull it.
If you get wacked, fine, you are not made of paper. Get some hits, tap your life back and get your defense up a bit more....

Sal