5/7/08 patch notes [Archive] - Necrotalk.com

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Jebasiz
05-07-2008, 11:28 AM
Here's a sneak peek at Wednesday's Game Update Notes. Please note that these may or may not be changed before the Update goes live.

*** Highlights ***

- Improvements have been made to the functionality of the EQPlayers pages.

- Secrets of Faydwer pet focus items have had their effects improved.


*** Items ***

- Changed variations of the same SoF evolving item that were not on lore groups to now share lore groups.
- Fixed grammar issues and erroneous item equip slots with many tradeskill gems.
- Exchanged the loot items from Squire Tectoran and Squire Zirkanamef in Crystallos that they had "borrowed" from each other.
- Secrets of Faydwer pet focus items have had their effects improved.


*** Quests & Events ***

- Several quests in the Mechamatic Guardian should now update their counts when named mobs are killed.
- Characters who worship Karana should no longer be KOS to some mobs in monster missions.


*** Spells ***

- The Putrefaction spell should now last its full duration in PvP play.


*** NPC ***

- Eron in Dragonscale Hills will now trade blue gem grade faycite for clear gem grade faycite at any time.
- Eron in Dragonscale Hills will now give you some help if you are stuck with the shadow counting book. This help is simply resetting the flags that may be keeping you from uncovering the gem boxes.


*** Tradeskills ***

- Added a root beer float recipe that uses the new ice.
- Changed Intricate Snowborn armor to use malleable ore as it should.


*** AA ***

- The 10th Veteran Reward (Summon Resupply Agent) will now count down the timer in the Guild Lobby and Guild Hall.
- The 10th Veteran Reward (Summon Resupply Agent) will no longer be affected by buff-extension AAs.
- Changed Arcane Whisper to allow more than one player to use this ability on a single NPC at a time.


*** Zones ***

- Meldrath has initiated a new security measure within the gyrospires that will prevent invaders from easily infiltrating the more secure floors of the spires.


*** Miscellaneous ***

- /guildstatus should once again work on any players in the zone regardless of location.
- The Mark NPC command should display NPC names correctly now.
- The /who command will now always put your name last in the list.
- Fixed a problem in the bazaar where if you used mouselook right after right clicking on a trader name in the search window your view would pitch up to look at the ceiling.
- /hidecorpse looted now persists after zoning (the hidden corpses don't persist, but the /hidecorpse looted "mode" does).
- Looting all the items on a corpse when in /hidecorpse looted mode will cause the corpse to immediately disappear, rather than fade out slowly.



- The EverQuest Team

Toruch Fleshrot
05-07-2008, 01:29 PM
"Secrets of Faydwer pet focus items have had their effects improved."

Any ideas as to what this means?

TF

scrat
05-07-2008, 02:05 PM
Nothing on pet focus reported yet - even the mage boards is quiet.

Maeryn
05-07-2008, 04:23 PM
From what I was told, the groupable pet focus drops in SoF have been bumped up one level. The Crystallos ones are now Solteris level (they used to be TSS) and the Gyrospire ones are now TSS (they used to be DP). No changes to raid focuses supposedly.

scrat
05-07-2008, 04:42 PM
Ahhhh. That makes sense, because that is what was put out during beta i.e. tier4 group = TSS raid, and stepping down from there in 4 ranks.

Which always left a gap, because the "sof" pet focus that were improved started at servant of chaos / anguish level...but the first tier'd pet focus dropped was spire servant - while crystallos group focus was one down from TSS raid.

So this makes me wonder if we won't see a future tier1 pet focus item with servant of chaos, if the gyro beza (tier2) item remains at spire servant since the gyro zeka (tier3) got a boost. I hope so, would be a nice farm for plat item.

Dereeoobs
05-07-2008, 05:49 PM
any new items sneaking in this time like the rings on HoS vendors?

Feellia Flo
05-08-2008, 05:53 PM
The Rings from Bert and Valor ally had slot 3 added to them.

scrat
05-14-2008, 02:19 PM
Anybody notice any anomolies regarding evolving item experience gains? I found a spot where the bertox ring (only item I have yet) gained experience at an insane rate compared to similar aa/hr options/kill rates/cons. Like the difference between seeing 2-4% per hour and seeing 20%+ per hour. Solo or grouped.