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Centinull
09-14-2008, 09:20 PM
I'm not sure if this is a common technique or not but it works really well with the undead in The Hollow.
Make your camp along the wall across the from the barn. Park your pet there and make sure taunt is off. Pull a mob to your camp with darkness, and if you get far enough ahead of it DoT it as well. When the mob is at your camp cast Spook the Dead (make sure your back is to the river, you're facing towards the CR gate, and make sure the mob is in front of you. Hug the wall with your right shoulder.) The mob will run away from you towards CR. DoT him again (Darkness, Heat Blood, and Poison Bolt {the level four DoT, not positive on the name} do this well). Stay at your camp and meditate. Fear will break before he hits the gnolls at the far end, and he will come trudging back. Recast Spook the Dead, make sure Darkness is always on the monster, rinse and repeat. I called this yo-yo kiting because the monster runs back and forth.
ALSO: If you can research or have a friend that can the spell Hungry Earth is awesome against the undead here (the only dropped item needed is a Raw Hide and it drops from skeletal ogres, and be sure and save the rawhide armor and zombie skin you get here for spell research). If snare is resisted on the pull, get the mob close to your camp and send pet in. Since you've done no damage pet should get aggro easily. Root the mob and spam /pet back back off. Once pet is clear immediately get the mob snared, and then fear and dot as you can. Without the Hungry Earth spell either cast darkness until it lands and hope your pet survives or stack your fire and poison dots on him to get aggro and tap tank while trying to get a snare off. Not ideal, but works in a bind.
This area is awesome exp and has good loot, Woven Crescent Robe is a darn nice item.

Drazzminius
09-15-2008, 12:39 AM
This is the basic method for fear-kiting. Right now, you are just fearing the Undead. Soon, you'll be fearing a lot of things in a lot of zones. The Great Divide was good for me around Lvl 40-50ish for fear-kiting the giants and stuff there.

Good luck gratz on the new technique!

Finnigan
09-15-2008, 01:08 AM
See if you can pick up a Staff of the Dreaded Gaze (http://everquest.allakhazam.com/db/item.html?item=485) for cheap. Pull with darkness, and then immediately hit the staff since you don't have to wait for the spell refresh timer.

I used one religiously fear kiting Spirocs in Timorous Deep.

narcberry
09-15-2008, 03:45 AM
I camped that staff for weeks. I was so frustratingly unlucky with the droprate.

One day I logged in during fabled season, and found the the fabled down, and the staff rotting. It was the least gratification I've ever had from a long camp. But I do love my staff, surprised I don't see more necros camping it tbh.

Drazzminius
09-15-2008, 04:02 AM
Prolly the 7 sec cast time...

http://everquest.allakhazam.com/pgfx/item_602.png Staff of the Dreaded Gaze
MAGIC ITEM LORE ITEM
Slot: PRIMARY
Charges: Unlimited
Skill: 2H Blunt Atk Delay: 36
DMG: 8 Dmg Bonus: 60
INT: +6 MANA: +40
Effect: Invoke Fear (http://everquest.allakhazam.com/db/spell.html?spell=127) (Must Equip, Casting Time: 7.0) at Level 40
WT: 5.5 Size: LARGE
Class: NEC
Race: ALL
Slot 1, Type 4 (Weapon: General)

narcberry
09-15-2008, 04:13 AM
Agreed, casting time isn't ideal.
But at that level it gives you:
1. A manaless fear
2. A free spell slot
It saved my butt a ton at earlier levels when kiting. Especially when oom from a couple adds. Not to mention it's an awesomely fun clicky. The only clicky I have more fun with is my 2.0, and beer goggles when it's really really late.

If a casting time of 7 seconds kills the deal, I wonder necros are paying upwards of 100K to get their 9 sec cast, 65% snare epic.

Ultulus
09-15-2008, 07:47 AM
Agreed, casting time isn't ideal.
But at that level it gives you:
1. A manaless fear
2. A free spell slot
It saved my butt a ton at earlier levels when kiting. Especially when oom from a couple adds. Not to mention it's an awesomely fun clicky. The only clicky I have more fun with is my 2.0, and beer goggles when it's really really late.

If a casting time of 7 seconds kills the deal, I wonder necros are paying upwards of 100K to get their 9 sec cast, 65% snare epic.

no necro pays 100k to USE their Epic 1. It's a status symbol. You have a freaking duck stick then! complete with moving mouth parts! thats about all anyone does it for anymore.. to say they did

Centinull
09-15-2008, 10:52 AM
Great suggestion, thank you! Anyone know how much this sells for anymore? Alla's says 85k but I think that's insane, especially if its not an overly popular item. I looked up Xalgoz and Kaesora and I don't think I could camp this at my level.
My staple for mob slayering is your basic aggro kite, and I'm pretty good at it. I killed the level 45 named bear in Mesa at level 40, not bragging just saying I can kite fairly well in open areas. I've experimented with root rot in mesa too, but I always keep the mob darkness'ed just in case root breaks and in a pinch I can always fall back on aggro kite. What I'm getting at is are there any posts on how to properly fight in a dungeon as a necro, solo? I'm assuming it'd be root rot all the way, maybe a tiny bit of pet tanking but my level 39 pet can't take much of a beating (the afforementioned bear killed him in like 10 seconds). If I become more skilled in dungeon solo I may be able to get this staff, would like one very much. I would also like to hit Lower Guk once I'm sure I have half a chance of surviving. My guild is great but most players in the guild are level 65 to 80, so finding a mid 40s group isnt really an option.
Lol and I remember back when BoX was uber!
Thank you kindly!
Centinull Perosus

Ultulus
09-16-2008, 01:25 AM
Great suggestion, thank you! Anyone know how much this sells for anymore? Alla's says 85k but I think that's insane, especially if its not an overly popular item. I looked up Xalgoz and Kaesora and I don't think I could camp this at my level.
My staple for mob slayering is your basic aggro kite, and I'm pretty good at it. I killed the level 45 named bear in Mesa at level 40, not bragging just saying I can kite fairly well in open areas. I've experimented with root rot in mesa too, but I always keep the mob darkness'ed just in case root breaks and in a pinch I can always fall back on aggro kite. What I'm getting at is are there any posts on how to properly fight in a dungeon as a necro, solo? I'm assuming it'd be root rot all the way, maybe a tiny bit of pet tanking but my level 39 pet can't take much of a beating (the afforementioned bear killed him in like 10 seconds). If I become more skilled in dungeon solo I may be able to get this staff, would like one very much. I would also like to hit Lower Guk once I'm sure I have half a chance of surviving. My guild is great but most players in the guild are level 65 to 80, so finding a mid 40s group isnt really an option.
Lol and I remember back when BoX was uber!
Thank you kindly!
Centinull Perosus

You gotta remember that while your pet couldnt take a beating from that bear... he CAN take a beating from older content still at your level. especially if you can find a mage to pet gear him and such, get some fists of ixi and go to town.

TSS mobs hit ridiculously hard for their levels and really arent worth the hassle in most cases.

Drazzminius
09-16-2008, 10:31 AM
TSS mobs hit ridiculously hard for their levels and really arent worth the hassle in most cases.XP makes it worth it, in many cases. My 51 Wizzie is pulling around 15% AAXP w/LotD from the DB Giants near the Spiders in G'Mesa.

That's worth the hits, if you ask me...

Ultulus
09-16-2008, 01:10 PM
i was more referring to the pet tanking method... if as a kiter you were afraid of a few hit every now and then, we'd be stuck in like 6 year old content :p

It's very difficult to pet tank TSS content. Which, in the case of pet tanking, leads to older content being MUCH more efficient if that is what you intend to do. The 39 pet with full pet gear can probably tear through most 40-44 mobs from preTSS content.

Lylith
09-16-2008, 04:26 PM
XP makes it worth it, in many cases. My 51 Wizzie is pulling around 15% AAXP w/LotD from the DB Giants near the Spiders in G'Mesa.

That's worth the hits, if you ask me...

Yep, and the drops are much nicer ($$$) than old content. TSS is much better xp imo. Get some defiant gear and you level insanely fast these days.

Drazzminius
09-16-2008, 10:40 PM
Yeah, TSS and TBS are AWESOME for Defiant drops. I've outfitted most of my Alts with drops from there.

***BREAK***

Ultulus - Sorry, I misunderstood what you were originally saying. Yeah, at that level a pet wouldn't stand a chance in TSS. Hell, JaBoner still doesn't last long in Icefall; even if fully outfitted in Mage gear. He'll take a few hits, but not much. Thank Inny for Pet FD3!

GnekroeGnomicon
09-16-2008, 11:10 PM
The 77 pet is the first pet in ages that I can remember that could effectively stand up to xp mobs vs folding like a wet towel when clipped by a mob. The old late 40's pet was a beast at the time too (level has changed since and now I have no idea when you get it).

Lylith
09-18-2008, 02:00 PM
I use level 77 pet w/ his uber buffs when taking down named solo in DSH. Have to play with timing, you get agro, flop, let pet get agro, tap tank, repeat. Works nicely.

level 80 pet is more damage (woot!), but until I max out my pet AAs, I need Jobber to have HP so I can mend/replenish companion as needed~ dead pets do no dps.

Ultulus
09-18-2008, 10:28 PM
The 77 pet is the first pet in ages that I can remember that could effectively stand up to xp mobs vs folding like a wet towel when clipped by a mob. The old late 40's pet was a beast at the time too (level has changed since and now I have no idea when you get it).

you get the late forties pet at 48... he is a beast...

Centinull
10-01-2008, 02:01 PM
Been a long time since I've read this post, and I suppose this next one fits here. You guys were right about old content mobs being much easier, and my level 48 pet Invoke Death is my favorite Bonehead yet. I don't know what you call this method of fighting but it works really well in veksar.

1) Cast Shackle of Spirit from a distance, pull angry mob to camp and take the initial hit. If the slow wasn't resisted this will give you plenty of time to get off Hungry Earth. If slow was resisted try once more, if that is resisted FD and let Bonehead die (depends on what you're killing, but some of these mobs are viscous at full speed). Now you have two options: If root worked back off and cast Bond of Death (step 2). If it did not FD and wait for pet to catch aggro, or simply try and recast Hungry Earth. The mob is so slow it *might* hit you four times total (including kick/bash).
2) Send pet in on slowed mob (make sure he has Augment Death up and pet taunt ON). Cast Bond of Death and Ignite Blood on mob, pet should be around 60% HP now. Cast Pact of Shadow and Corpreal Empathy until he is 80% +. Keep Pact on pet at all times. Now is the fun part.
3) This reminded me of the Cannidance of old, but it works really well. Cast Corpreal Empathy on pet, sit and med. When spells refresh stand and Drain Soul the mob. When spells refresh Corpreal Empathy will be back up. Repeat this so pet HP stays up and mob HP goes down. You'll get the timing down quickly, it's just like cannidance timing :D.

And that's it! Veksar mobs are 90% undead with low HP, and I can take down yellow phantoms this way. So for any lowbies asking the same question I did, this is one way to kill in dungeons.

Darkeeyes
10-01-2008, 04:35 PM
The way I used to work this zone for xp was........

1) Pull with Shackle, FD, Send Pet, Stand cast my best fire dot, heal pet, FD, stand and finish off with other dots and pet heals.

Darkeeyes

Todwelt
10-02-2008, 08:20 PM
I head up the ramp and sit and wait till pet finally warps to me because it can't make it up the ramp for some reason. I found that it was easier to use the 49 pet though as he is a warr class with more hps. Inch down the hall until you can target the mob in the first little alcove. Target and send pet. Cast shackle of spirit, FD. Splurt, pact of shadow on pet, bond of death on mob. You might be able to cast ignite blood at this point but may draw agro from your pet so FD again. Recast pact of shadow. (sHould be able to get two pact of shadow's out of each bond of death) Then its mana management from there to kill efficiently.

I started with only the first three alcoves. After finishing those three, I would have a minute or so to med back to full before the first alcove popped. At 54 veksar becomes much easier with shadowbond; though you have to use drain soul to make up for the last hp's as bond of death does not keep up with shadowbond. As you gain levels and become more comfortable, you can move further and further into the zone. With it being a hot zone, it would be something I would definitely check into.

From my experience, not only does this method provide xp, it also teaches the discerning necro mana management and agro control; at least it did me.