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NEW pet aggro rules coming

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  • NEW pet aggro rules coming

    12/4 change on test:
    - Adjusted how NPCs choose a melee target in relation to player pets:
    - - It is now possible for a pet to be the target of an NPC's melee attacks if it has the highest aggro with other players in range.
    - - This behavior can be adjusted on a per NPC basis and will currently be disabled for all current and previous raid difficulty NPCs.
    - - It is additionally possible for some NPCs to ignore the hatred generated by pets and instead attribute a portion of that hatred toward the owner. This behavior will be in play on raid targets on progression servers.
    - Adjusted how NPCs choose a melee target when they are rooted: NPCs will now choose to hit the target that they hate the most that is within melee range. Previously NPCs would simply hit the nearest hated target.

    https://forums.daybreakgames.com/eq/...-04-15.228846/

    depending on the specifics of how this fleshes out, you might be able to melee with a boxed rogue / bard / etc. and have the pet tank.... interesting...
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