Necrotalk - Home Support Necrotalk!  
 
Home UserCP Members Register Calendar FAQ
Learn how you can support Necrotalk.com today!

Go Back   Necrotalk.com > The Pub > Necromancer Class Issues

Reply
 
Thread Tools Display Modes
Old 09-30-2010, 07:53 PM   #1
Vivamort
Mod-Necro on Test
 
Join Date: May 2006
Posts: 962
Default Deathbloom nerf incoming

See it here
http://forums.station.sony.com/eq/po...opic_id=169339

And aparently Elidroth came and posted here too in the AA section with more details than his SoE post.
__________________

Last edited by Vivamort; 09-30-2010 at 07:57 PM.
Vivamort is offline   Reply With Quote
Old 10-14-2010, 09:20 PM   #2
Noobieguy
UberN00ber
 
Join Date: Feb 2010
Location: Longmont, CO
Posts: 574
Default

DISLIKE, very much. Tried it a few times, and the mana recovery sucks ass, for the same HP penalty. Either reduce the HP penalty, or improve the mana recovery, not sure who thought this one up, but they need to re-evaluate it.
__________________
Noobieguy is offline   Reply With Quote
Sponsored Links (Log-in to remove Ads)
Advertisement
 
Old 10-14-2010, 11:38 PM   #3
Dembonez
Member
 
Join Date: Apr 2005
Posts: 66
Default

Tried what? Nothing has been changed yet, has it?( I mean this time of course)
__________________
Dembonez is offline   Reply With Quote
Old 10-15-2010, 05:23 PM   #4
Vivamort
Mod-Necro on Test
 
Join Date: May 2006
Posts: 962
Default

I think he doesn't like Deathbloom, thinks it is weak as it is.
__________________
Vivamort is offline   Reply With Quote
Sponsored Links (Log-in to remove Ads)
Advertisement
 
Old 10-17-2010, 02:33 AM   #5
Noobieguy
UberN00ber
 
Join Date: Feb 2010
Location: Longmont, CO
Posts: 574
Default

Quote:
Originally Posted by Vivamort View Post
I think he doesn't like Deathbloom, thinks it is weak as it is.

LOL yes, make it better!!
__________________
Noobieguy is offline   Reply With Quote
Old 12-13-2010, 01:46 AM   #6
Chasie
Senior Member
 
Join Date: Feb 2009
Location: Midway, Tn.
Posts: 101
Default

Finaly got DB and other then the Mana Regen being a little lower then I would like its not to bad, only when I'm in grp do I have to ask for a Heal Over Time (HOT) from Cleric and that seems to keep my HP up so DB doesnt kill me. With DB, I havent been calling med breaks evry 4th kill in the new zones.
Chasie is offline   Reply With Quote
Sponsored Links (Log-in to remove Ads)
Advertisement
 
Old 12-13-2010, 03:59 AM   #7
takhizis
The Corpse Puppeteer
 
takhizis's Avatar
 
Join Date: Aug 2006
Posts: 175
Default

Pick up Reluctant Benevolence when you can. Using this in conjunction with DB is just silly. Especially if you can max RB out, as it lasts as long as its cool down timer. And it procs. A lot.
Base heal is 7k I want to say, and I have it crit for 14k when I trigger it. I always snag a neck item with a healing focus, so I might get more out of it.
__________________
takhizis is offline   Reply With Quote
Old 12-13-2010, 04:05 AM   #8
xikariz
Subscriber+
 
Join Date: Jan 2005
Posts: 165
Default

Quote:
Originally Posted by takhizis View Post
Base heal is 7k I want to say, and I have it crit for 14k when I trigger it. I always snag a neck item with a healing focus, so I might get more out of it.
I don't think heal focus modifies the heal from a life tap. I could be wrong though.
__________________
Xikariz Appledrankbaby
xikariz is offline   Reply With Quote
Sponsored Links (Log-in to remove Ads)
Advertisement
 
Old 12-13-2010, 05:26 AM   #9
Vanlor
Dots up on EVERY TIME!
 
Join Date: Jan 2007
Posts: 1,742
Default

Quote:
Originally Posted by xikariz View Post
I don't think heal focus modifies the heal from a life tap. I could be wrong though.
Unless it has changed it doesn't. In general, no worn foci affect any AAs (this is why all spells turned into AAs have a shorter duration, see aa snare for example). All of the spell lifetap health is coming from 2 places: the damage done (so for normal LT this would be your magic foci) and the crit heal (an aa--thus not affected by worn heal). For RB we are just talking about a proc, so also not focused by worn (only affected by AAs).
__________________
Vanlor is offline   Reply With Quote
Old 12-13-2010, 11:13 AM   #10
scrat
Super Admin
 
scrat's Avatar
 
Join Date: Oct 2006
Location: Senatobia, MS
Posts: 2,843
Default

In groups with player healers, odds are you arent using all of your 12 spell gems...probably have 6-7 DoTs and a couple utility loaded? Consider adding swift lifedraw on one of your not needed gems and use it instead of flashblaze when you bloom. It gives you 2529hp/tick that gets extended with innate AA; takes a heck of a dent out of bloom damage.
__________________
.
--Retired, May 2012--
The
Edge-
Walkers
scrat is offline   Reply With Quote
Sponsored Links (Log-in to remove Ads)
Advertisement
 
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:29 AM.
Advertisement System V2.6 By   Branden
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Style designed by: vBSkinworks


Mark All Read