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Decrease Poison Counter by 40
Decrease Fire Resist by 80 (L1) to 115 (L70)
Decrease Poison Resist by 80 (L1) to 115 (L70)
Decrease Disease Resist by 80 (L1) to 115 (L70)
Decrease Corruption Resist by 44
Decrease Magic Resist by 80
Root "checks" for break every tick against MR, so higher the MR debuff, less chance it breaks.
Best root spells to use are
62 Petrifying earth (-30 MR check and 2.5 cast time)
62 Greater Immob (-30 MR check and 1.75 cast time)
98 Shackle rk II (-55 MR check and 1.25 cast time)
Combined with scent, shackle rarely breaks, and even when it does, if mob is snared you can easily re-root.
I would suggest, saying what level you are, exactly the amount of AAs. What kind of gear generally. Not talking about your history if you are giving a tutorial, because then it isn't a tutorial. Specificity works best, the video you made could be cut down into 1 minute if you are just explaining how much better snare kiting is vs root rotting.
Well do I look stupid now or what - I shouldn't answer questions considering spells or AA when I have been away for 3 years
Not stupid at all. You don't get the MR debuff until rank 3/4 on the AA. At rank 1 (highest available until lvl 91), it's the same resists as the spell only better. Even the resist adjustment doesn't kick in until rank 2/4.
AA rank 1/4
Increase Poison Counter by 22
Decrease Fire Resist by 20 (L1) to 76 (L73)
Decrease Poison Resist by 20 (L1) to 76 (L73)
Decrease Disease Resist by 20 (L1) to 76 (L73)
Coming back after years away and many expansions behind. Recreating the same type of kiting I did years ago to compare the two.Would love feedback and sugges...
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